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  1. Replies
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    This is probably because of seasonal effects, check your province effects for that. Something like drought or hot summer.
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    Sticky: Re: [Support] 1.2 Bug Reports

    God dammit, CA!
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    Sticky: Re: [Support] 1.2 Bug Reports

    This is something that was also the case many months ago already iirc., a problem with reforms; the thorax and marian reforms are there for quite some time, but the AI still doesn't upgrade their...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey there,
    I have a faction leader "idle" as a politician, meaning not leading fleet or army, but I also have the faction leader effect active. I thought you are only supposed to get that if you...
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    Sticky: Re: [Support] 1.2 Bug Reports

    I think something with the height values of the baktrian garrison units got messed up, with more than a head taller guys than other. Basically looking like some of them are kids or dwarves, or giants...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Hey guys, a few issues with the Dacians and Thracians and bodyguard units in general:

    First of with the Basileion Odryson in GC and the Thracians in the IA campaign, they have Thrakioi...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Not from the DEI team but it is compatible.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Thanks KAM. On the same ptolemaic note, is there a reason their Ptolemikoi Thorakitai Doriphoroi have normal lenght spears and not the hoplite-length ones other Thorakitai Doriphoroi of greek...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Hello there,
    I believe the early cingetoi of the Nervii are wrongly classified as Spearmen and not a Pike unit, and are missing their shieldwall ability.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey guys,
    I'd like to propose a small design change for Machimoi Phalangitai of the Ptolemaioi. As I understand it, they're the thorax upgrade for the Ptolemikoi Machimoi Phalangitai , like the...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Cool, many thanks!
  12. Replies
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    Sticky: Re: [Support] 1.2 Bug Reports

    Hey there, not sure if this or the feedback thread is the correct one for this, but here I go
    a few issues with Massalia :
    - they start with the thureos reforms in the HatG campaign, "standard"...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Alright, thank you!
  14. Replies
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey there,
    I have a question about faction leader effects and how they're determined.
    When I first had my new faction leader and put him in the capital, I got huge debuffs, because in the faction...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Hello there,
    I still can't recruit the Ensiferi Italici Reformati as well as Spartiatai Thorakitai Hoplitai. Even though I'm on the highest reform level, it still says higher reform level required....
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello again, his is something I've been wondering as well.
    The Cingetoi unit for the Boii and Nervii and the Cingetes for the Scordisci. The Scordisci unit is basically the same as the Boii one,...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello there,
    I'm playing HatG as Carthage, have Imperium lvl 8 and over 50 provinces, but I still don't have the last carthaginian reform.Is this intentional or a bug on my end?
    Shouldn't Carthage...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello there,
    when I disband units, I don't get their population added back. Is this a bug on my end or just how it works?
    I seem to recall Dresden saying that settler units weren't added because...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    That would be great if it works, thanks for the tip!
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey there,
    a friend and I are planning to play a coop campaign on hard or upwards. However, multiplayer seems to not have separate campaign/battle difficulty, which is bad because DEI is just...
  21. Re: More variety / accuracy in presentation of different peoples

    Oh I didn't know that, but still nice to hear you're not against the idea per se.

    Something that would perhaps help is asking Benjin, the guy who made the awesome AAA Generals mods. I'm 99% sure...
  22. More variety / accuracy in presentation of different peoples

    Hello there,

    I have recently played an unholy amount of DEI for Rome 2 and Fall of the Eagles for Attila.
    This made me notice the additional faces for the different peoples for every "culture...
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    Re: Status for Rise of the Republic overhaul

    Any news on this?
  24. Re: [SUBMOD] Revised Victory Conditions and Chapters

    This seems very promising, to be honest seeing this integrated into the main mod in the future would be great.
  25. Replies
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    In the Augustus campaign, the Cimbri exist. Is that supposed to be the case? Just wondering because they should be long gone at that time, right?
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    Sticky: Re: [Support] 1.2 Bug Reports

    Ptolemikoi Peltastai don't have the concentrated fire ability, which I believe they should .
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    Sticky: Re: [Support] 1.2 Bug Reports

    Yes I get that, but are they really supposed to replace the normal ones?
    The Epilektoi that is, as they are also called chosen or picked pikemen in their unit info, and judging by their looks, with...
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    Re: [PREVIEW] New and Overhauled Units

    Looking great, especially loving the inspiration of the Anabasis for the Rhodians. I've always thought a unit like this would be fun.

    Can't wait for the update! :thumbsup2
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    Sticky: Re: [Support] 1.2 Bug Reports

    Again, in Imperator Augustus,
    Machimoi Epilektoi Phalangitai are just called Machimoi Phalangitai ( going from the names on the official DEI page ).
    Ptolemikoi Machimoi Phalangitai aren't even...
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    Sticky: Re: [Support] 1.2 Bug Reports

    I was reading about the ptolemaic army and it seems I assumed wrong. Evidently, it looks like the Iudaioi were actually Kleruchoi. Also I believe the Ptolemikoi Iudaioi Thureophoroi should also be...
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    Sticky: Re: [Support] 1.2 Bug Reports

    I was reading about the ptolemaic army and it seems I assumed wrong. Evidently, it looks like the Iudaioi were actually Kleruchoi.
  32. Replies
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello again.
    So I've played far more of the IA campaign, and still, across the board, romans recruit Legionarii Clibanariorum as their core unit. Just seems like something has "swapped" them with...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    What do you mean by that? The Legionarii Clibanariorum as well as the 2 Evocati versions and standard Cohors Legionaria are all recruited from the Roman Barracks building.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey there, playing an Imperator Augustus Campaign again after a while and I noticed that the Roman factions always and only recruit Legionarii Clibanariorum. I think I have not seen a single standard...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Playing as Ptolemies on the IA campaign, the Psiloi Sphendonetai don't have any shields, despite having them on their unit cards. Could also be possibly be a case of "ancient" unit cards, as for...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello there,
    he factions south of Egypt have Persian/Eastern settlements when you fight them on the battlemap . I think it would be fitting to give them egyptian ones ( if that's even possible to...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Are you supposed to only be able to build the city of Sparta to rank 3 as it's economy focused version? Playing as the Seleukidai, I can only build this one and not the other 2, because it says...
  38. Re: [Experimental Battle Pack] - Episode IV - A New Hope (01.27.2020)

    That's great , thanks Kam :thumbsup2
  39. Re: [Experimental Battle Pack] - Episode IV - A New Hope (01.27.2020)

    Hello there,
    I didn't even know an alternative hoplite phalanx/shieldwall mod existed, and tested it out a bit today. Although I like the normal version better, I have to say one thing about it I...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Good to know, thanks. And no, Silver- and Bronzeshields are both upgradable as well as replaced by their new version in the recruitment tab, and the units mentioned are the only ones I noticed.
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