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  1. Sticky: Re: Faction difficulty ratings (your help is needed)

    out of interest do your troop options in italy change with the polybian reforms and if so are you preventing this by blitzing rome early? Would it be worth leaving them in the north to get the...
  2. Re: Suggestions to make light infantry/cavalry more viable

    Following Satapatis.

    Would a large increase in wooded areas on the strat map help then? I have no idea how the strat map works so this may be really hard to implement. However areas which were...
  3. Re: I need help with the Roman governments outside of Italy

    As the Romans I would normally first build an allied government first when expanding. Mainly this is for role playing purposes but it also helps with initial public order problems. The Romans had...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Does anyone know why my family members would be getting stripped of their citizenship? I am playing as koinon hellen. The first time it happened I thought it was maybe because I had been using an...
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    Re: Rad compares units - a thread for balancing.

    I am pretty sure that pritanoi have a lack of armour based off historical accuracy. Im not well versed in the academia but what I remember is that armour was rare and only elites /nobles. Free men,...
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    Sticky: Re: Fans suggestion thread for future releases

    I agree with this about Rome and carthage. I actually quite enjoy the fact that carthage go for iberia and rome for Northern Italy and Southern gaul as it should make a war between them epic. This...
  7. Sticky: Re: Faction difficulty ratings (your help is needed)

    Pergamon campaign on h/m. medium / easy in the begining of the campaign. becomes very easy midgame although this probably depends what happens elsewhere in the world.

    I fought the rebel stacks...
  8. Re: [Submod] Epeiros as alternate Hellenistic factions (Massalia and Syrakousai)

    As Syracuse am I supposed to have effectively KH unit selection? I can recruit elite hoplites and not phalanxes. (Plus now thesalonika hippies from syracuse which is a bit unusual, the KH have taken...
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    Re: The Rebel Armies In Northern Italy?

    Those stacks are there to try and force rome (either AI or player) south / anywhere but north. Sea invasions are your friend! Historically northern italy (cisalpine gaul) was free of roman rule for a...
  10. Re: [Submod] Epeiros as alternate Hellenistic factions (Massalia and Syrakousai)

    Anyone else playing this? I have a game going as Syracuse, KH are kicking arse. Moving out Epioros seems to have majorly challenged the balance of Greece. Turn 50 and KH owns everything south of...
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    Re: [Community Feedback] Faction Difficulty

    Parthia, easy. Bit of a challenging start to grab the rebel towns to the north, but with those you have a good base. Then you can pick off the AS when you are good and ready. The Parthian army can...
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    Sticky: Re: Fans suggestion thread for future releases

    Probably not feasible, I have no idea how these things work... Would it be possible to change what they AI thought was North? If so you could make North what is reality's west. This would make...
  13. Re: [Submod] Epeiros as alternate Hellenistic factions (Massalia and Syrakousai)

    The Syracuse patch works on launch, will give a game at some point. Cheers for this, always wanted to play as western greeks!! (Btw the governments for sycruse are still called massillian...
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    Re: What is your favorite unit?

    cheers Sar1n, I try not to cheat but when I have to wait so long for units it becomes tempting
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    Re: What is your favorite unit?

    don't tempt me!!! (what does the 5 9 9 9 refer to?)
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    Re: What is your favorite unit?

    Please don't make them any time soon. I spend enough time on this mod as it is without having to spend 500 turns on a new parthian campaign to get even better cataphracts. Who would want to be in the...
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    Re: What is your favorite unit?

    Zrehgen Aswar (Parthian Cataphracts). Best cavalry in the game. With a charge of 45 (15 attack plus 30 charge) they destroy most infantry. Also their armour piecing maces mean they cut down any...
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    Re: Pahlav reform broken

    the reforms do work for 2.2f, I have got the reforms after building the farms (if you build migration and then either clan or royal lands you can build the farms.) Also I have seen that in the...
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    Re: Announcement: Europa Barbarorum II 2.2g released!

    I am also playing as Pahlava. Currently only turn 100. However I have very generous when I offer AS peace. (I don't know if they would accept, I can't decide if to accept the war or not.) They are...
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    Sticky: Re: Official Historical Army Compositions for 2.2

    So I did some limited research of Parthia and what I read agrees with the EB teem (what a surprise!) Parthian light cavalry was in a ratio of 1 to 10 to cataphracts. It doesn't really matter what...
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    Re: Announcement: Europa Barbarorum II 2.2g released!

    hi wermez, quintus pointed out the historical army compositions to me here. http://www.twcenter.net/forums/showthread.php?732044-Official-Historical-Army-Compositions-for-2-2

    I think it should...
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    Sticky: Re: Official Historical Army Compositions for 2.2

    Just checking through the army compositions, the Parthian armies seem to be majorly under powered in comparison to some others. The monthly upkeep of a Parthian full stack came in about 3500. An AS...
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    Re: Announcement: Europa Barbarorum II 2.2g released!

