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  1. Re: "The Last Kingdom: Wrath of the Norsemen" -Submod! (4.0 released)

    would not a spawned faction army need a target to be active?
    look up the script for spawned (English?) faction in Kingdoms: Teutonic campaign
  2. Re: The Great Conflicts main discussion thread. Please post here!

    hope you are doing well, mate.
    alu, alu laukar.
  3. Re: Mount & Blade II: Bannerlord - Available on Steam 31st of March 2020

    i will surely buy this eventually. probably need a better computer first, even though the first game ran surprisingly well on a very old office-grade computer.

    M&B Warband really impressed me. i...
  4. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020 + patch 002

    in short, the take TGC has towards the concept of cultural identity is how the peoples saw themselves. hence there are two Roman empires.
    this way one avoid an eternal flamewar over who would be the...
  5. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020 + patch 002

    its is neither all about the Balkans nor about the Slavs you know. it was all a large melting pot of cultures, traditions and influences.
    for example, the Rus had a Norse ruling elite, turned...
  6. Sticky: Re: Save the Date - Puplic alpha 15.01.2020

    great news indeed!
  7. Re: RIP Robert Mugabe, the man who always had a smile

    that made him even more special.
    most dictators ousted in a coup usually end up dead, unless they manage to escape. not uncle Bob though, he was simply allowed to retire.
    what a special guy he was....
  8. Re: RIP Robert Mugabe, the man who always had a smile

    none of those were president for 30 years, displaying an incredible incompetence in most areas and severe lack of self-insight.
    https://i.kym-cdn.com/photos/images/original/000/909/594/d65.jpg
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    Sticky: Re: Townhall - Curial Commentary and Chat

    had all my moding stufs on a harddrive that totally died (smells like electric fire) and a bunch of it that i had shared at Megaupload and some other sites.



    these abandoned mods are also...
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    Sticky: Re: Townhall - Curial Commentary and Chat

    sentiments like this is why each and every attempt to make TWC great again fails, it is that it is an attempt to make TWC great.
    i stated earlier that perhaps TWC is not for the masses but for the...
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    Sticky: Re: Townhall - Curial Commentary and Chat

    so the time has come again to reform the curia to save TWC.

    what is the point, what is supposed to draw people to TWC when the Curia has found its perfect form and function?
    nothing, that is what...
  12. Re: RIP Robert Mugabe, the man who always had a smile

    remember when uncle Bob won the olympics:
    https://www.goodthingsguy.com/wp-content/uploads/2017/11/1tfsitd.jpg
  13. Re: All of the "N words" you are allowed to say

    Nomenclature.
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    Re: Favorite member of the Dead Kennedys?

    Jello Biafra. he has a significant career outside DK.
    i prefer his collaboration with Mojo Nixon.
    i would claim Virus 100 as the best "DK album".

    though i prefer the Cruci:wub:s over DK.
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    Re: Crusader Kings 2

    monks and mystics adds a fourth councilor job. for cancelor this is some statecraft job that reduces threat level within reasonable time, rather than a lifetime. this is essential when your realm has...
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    Sticky: Re: Wrath of the Norsemen: Full Release [INFO & ANNOUNCEMENT]

    you will find that Greater Moravia is also playable in the Great Conflicts mod, when it is released.
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    Re: Have you notticed?

    in my personal opinion the last notion of the roman empire died with Justinians attempt to regain the western part.
    a disastrous attempt that ruined Italy, ruined the economy and decimated Europe by...
  18. Re: The Great Conflicts main discussion thread. Please post here!

    i am still working on the new scale texture you ordered. that is if you still need it.
    it did take a while, but it is about 5/6 done. just some shading of the scales left to to make that central...
  19. Re: The Old Cheese Picture thread! (You couldn't get more Cheezy)

    ...and of course there was the famous "goat cheese fire" of 2013.
  20. Re: The Old Cheese Picture thread! (You couldn't get more Cheezy)

    https://coop.no/globalassets/marked2/norge-rundt/brunost.jpg

    norwegian speciality, brunost (brown cheese). made from goat milk and range in taste from mild sweet to strong caramel.
    taste...
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    Sticky: Re: Townhall - Curial Commentary and Chat

    the badge is to large and make the profile display seem overly crowded as it touches onto the text both above and bellow it. and the black frame does nothing but underline the impression.
    the...
  22. Thread: Family Tree

    by absinthia
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    Re: Family Tree

    sure, i have a family tree going back to the 11th-12th century. although it gets a bit patchy before 15th. has got a fat old book and a sheet as big as a wall to count them all.
    the supposed grand...
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    Sticky: Re: Townhall - Curial Commentary and Chat

    total agree.
    the mew one hurts my eyes and sense of aestetics.
  24. Re: The Great Conflicts main discussion thread. Please post here!

    considering that the main scope of this mod were the rather localized conflict between the Roman and Bulgarian empires, it need not much more than Anatolia and Balkan - even Italy were not a must....
  25. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    the papal states is a special kind of faction called papal_faction and has its own unique mechanics which were recycled in the Baltic campaign to represent the emperor.
    this made sense as most of...
  26. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    just to remind you how the system was set up.
    the papal faction is merely the emperor him self, the emperor (pope) is of-map and supposed to be immortal. this is a static faction without any...
  27. Re: The Great Conflicts main discussion thread. Please post here!

    this is great news indeed, you guys are doing fantastic work.
  28. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    as far as i remember it is only texture located in \data\overlaytextures, so should be wholly compatible.
    i believe that there are no text file connected with the effects, rather that effects are...
  29. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    i was mistaken. it seems that the file to edit would be \world\maps\base\water_surface.tga
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    Re: how to edit ocean colour?

    aha, thanks. how could i have missed that?!
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    how to edit ocean colour?

    i have made changes to descr_water and colour.tga.dds in terrain/aerial_map/sea, but it does not seem to have effect.
    so what am i missing here?
  32. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    to alter sea colour:
    Medieval II Total War\mods\WotN\data\terrain\aerial_map\sea\colour.tga
  33. Re: The Great Conflicts main discussion thread. Please post here!

    i would rather watch Norsemen (Vikingane)... it is a farce (commedy).
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    Re: The Story of Kherson

    Varangian is certainly not a contemporary northern germanic word. it is a foreign term with roots in a north germanic word, possibly greek, unless it is a modern english term drawn from the greek...
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    Re: The Story of Kherson

    at least Væringjar is mentioned several times in Fagrskinna/Noregs konungatal, presumably written about 1220.
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    Re: The Story of Kherson

    certainly Viking is a word of scandinavian origin that has now been incorporated into the international vocabulary. it is a term that specifically denotes the occupation of going viking, which more...
  37. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.0 for WotN: The Baltic Release 3.1

    great stuff.
    just a few questions/notes.

    1. the building tree, exactly what has been done in terms of overhaul and additional buildings?
    just curious.
    the existing building tree has not really...
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    Sticky: Re: Bug reports and Technical help

    sea trade were unintentionally left out of the building tree. the Norsemen were avid traders, so obviously there should be sea trade.
  39. Re: The Great Conflicts main discussion thread. Please post here!

    then you will have to re-make the whole map, scaled down from the current resolution, as the map is now at max size allowed by the game engine.
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    Re: The problem with money...

    you need to raid, raid and raid.
    you need to pillage, burn and conquer. use the income to build you best settlements until they can support your armies.
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