ThroB is definitely better in that you have more methods of waging war aside from stack whacking. I can't say I have fully explored the possibilities yet since I'm still waiting for the blood DLC to...
Type: Posts; User: Theramines; Keyword(s):
ThroB is definitely better in that you have more methods of waging war aside from stack whacking. I can't say I have fully explored the possibilities yet since I'm still waiting for the blood DLC to...
Yeah, a few of the campaigns in AoC can go pear-shaped very quickly. Asturias is really tricky due to the problems mentioned in OP's post, and another is Mercia (or wessex?) where you get stomped by...
The Medieval Kingdoms mod may be what you seek. However, it is still under construction, though it appears to be reasonably close to a release this year. Other than that, I don't believe there are...
Interested in the interviewing course.
Apparently this mod is doing amazing things. I haven't tried it, but a couple of Steam friends rate it highly.
Hi CaptainBriezh,
Welcome to TWC. I'm certainly in your camp as far as making the WoS campaign more compelling and your suggestions look good. I also happened to enjoy the Hellenika overhaul a...
Can also use a lot of Attila's Roman era assets and mods to make an Invasio Barbarorum: Conquestus Britannica style overhaul.
I'm still waiting for the Blood DLC before committing to a campaign....
It has increasingly felt like that for me since the realisation that ThroB was quite arid and sorely missing key features. This feeling was accentuated by the 3k gameplay reveal. It just was so stale...
Right, no problems there. That's fine and interesting by itself, and of course a major component of the setting. It wouldn't be complete without it. However, it isn't compelling enough by itself to...
Let's say for argument's sake that it is 'historical'. At first glance it appears very much as 'top down' history, with big leaders and oversized personalities driving the historical narrative. With...
Oooh, I'm excited about a possible rise of Rome campaign! If they could continue to work on improving politics and in some way represent the conflict of the orders with the plebs, equites and...
That's why I don't try their games. I got one of their games, Cities Skylines, I think it's called, without realising it was Paradox game. Twice my saves and downloaded mods were broken by DLCs only...
I know you've been looking forward to this title, Intranetuser. I feel bad for you. I hope modders are able to salvage something from the wreckage.
There it is. Good observation.
It will be after they release the assembly kit, likely to be at the same time as the Blood DLC in July.
Change your graphics settings for unit detail from low/medium to high/ultra.
Not just you. It looked not only dated, but really unappealing from a gameplay point of view. Why bother building walls if they're so easily destroyed and vaulted over? Combat had the usual suicidal...
You recruited more troops than your faction can support. Maybe take some time to mouse over the numbers and icons on your user interface, and digest the information presented by the game. For...
If I had to choose one improvement from a long list of stuff then I would go for more sophisticated combat AI and more realistic battles. Clicking an ever growing number of special ability buttons...
Reply to Jurand of Cracow: You can damage the AI's food supplies, thus their ability to field decent armies. So, now it is worthwhile to try strategies beyond just army sniping.
Turn down terrain, water, shadows, buildings to 'performance' and keep units sizes to 'large'. Attila looks great even if those settings are minimal as long as unit details and particles (fire and...
Your modding work has been superb so far. Thank you.
Just give me blood DLC! It's just nuts to have a war simulator with 3d animations without blood!
Looks like the lack of culture/religion might be addressed in future, along with campaign balancing in the next opt-in beta patch: https://www.totalwar.com/blog/thrones-of-britannia-whats-next
Yeah, on reflection I can think of a few reasons why repackaging for modders would potentially cause more trouble than good.
I suppose if we take at face value that this is "the best way",...
I know absolutely nothing about game design, so I'm obviously talking out of my hat. However, this seems a strange, upside down way of building a game. Quite inefficient. Consider:
I don't know,...
You can buy it with confidence that there are very few bugs.
[my bolding] I read something similar to Huberto's quote from the the same guy at the release of Rome 2, so 'new' is the wrong adjective. Heaton elaborated that they used Metacritic scores to...
Yes, I agree. It's such a strange omission. As I mentioned earlier, the absence of any cultural tension on the campaign map really feels off. Serious question: is it something that can be patched in...
Can't see the final numbers because of end caps.
that's a very subtle observation, Huberto, and I think it kind of characterises ThroB. It's full of clever little things like that visually, aurally and in the gameplay. In my opinion, it's a patch...
Overall it's a solid game and I recommend it. However, there are a couple of things that annoy me.
Firstly, I pre-ordered this game as its setting appealed to me and I wanted to support the Saga...
Battles vary in length. I've played a pretty even spectrum ranging from 5-10 minutes through to 20 minutes. I like them, though once or twice the AI bugged out, and they do need to fix the shuffling...
So many nice touches in this game. For example, I love the chanting and roars during battles and especially after a victory.
I started Wessex on N/N just to get a feel for the game (Strathclut...
That's actually really useful in drawing raiders etc close enough to catch on the campaign map, so well done! One can presumably bait them into attacking a small army, which your larger hidden army...
Things to consider in order of importance:
1. PC specs. Attila is demanding for your graphics card and cpu. If framerates are important to you, buy Rome 2. If your PC isn't at least mid-range, it...
It's a lot of fun to play. I thought I'd have a look to see what's changed...29 turns later I had to force myself to exit.
Ambushes are so easy to pull off they're practically a cheese move in Attila and Rome 2, so I'm not too fussed that they're gone. Agents, on the other hand, can stay away forever as far as I'm...
The latest developments in battles. What's new in Battles?
I like it a lot. You can see the new cavalry "charge reflect" animation in there. One or two concerns that cavalry move unnaturally fast,...
Thanks heaps. I will credit, of course.