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  1. Replies
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    Re: Some suggestions/ideas and questions

    Ok thanks for the tips, I'll try to work it out! :P

    Quick question : what are the effects of Chain Strike/Iron Wall exactly? I've checked in EDCT, but not sure what it actually does other than...
  2. Sticky: Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    That's weird cause with patch 1 I didn't have export_vnvs.txt. x) Something went wrong somewhere, I'll download it again when i get home! Thanks!
  3. Sticky: Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    I have compared every files of version 4 with the files in the first patch, and I didn't see what modification was made.
  4. Re: ALERT, your connection is not private!

    Yeah but with the pages all mess up, it was hard to navigate the forum. So I had little choice but to address the problem here (wich I have access via a shortcut).
  5. ALERT, your connection is not private!

    I can hardly navigate the forum now, I keep having pop up window that say my connection isn't private on this website, it also says the certificate of this site isn't valid anymore. Anyone know what...
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    Re: Some suggestions/ideas and questions

    Hi guys!

    Can anyone give me a hint on how to create an adviser portrait? I mean, the portrait need to be round so it don't overlaps, but when I open the original ones in gimp or another software...
  7. Re: [submod] Rise of Three Kingdoms : Romance mod (compatible w/ v.3.5)

    Soon. Still working on Goguryeo campaign. After them, I'll do Xianbei. I'll work on the Shanyue too, to make them more of a challenge by adding 5-6 characters. Then I'll upload a link and finish the...
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    Re: Some suggestions/ideas and questions

    Well as far as I see it, it totally does. I didn't have a problem yet. :P

    EDIT : I meant that doing it manually with the BinEditor make it worked.
  9. Re: [submod] Rise of Three Kingdoms : Romance mod (compatible w/ v.3.5)

    If they are already in the game, sure, but if not, I don't have the skills to create model for new units.
  10. Sticky: Re: La Guerre de Cent Ans 1.0 - Kingdoms and Steam compatible

    THANKS mate! Downloading now!
  11. Re: [submod] Rise of Three Kingdoms : Romance mod (compatible w/ v.3.5)

    Updated the first post, still no download link though because I'm still working on it.
  12. Replies
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    Re: Some suggestions/ideas and questions

    Yeah because instead of Honor, I get chivalry. :/ Even though in the file it is Honor that is written. And also I don't even have a bin file for this one.

    EDIT : I've installed the Bin editor from...
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    Re: Some suggestions/ideas and questions

    Ok thanks, I'll go have a look later. Another question : is there not a way to modify "Command, Chivalry/Dread, Loyalty and Piety" text in the game? I've look with the search engine of Notepad all...
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    Re: Some suggestions/ideas and questions

    The download doesn't exist anymore. :(
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    Re: Some suggestions/ideas and questions

    Quick question : Is it possible to create a script that will trigger regarding the level of tax of a settlement? Let's say I want a character to emerge after a specific settlement taxes is set to low...
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    Re: Errors & Bugs found by me

    https://zupimages.net/up/19/28/p9sk.jpg
  17. Re: Rise of three Kingdoms places second in 2018 awards

    But in my heart you're first place. :tongue: :luv: Congrats!
  18. Replies
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    Re: Errors & Bugs found by me

    I would like to suggest theharkonnen to create his own thread regarding his issues or questions, please, to avoid me getting notifications that doesn't concern me. If you don't mind. Thanks! :)
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    Re: Some suggestions/ideas and questions

    Oh that make sense x)
  20. Re: Kingdoms Grand Campaign Mod 5.0 - steam compatible

    How does this mod compare to Stainless Steel, if you don't mind me asking? :P
  21. Replies
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    Re: Some suggestions/ideas and questions

    You surely screw something. I tested and I start with 15 000 wuzhu.
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    Re: Add'l Faction Campaigns (Sub-mod)

    It would help if you could post your log.
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    Re: Some suggestions/ideas and questions

    It also explains why mid-game/late-game, the unaligned faction is the richest faction of the game, with my faction being the second richest faction and having around 13,000 wuzhu. All AI loose all...
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    Re: Add'l Faction Campaigns (Sub-mod)

    I had the same problem, check my thread. x)
  25. Sticky: Re: [三国上] Rise of Three Kingdoms F.A.Q.

    Yeah that's exactly what I did, but i wasnt sure if they could be entries somewhere else (like characters that are in campaign script and not in descr_strat. Thanks Gig!
  26. Sticky: Re: [三国上] Rise of Three Kingdoms F.A.Q.

    How many settlements are used in this mod? For what I could gather, it seems to have 156 settlements. Is that right? Thanks!
  27. Re: CTD after adding a character through Campaign_Script

    Yeah hre is below, don't know why in my exemple it is not. But I think I found what was wrong. The name was in spain instead of hre. :P
  28. CTD after adding a character through Campaign_Script

    There's an event, after capturing Moling, that triggers the enlistment of 3 characters, Zhuge Jin and the two Zhang of Wu. One of the latters, Zhang Zhao, has a 16 yo son by 194, Zhang Cheng (another...
  29. Re: Error: CTD Entering battle and ending the turn

    Do you have the Steam version of Medieval 2?
  30. Replies
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    Re: Errors & Bugs found by me

    Oh God. I hope it is not that... I'll bring back the vanilla lines for the unaligned character to check if it changes anything. But here's another thing, that might confirm what you just said : When...
  31. Re: Assistance needed for descr_strat & export_vnvs

    Oh ok thanks!
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    Re: Errors & Bugs found by me

    It is, but I don't recall having ever change anything that concerns the unaligned faction or its character, except this :


    character J-3002-SimaHui, named character, male, leader, age 32, x...
  33. Re: Assistance needed for descr_strat & export_vnvs

    Okay great, that makes more sense to me now! Thanks Seether!



    Lastly, by curiosity, does that mean if I remove that trait lets say to Guan Yu nothing will happen? Since there's no comparison to...
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    Re: Errors & Bugs found by me

    Maybe. But its when I start a new campaign.

    As Yuan Shu, bribing Li Tong kill him instantly. As Liu Bei, bribing Hu Ban kill him instantly. Probably other character too.
  35. Re: Assistance needed for descr_strat & export_vnvs

    But every characters have this trait? And it still doesn't explain the role of this trait, totally, how it fonction. Is there a comparison that can be made with Stainless Steel of vanilla M2?


    ...
  36. DYNASTY WARRIORS has now come to Rise of Three Kingdoms

    You read this right! Ever wished to control Lu Bu and charge head down the enemy line, or better charge at Guan Yu?! Ever dream of playing as Zhao Yun and fight against a thousand enemy? Experience...
  37. Assistance needed for descr_strat & export_vnvs

    Hi Seether and Gig'!

    I'd like some clarification about some things that are hard to understand, for me.


    character J-0202-GuanYu, named character, male, age 32, x 146, y 132, portrait A448, ...
  38. Re: CTD after modifying some files

    Sorry for the double post, it is just to let you know that I figured out what was wrong, but now I just need little help making the new ancillary not crash the game.

    EDIT : I search for a tutorial...
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    Re: Some suggestions/ideas and questions

    Ok thanks for the info, and what about ZhanDou1000 or "Trigger trigger_[B]1dao-102_102" or "Trigger trigger_[B]1dao-102_104"?

    And another quick question. Let's say I want to make Zuo Ci available,...
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    Re: Some suggestions/ideas and questions

    I just don't get how the term "hidden trait" can be connected to a strat model. It gets confusing really quickly when playing in those files. -_-

    And what about ZhanDou1000 or "Trigger...
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