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  1. Re: Bbodyguard units regenerating past original spawn number, it seems to keep them in retrain queue. Is this normal?

    I know...nice stutter lol "Bbodyguard"
  2. Bbodyguard units regenerating past original spawn number, it seems to keep them in retrain queue. Is this normal?

    Hello new to this forum and to DAC! Great mod and I appreciate the time and efforts of all involved! Quick question, is there a way to negate bodyguard units regenerating past original spawn number,...
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    Sticky: Re: DaC - Simple Question Thread

    Hello new to this forum and to DAC! Great mod and I appreciate the time and efforts of all involved! Quick question, is there a way to negate bodyguard units regenerating past original spawn number,...
  4. Re: MOS, the ultimate TATW experience.. version 1.7 Bugfix 2 released 04-05-2015

    Also just realized Rhun has bazookas, wish I could use them.
    I believe I will be turning off gunpowder next time lol
  5. Re: MOS, the ultimate TATW experience.. version 1.7 Bugfix 2 released 04-05-2015

    1) Love this MOD!
    2) I have crash issues with Arnor on turn 41
    3) " " " " " Rhun on start
    4) Gondor running smoothy
    Any help with turn based crashing would be amazing!!
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