    It might just be because I am playing Parthia, but AS seem way overpowered. I am in turn 80 and they have taken two provinces in egypt proper, palestine and cyprus from ptolemy. Pontus attacked them...
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    Re: Announcement: Europa Barbarorum II 2.2g released!

    cheers quintus. Looks my battles are going to be even more tricky than before. Those compositions are awesome!! Not that I mind, but will that not be a massively inferior army to a polybian consular...
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    Re: Announcement: Europa Barbarorum II 2.2g released!

    playing as parthia h/m turn 40. All good so far. Just wanted to say that closing the bosporus straits seems to have changed the dynamic somewhat in Asia Minor. Pergamon has gone south and kicked out...
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    Re: Europa Barbarorum II FAQ

    Is it possible as Rome to convert camps? Sorry if this has been covered else where. I remember as Parthia you had to build the highest level farms and wait for the culture to change. Is this the same...
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    Sticky: Re: Fans suggestion thread for future releases

    I have an idea to make rome ship more units from italy abroad (and therefor have more italian armies). Could the replenishment rate be massively reduced for roman allied governments? This would force...
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    Re: Announcement: Europa Barbarorum II 2.2f released!

    Roma campaign (H/M) turn 140 aprox, Feedback.

    I haven't played EBII in a while, not since before 2.2B I think. The diplomacy is amazing, by far the best I have seen in a total war.

    Balance...
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    Sticky: Re: Fans suggestion thread for future releases

    Cheers Jervaj, I had misunderstood how the colony system worked. I thought you need colonists to upgrade polis, not just to found one.
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    Sticky: Re: Fans suggestion thread for future releases

    Just noticed in my KH campaign that the increase in trade-able goods for large temples seems to have a negative effect. Will this be changed for 2.2? should be simple enough. If it is intentional...
  31. Thread: Light Infantry

    by sigurdr
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    Re: Light Infantry

    Just realised that even if my suggestion did work it would probably completely :wub: the ai in battle, it might use the light infantry as artillery and the artillery as a skirmishing screen. I...
  32. Thread: Light Infantry

    by sigurdr
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    Re: Light Infantry

    When I was playing as KH the movement for artillery was the same as for infantry. Have you managed to mod the values for artillery? If so could light infantry be called artillery for the engines sake...
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    Re: LET'S MAKE CA LISTEN TO US!!

    I'm not sure if CA listen to any fan feedback, modder or not. They are releasing the new warhammer in exactly the same way that pissed off so many people about rome2, asking for pre-orders if you...
  34. Thread: Dual Wielding

    by sigurdr
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    Re: Dual Wielding

    I can actually fight just as effectively with my left as right hand. I'm not as good but it breaks up your opponents patterns and reactions which makes up for any lack on my part. Obviously if I met...
  35. Thread: Dual Wielding

    by sigurdr
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    Re: Dual Wielding

    Thank you very much for all the replies. Knew this would be the place to ask. I hadn't thought of a shield as an offensive weapon in a dual like this. I suppose I have read enough that I should have...
  36. Thread: Dual Wielding

    by sigurdr
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    Re: Dual Wielding

    I wasn't using it as a source and i certainly wasn't suggesting it should be adopted in EB2. I was just curious as to how unrealistic it was. I suppose they should have all had shields and that the...
  37. Thread: Dual Wielding

    by sigurdr
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    Dual Wielding

    Sorry this is so off topic, this is the best place I knew to ask a lot of knowledgeable historians about warfare. (btw the mod is excellent, looking forward to Carthage in 2.2!!!)

    Anyway so I was...
  38. Re: Diplomacy - Unable to make peace, Allies dont help

    I found the ai far prefers a lump sum in negotiations. As Rome in my wars with kh defend my epeiros allies I found that it was easiest to give them 20000 strait off instead of a 5000 tribute for 10...
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    Re: How do you survive the first 5 turns as Rome?

    I started a rome campaign on h/m recently. I lost arminium to the rebels but used what troops I had destroy two rebel stacks by night atacks so I only fased one and then defending against the next...
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    Re: Europa Barbarorum 2.08d is released!

    Just thought I would say that the change logs are useful for me. I don't play that often and don't have time to work out what is different, how to conduct a completly new campaign with every new...
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