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  1. Thread: The Empire

    by Steph
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    119
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    1,465

    Re: The Empire

    The fully armoured version of the Demigryph (screen in previous post) is now only for the heraldic provincial units.

    For the generic units, I made a version with a bit less armor.

    ...
  2. Thread: The Empire

    by Steph
    Replies
    119
    Views
    1,465

    Re: The Empire

    And I made a few colour variation for the Demigryph


    http://stephane.f.david.free.fr/WH/Empire%20Screens/Cavalry/Demigryph.jpg
  3. Thread: The Empire

    by Steph
    Replies
    119
    Views
    1,465

    Re: The Empire

    Some updates for cavalry. They now have mixed coloured horses for most units, but RoR or knights will have horses of uniformed colour.

    ...
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    Re: Total War: Warhammer II announced

    You could remove heroes from the game, but not Lord: they are needed to create an army.

    But I doubt any modder is working on that, since fantasy and heroes are at the core of Warhammer
  5. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Quick update: I have finished adapting the Empire infantry units to the latest DLC. Switching to cavalry.
  6. Replies
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    Re: Total War: Warhammer II announced

    That's an interesting concept.

    IMO, we have 4 possibilities
    - We have 4 chaos "race", one for each God, with different game mechanism, building, rosters, and several factions. This would mean...
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    Re: Multiple Raze options

    it's something that I would also ,like to look into in the future, but unfortunately I don't have time with all the other hings I have to do for my mod. So sorry, I can't help you yet.
  8. Re: Warhammer 2: total war DLC: The Hunter and the Beast

    Well, I guess you can continue doing that for a long time (I mean, expecting)
  9. Re: Warhammer 2: total war DLC: The Hunter and the Beast

    Hunter and Best IS a DLC
  10. Thread: The Empire

    by Steph
    Replies
    119
    Views
    1,465

    Re: The Empire

    Huntsmen for every faction


    First, RoR : white wolves
    http://stephane.f.david.free.fr/WH/Empire%20Screens/Huntsmen/White_wolf.jpg...
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    Re: Total War: Warhammer II announced

    With 4-5 months between DLC, I think we could still get more than 2. In in December, and another around april may are more or less granted.

    But with Troy next year, and thehabit from CA to not...
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    Re: Total War: Warhammer II announced

    CA_James just confirmed next DLC is not a Cross Game DLC.

    So very likely DE/Skaven (50%), or smaller chance DE/HE (30), or even HE/Skaven (20%).

    CA didn't it will be a FLC for Festag. They said...
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    Re: DB-modding help request

    they aren't in main_units to start with.
  14. Thread: The Empire

    by Steph
    Replies
    119
    Views
    1,465

    Re: The Empire

    First screenshots of updating units after the H&B DLC.

    Archers for every faction


    Generic archers,
    With leater vest. I rework a bit the faction coloured parts.

    Reikland...
  15. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I have managed to setup a few scripts that will be very useful for the next update of the mod, with a full dynamic manpower system.

    I'll tell more about this later.

    In the meantime, I have...
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    Re: *BATTLE CRASH BUG FIX*

    You know that I have a donate butotn? But if count on that to get the required funding, at the current rate, II should get it in 20 to 40 years.
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    Re: what factions in Warhammer 3?

    And the map "only" increase the size of the ME map playable area by 50% eastward, and 20% southward (actually less, it"s more shifting lustria/southlands to put more or it).
    It should be possible to...
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    Re: *BATTLE CRASH BUG FIX*

    Problem is I'm not sure on which drive I saved what.

    One of them should have all the modding stuff;
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    Re: what factions in Warhammer 3?

