Thank you very much! Oh, just to confirm, the change won't mess with the gameplay in single player game, will it?
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Thank you very much! Oh, just to confirm, the change won't mess with the gameplay in single player game, will it?
Not sure if this is the right place to ask... I'm playing around with Bare Geomod Kingdoms. How do I change the period default in custom battle? It's annoying that I've to click back all the time...
Will try, thanks again!
Hmm, that's strange... I did start the game AFTER I modified the stuff. Does geomod kingdom or geomod vanilla(?) matter? I used the non-kingdom one.
Sorry for asking again and again, but the witches and heretics still appear for some reason?
I've done the following:
- Use Bare Geomod
- Extract descr_campaign_db.xml and modify the particular...
I see... I'll just try the mod you suggest then. Thanks!
Back from trying a new game, the heretics still appear for some reason... Also, I already tried selv's advice. Do priests turning to heretics and rebel agent's heretics have different parameter? ...
Aww, that's too bad. Anyway, thanks again!
Oh? That's it? I was preparing myself thinking I'm gonna need to do some more hardcore coding, like making the edited xml connect to the vanilla files or something lol. Thanks!
One more thing, is...
How do I disable heretics and witches in vanilla? I heard you can manipulate the numbers in descr_campaign_db. I've managed to unpack the particular file using Ishan's specific unpacker but I suspect...
For the campaign difficulty, I think it only affects the AI's gold/turn and being more aggressive in throwing armies at you. Based on my experience, AI will not ever actively attack on sieges on any...
There's this,
http://www.twcenter.net/forums/showthread.php?169852-How-to-Setup-your-mod-to-have-more-than-2-turns-per-year
But I don't really understand how to do it tho, orz
I stand corrected, Triarii DOES require two turns. At least I know for sure Indo Hoplite require only one turn, since I just had a blast creating a Baktrian empire XD, and then accidentally triggered...
I understand the reason why the Spartan Hoplites's recruit turn is crazy, but why is hoplite like Greek Hoplite and Celtic Hoplite requires 2 turns to recruit? Indo Hoplite, Triarii, Carthage...
As far as I know, the AI doesn't seem to get the scripted armies when besieging the special settlements. I saw AI besieging Rhodes, Antioch, Pergamon(?), Seleucia(?), etc and the defender, also an...
I see, that's too bad... Thanks for answering!
Is it possible to add morale malus to enemies to a trait like the "Dread" trait in Shogun 2? Maybe like adding it to Bloodthirsty trait? As far as I can notice, it seems all the traits only covers...
Sorry for the very late response, the public order didn't go down after I destroyed an academy. It was supposed to go down by 5% but the public order stayed the same.
Whohoo! A response! Ahem, yes, the city has scriptorium(now ludus magna) and temple that has law bonuses.
Very late to the party since I encountered shogun 2 last year, RTW some months later and XGM in the beginning of 2015. Then, I think I saw somewhere here that DimeBagHo, one of the lead creators,...