Hi Jadli,
Not keeping track of what the faction slots are looking like - have you considered breaking off Winterhold and Windhelm together as a separate Nord faction (The Old Holds)? Skyrim in...
Type: Posts; User: Ogmios; Keyword(s):
Hi Jadli,
Not keeping track of what the faction slots are looking like - have you considered breaking off Winterhold and Windhelm together as a separate Nord faction (The Old Holds)? Skyrim in...
Sirlion, your work on this mod has been amazing to watch. Hope to play it some day and enjoy the fruits of your labor.
Love the argonian changes, looks wonderful. The Sadras units are great as well. Excited for release!
Hi - thanks! More ideas are definitely welcome. I hope to pick up the submod once version 2.0 is out since that should be the final version.
To be honest I'm not much of a modder myself, so I...
Almost certainly not worth the work, but when/if a later era campaign is implemented maybe it would make sense to swap the early era to Bulgaria and the later era to Serbia. Bulgaria is the larger...
I think someone in the mod development was just very pro-Serbia. I think that's a good area for another faction, but why Serbia instead of Bulgaria for example?
I realize this is an ancient thread, but were the Zengids ever considered as a faction? The 1100 start date is weird for the Turks. By then the empire was breaking down already. The Sultanate of Rum...
Those new redguard units are great!
Do you have any plans to reskin/design the redguard bodyguard with the bronze face mask? That model seems out of place with the rest of the roster.
Note: on hold until 2.0.
In a spirit of industry, I've started working a bit on a limited scope submod to rework the east of the map. My modding skills are pretty limited, so while I can do a...
Heya -
I haven't had a chance to come back to these for a while, and I've been in a bit of a free-time crunch coming into the summer. I'm happy to share the (small) work I've done so far,...
I have a long way to go with this texturing adventure.
I removed the targe for the plate swordsmen and added the shield texture with the insignia. I'll swap out their body texture for the one...
Playing with the textures will definitely be the next experiment, although it seems to require more artistry than mashing models together so we will see how it turns out. I'm hoping that process will...
I thought it would be cool for Angmar's Rhudaur units to make use of their variety of unit upgrade models, so I took a stab at doing it myself.
For the Pikemen, they start unarmored, then upgrade...
Really excited to see this love being spent on the OOtMM. Can't wait to see what you do with them and Gundabad.
Hi Rafmc - is there any way to lighten the turn times in DBM? I was playing a few campaigns in the old version, but even just a few turns in I felt like I was waiting forever between turns. I'm not...
Is there a maximum number of trade connections a settlement can have? I was experimenting with contorting some regions to increase the number of trade routes and got up to 13 land routes, only...
Hi - I was wondering if anyone has had the same problem as me with this submod. My game works fine through applying the DBM patches to 1.2, but when I install R&R it crashes on start up.
I tried...
I have no idea how to do it, but flipping (mirroring?) the islands of Tethra, Slavia, and Europa would make lots of sense to me: the Vashta holdings would be closer to each other, and Dracule would...
I really enjoy this mod, but since it's no longer being developed and doesn't allow submods I've been tinkering a little bit with my own game (strictly for personal use). To that end, I had a few...