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  1. Re: Skirmisher cav not very good at skirmishing?

    Where are you attacking from? Javelins are most effective from behind, or at least in the unshielded flank.
  2. Re: Regarding hellenic colony level 3 location question

    The helcol_three list is: Alexandreia, Memphis, Antiocheia, Mysia, Lydia, Syrakousai, Pella, Thessalia, Seleukeia, Ekbatana, Susa and Persis.

    The helcol_ref (available after the ThorakitaiReform)...
  3. Re: Is there a way to play EB II with English unit/building names like in the first one?

    There is a way: edit the text files concerned to show only those. A time-consuming activity, but if it matters that much to you, it should be a worthwhile investment and other people might be...
  4. Re: What more would you want to add to EBII?

    Mercs available in a region are based on what would reasonable be around locally. If you want a wider variety, take your recruiting FM further afield.
  5. Re: Ruling the world as the Ptolemaioi

    The polis can technically be built anywhere that meets the culture requirements, but the recruitment is rubbish away from the middle of the map/coastal regions. Colonies cannot be built anywhere,...
  6. Re: Colonisation and Royal Court Errors

    1. Yes, if the surrounding culture is different, then the "pressure" of that will stop conversion without a higher level colony fast-converting to a larger number. Only a third tier colony will...
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    Re: When EB2 Update?

    Precisely this, no faction has a unique/exclusive roster that only they can recruit. With the possible exception of the Romans, and with the ever-expanding Italic roster, that becomes less important...
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    Re: When EB2 Update?

    It's in Lysistrata! Beware the wives! Read your Aristophanes.

    More seriously, I'm integrating even more new units at the moment. The Celtic roster rework is done, you'll be seeing a lot more of...
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    Re: 50 turns to build a siege ram

    Get some infantry, add them to the besieging stack.
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    Re: When EB2 Update?

    If I didn't have a full-time job, kids, an exercise habit and do dating, it would happen a lot faster.:laughter:
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    Re: When EB2 Update?

    When it's ready. We're working on it right now.

    For example, today I integrated 3 new units, an upgrade to an existing unit (and replacement of the original early model), and a new officer. Still...
  12. Re: Any way to replicate "short pike" trait from RTW1 + EB1?

    They're completely different battle engines, so I'm afraid the short answer is no.
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    Sticky: Re: Fans suggestion thread for future releases

    There's a Troublesome Regions script for places that were historically unruly. Liguria is one of those on the list.

    Your problem with Akko is more likely related to it's size and difference in...
  14. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Yes.
  15. Re: Do sword cavalry enjoy a melee bonus against spear cavalry?

    I suspect the bounding spheres of the models comes into play here (because WYSIWYG applies to animations). Namely that once the models are pressed close together, shorter swords are handier than...
  16. Re: EBII Carthaginian test campaign - Test video

    The bigger your empire, the more complex the administration and greater scope for graft.

    No way of telling you how much is being drained, because it's done by script. It might appear somewhere on...
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    Sticky: Re: Fans suggestion thread for future releases

    Not every unit is available from the start of the game. Some have time-based or activity-based reform triggers. They might still be available in Custom Battles, even though you can't recruit them...
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    Re: 2.35A Changelog

    Bug fixes don't always get a mention when other things are being updated or corrected. That was fixed.
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    Sticky: Re: Fans suggestion thread for future releases

    As above, there is basically nothing we can do about this, other than disable the script altogether. It has hardcoded issues that can't be addressed. I'm hoping the simpler version in the patch is...
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    Re: 2.35A Changelog

    We haven't finished tinkering with several open items that are planned to be in it. Also the Modelling team are still on a roll producing new units.

    Playtesting is scheduled to begin soon.
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    Re: 2.35A Changelog

    It's starting to reach the size where we're wondering whether a full installer might be justified. The zip with the patch in it is now over 1GB...
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    Re: 2.35A Changelog

    Here are the most recent updates:


    r17171
    New unit cards and unit info pictures for : - Epokorion - Mercenary Celtic cavalry (placeholder before the arrive of the reworked unit) - Mebdie Hostite...
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    Re: 2.35A Changelog

    Mixed, but overall less, I'd say. My personal circumstances have changed a great deal, which has impacted my workrate significantly.

    Though the Modelling team have been on a roll, as you can see...
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    Re: EB-Twitter updates Discussion

    We had a discussion about the Rhodian Apabatoi, but decided in the end it wasn't used enough on land to merit inclusion as a unit.
  25. Re: Faction re-emergence triggers for unhappy settlements under rebel control

    Re-emergence is a soul-destroying source of frustration. Virtually any augmentation or alteration we've attempted with it results in it not working. I've tried to rewrite it twice before, only for it...
  26. Re: Faction re-emergence triggers for unhappy settlements under rebel control

    You misunderstood me. At the moment the re-emergence mechanic triggers, the settlement in question has to be Rebel-controlled, or it won't work.
  27. Re: Faction re-emergence triggers for unhappy settlements under rebel control

    Re-emergence only happens in Rebel-held settlements (and annoyingly whichever one happens to have the lowest public order at the time). That would prevent re-emergence altogether.
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    Re: EB-Twitter updates Discussion

    Yes, the Callaecians are now spearmen.
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    Re: List of settlements with camps?

    You'll mess up recruitment if you add hidden_resources to settlements at random. It's used to distinguish some settlements from others in the code in the EDB.
  30. Re: Epirote Dynastic Administration outside of Epirus and Greece?

    Anywhere with a scripted rename will be set to that name, regardless of what you choose to name it. Byzantion is one of the settlements on that long list.
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    Re: CTD when enslaving army

    Nothing unusual in the log, those are standard battle errors.

    Who was in the army you fought? Did it have their FL and/or FH present?
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    Sticky: Re: Fans suggestion thread for future releases

    Lusi has tested that more than anyone else, so can give the most accurate feedback on the experience of it. But it's worth noting that not only is the frequency quite low (with a cooldown, so you...
  33. Re: KH being able to build military colonies and Hellenistic poleis

    There was a lot of consolidation of monitors between 2.2 and 2.35, which greatly improved the performance of the script. I removed about 200 monitors in the process and made everything terminate if...
  34. Re: A Review of EB 2 from a Long-Time Fan

    Epeiros is definitely not "north-western Makedonia" in the patch.:)
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    Sticky: Re: Fans suggestion thread for future releases

    Sorry, I wasn't very clear. I meant the only faction-like differentiation is by religion.

    Indeed, there are other types available, we used date-triggers extensively.
  36. Re: Export_descr_buildings.txt. file for download?

    Will it not zip up small enough to attach? It's only text, so should compress well.
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    Sticky: Re: Fans suggestion thread for future releases

    If someone wants to start writing them up, we could add them. But I'm afraid the team has more than enough to do without adding a labour-intensive task like this to the list. Bearing in mind all...
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    Sticky: Re: Fans suggestion thread for future releases

    Parthian Spearmen have been downgraded in the patch.
  39. Re: How to remove roman legion helmets

    Get Milkshape. You also need a file converter. Then you convert the .mesh files into .ms3d, delete the helmets you don't want, then convert back.
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    Re: Recruitment suggestions

    On the very first item on that list, in the patch you will see a lot fewer Balearic Slingers.
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