    This would be the perfect map for WH3 IMO

    https://us.v-cdn.net/5022456/uploads/editor/uo/il0app4da7vp.png
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    Re: Unlock units for other races

    and a few other tables, like units_to_grouping_military_permissions, or unit_custom_battle_permission.
    It can work as long as you elves units only use pieces for heads, legs, torspo, etc which are...
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    Re: Need help: Weapon not visible

    maybe there was a small type like /slot> instea of </slot>

    Sometimes they are not obvious to spot
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    Re: Unlock units for other races

    you.
    You can have a unit using a variant with pieces from the hef, as long as they use hef animation. You can "safely" mix weapons and shields (they may be to big or too small, but won't look...
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    Sticky: Re: Wakes Overhaul (WIP) Ver. 1.4.7

    I'm not sure you will get an answer for a mod with no activity for more than 2.5 years
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    Re: Need help: Weapon not visible

    What is the exact name of the animation you are using? And in what table did you use it?
    Do you ahve a screen showing the unit in game with the missing sword?
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    Re: *BATTLE CRASH BUG FIX*

    Unfortunately no. One guy said it would be possible, but it was not for dekstop PC... The only solution I have would cost 400 to 1000 € per drive, and I have 2. No way I spend that much to recover a...
  26. [Proposal] Re: Does anyone know if it's possible to port Warhammer II factions into the first game?

    You can still do things. But start small, with "quick" objectives, learn from it, and expand.

    You can start with adding archers and huntmans to empire, this has good chance to work.

    But adding...
  27. [Proposal] Re: Does anyone know if it's possible to port Warhammer II factions into the first game?

    Unlikely. CA changed a few things with the models and textures, so going game II to game I may be difficult (while game 1 to 2 is esierÓ.
    Anyway this would be a LOT of work even it it was possible....
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    Re: Total War: Warhammer II announced

    I'm not so sure.

    I don't see tha game with only Chaos at start, I think they will make several FACTIONS, with LL and a few specific units, but no fully independant races.

    They can have Ogres +...
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    Re: Total War: Warhammer II announced

    If CA goes for the "left" option, it means a Game 3 maps which includes a large part of Game 1 as "good guys" to conquer. With the risk that customer complain that they already paid for Game1, and so...
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    Re: Total War: Warhammer II announced

    There will be faction packs for WH2. What is currently not planned are race pack.

    H&B added several factions : Laurelorn, Golden Order, Markus expedition, Nakai...



    We all agree that WH3...
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    Re: Total War: Warhammer II announced

    CA said they got very good sales for WH2 and DLC. WH3 is too focused on Chaos, I'm afraid the results may not be so good... If Kislev is the only "good faction", I may not buy it at all...
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    [Tool] Re: RigidModel Editor info, before release

    Is it already usable?
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    Re: *BATTLE CRASH BUG FIX*

    I still have a little hope to recover my lost hard drives. If it works, it will be much easier for me to integrate the updates in the mod. I should know more this week.
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    Re: Warhammer 2 possible DLC(s) SteamDB

    In the AMA today, CA strongly hinted that they could release something for Christmas

    Two hours ago CA added two more DLCs on the steamdb


    https://steamdb.info/app/594570/dlc/
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    Re: Warhammer 2 possible DLC(s) SteamDB

    Additional very important info
    - Mercenary can be added via script. No need to use startpos... This means we could have new RoR, or auxiliaries, in a much easier way. Expect some mdos to use this....
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    Re: Warhammer 2 possible DLC(s) SteamDB

    We know that Beastmens, Wood Elves, Greenskins all require an update, and next DLC, before Christmas doesn't include an OW update, but only technical and QoL improvement.

    I agree that it's likely...
  37. Thread: Technical Q&A

    by Steph
    Replies
    69
    Views
    10,414

    Sticky: Re: Technical Q&A

    Unfortunately no, this is not supported by the game engine (same as for Empire, Shogun2 or Warhammer). Only Rome/Attila allow this.
  38. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I have almost finished Bretonnia. I just have a few icons to do for the Rebels and Rogue armies, and then finalize the garrison.

    However, seing the patch notes and additional information from CA...
  39. Replies
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    Re: Total War: Warhammer II announced

    Beside all the visible stuff listed in the patch note, H&B will also bring significant changes in modding, especially for script.

    This means:
    - Expect some broken mods for a few days at least....
  40. Re: Using Malekith's armour for TWW1 models (need help)

    My mistake... Forgot Malekith is using hu1d, and Vald hu1, so they are not compatible... You will get weird effect. Unless Vlad uses Malekith animation, and this animation is added to the vampire...
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