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    Sticky: Re: Fans suggestion thread for future releases

    It is possible. They usually represent quite a challenge unless you have a strong army. Be in mind that these stacks represent local revolts, so they will not be composed of elite troops, usually...
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    Sticky: Re: Fans suggestion thread for future releases

    Bosphorus in an especially hard campaign, not due to the rebel spawns but due to the other scrips already in place.
    Sweboz was hard too because the rebel stacks would hide in the forests but it's...
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    Sticky: Re: Fans suggestion thread for future releases

    You haven't even tested that... I have tested that script with multiple factions, Carthage, Lusitania, Celtiberia, Sweboz, Pontus, Bosphorus, Ptolemai, Seleucids and everything is good so far. The...
  4. Re: General discussion (use of already implemented functions, etc.)

    Great work Erken! This will allow us to have several models to cover the map in EBII instead of just one. Really nice!
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    Re: A Review of EB 2 from a Long-Time Fan

    A wonderful review Drtad! I just hope you have the stomach to do another one when the new patch comes out since it will add soo much new content to the mod :thumbsup2
  6. Funny. Nice interview! :)

    Funny. Nice interview! :)
  7. Re: Not possible to change battle difficulty midgame?

    You don't find it because it's not possible to change it midgame.
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    Re: 50 turns to build a siege ram

    It's not a bug. You're building siege equipment with only one unit, that would be impossible even in real life. Don't be lazy and add more troops to the stack.
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    Re: The best unit(s)

    Exalted African Veterans :tongue:

    But in the game, I would say either Hoplitai Haploi, Extraordinarii, Liby-Phoenician Spearmen, the Returning Celtiberian Mercenaries (which look as awesome as...
  10. Re: Export_descr_buildings.txt. file for download?

    They are already available Rodrigues. Just download the most recent version of the mod to another file and there you will have all the text files available to you.
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    Re: My soldiers look like aliens

    That was a secret you should have never found out...
  12. Re: Export_descr_character_traits save game compatible?

    Changes to the edct are not savegame compatible but you can remove or add traits using the console command.
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    I don't think so, there is a limit on the units so every unit model needs to be carefully chosen. It would be fun to have a battle map with all those guys impaled xD
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    Re: Field of glory empires

    While that is a very good game, there are other places in the forum where you can ask for help as this is just the thread for a mod.
  15. Re: Named characters - what happened to yours?

    Well, not much but my worst was Hamilcar Barca, Hannibal father. On three campaigns with Carthage I always lost him too soon. On the first one, he rebelled together with a full stack during an...
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    Sticky: Re: Fans suggestion thread for future releases

    I can help you. I added some PSFs on my own build some time ago.
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    Re: Barcid Revenge submod

    You will need a fresh start. Only the portraits work in an ongoing campaign because that's just the user interface.
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    Re: Getting a Rab Mahnet as Carthage

    Either try to get your Barcid FMs the Rab Mahnet trait or give the Barcid trait (using the console) to a general with the Rab Mahnet.
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    Re: Portrait Enhancement Project

    Thanks Th170. I would really appreciate if you could also do one for the Carthaginians, Romans and Celts. +1 rep from me
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    Re: How do I get armies to rebel?

    It's quite difficult to get armies rebelling when we want. They do happen and sometimes totally change my plans but when I wanted them to rebel they decide not to xD

    Anyway, like Bailian said, I...
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    Re: Portrait Enhancement Project

    Just released the final version for the Portrait Enhancement Project. This one brings some more portraits for all factions, especially for agents and also some unique portraits which will be needed...
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    [Resource] Re: Resource Works by paleologos

    It's a beautiful shield indeed.
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    Re: Ancient China, EBII Style

    Ancient China would be great of course, but there are so many factions that are already left out of the mod (such as Syracuse) that it would be crazy to add those factions so far from the main map. ...
  24. Re: Choose your heir interactively in M2TW/EBII

    Indeed youneuoy has been doing an amazing job and the EBII team is certainly taking into account his advances. I wouldn't be surprised if after the next patch there are many submods released with his...
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    Sticky: Re: Fans suggestion thread for future releases

    It's an interesting suggestion indeed :thumbsup2
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    Re: EB-Twitter updates Discussion

    Or it means that someone had some free time to post the images on twitter :laughter:
  27. Re: MTW in MTW2 TOTAL CONVERSION Project idea

    Good luck then Nikola!
  28. Re: MTW in MTW2 TOTAL CONVERSION Project idea

    Nichola I share your love for MTW, it was a really good game. But there are things that are just impossible to do and while MTW is a risk game, M2TW is simply too different. You could try to make...
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    Re: EB-Twitter updates Discussion

    They seem normal to me, just good screenshots.

    This unit actually gets even more awesome with the later versions!
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    Re: Field Generals and Governors

    Nothing much you can do besides option 2. The AI is not that smart and will probably keep using them anyway.
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    Re: SSHIP - General Discussion

    Not me, the EBII team. There will be a lot of changes and new content on the next patch.
  32. Re: MTW in MTW2 TOTAL CONVERSION Project idea

    Well, in order for you to do anything close to what you want, you would need to gain a lot more knowledge regarding mapping, settlements and scripts. For now I suggest you to search for mods that...
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    Re: SSHIP - General Discussion

    Battles don't last for ages in EBII. They can be even quicker that many other mods like DAC due to how morale works in EBII. The biggest issue is only with siege battles that takes a lot of time to...
  34. Re: MTW in MTW2 TOTAL CONVERSION Project idea

    Currently, what do you know about modding?
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    Sticky: Re: Post Your Screenshots

    Well, there is a script that, from time to time, gives elephants to some AI factions. Maybe Pergamon is part of it.
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    Re: Alternative patch 2020

    They could be silversurfers.
  37. Re: Question about installation: Is it sufficient to have M2TW in C:\Steam rather than C:\Program Files\Steam?

    It's okay to have it on C:Steam and you can use other mods without any problem as long as they are mod foldered.
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    Re: EB-Twitter updates Discussion

    The Sardinian warriors look great indeed. Thanks Trarco for all your hard work regarding the concept of the unit itself.
  39. Very nice review!

    Very nice review!
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    Re: Rise of the Ottomans

    Do that and then play a siege battle as the defender. You would have lots of fun (or not).
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