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    Re: CTD with medieval definitave edition

    What he (^) says, although it's only 2GB of RAM, hence the issue when playing for longer periods.
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    Re: Minimal UI Modification

    I am not aware that this can be modified in the mt2w.lnt file which governs UI stuff. There is no keyboard shortcut either afaik.
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    Re: Music Editing - Definitive Edition

    As I said on Steam: it's always been a matter of making the game reading the TXT files required. Use my sound devkit to get an idea how it works.
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    Re: CTD with medieval definitave edition

    Bare Geomod - that's the main campaign with fixes, won't help with mods.

    Shade - that's a hardware\setting issue, try playing with the video options.

    Money - descr_strat change needs a new...
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    Sticky: Re: Bugs Reports & Technical Help

    The picture shows three slots: 2 ships and '1 slot remaining'




    I remember using that actually as a tactic in general when totally outnumbered: sacrifice a cav unit (no use inside the...
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    Re: recruitment via trait or ancillary

    You can set a cool down:

    monitor_event SettlementTurnStart SettlementName Dijon_City
    and GovernorInResidence
    and GovernorAttribute Command >= 1
    if I_EventCounter...
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    Re: CTD with medieval definitave edition

    The shortcuts simply enable you to start the campaigns and the main game that way. There is no interference with mods not even if you use steam and did the 'directory rename' method to play your mod...
  8. Re: Medieval II - France Turn 25 and 50 Saved Games

    This should be fine here - I am sure there will be someone appreciating to have a look at various scenarios.
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    Re: recruitment via trait or ancillary

    This worked:

    monitor_event SettlementTurnStart SettlementName Dijon_City
    and GovernorInResidence
    and GovernorAttribute Command >= 1
    set_recruit_pool Dijon_Province...
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    Re: CTD with medieval definitave edition

    'missing' is rather meaningless - it's usually old file formats (rum, tga.dds) or redirects like the portraits (eastern_european hasn't got agent portraits and will take from northern_european).
    ...
  11. Re: Best way to prevent freeze in large battles with high polycount models?

    If you know your way around modelling then reducing the vertice count is the way to go. Here is a guide of mine :tongue:
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    Sticky: Re: Titanium - Bug Reports

    If it wasn't an official upload then there is always the possibility of a corrupted file. Great to hear you can play now.
  13. Re: Unlimited men on battlefield doesn't work

    Try my mod set up (it's the default campaign with fixes and files essential for a mod set up) and have a look there in it's CFG file. Editing the main game's CFG file and making it read only isn't a...
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    Re: recruitment via trait or ancillary

    PM me a link to your mod (current version) - I'll have a look what I can find.
  15. Re: Help the Machiavello Team: condottiere warfare script

    Interesting concept, let me check that thread.

    Edit: I did already comment last month and the thread did not progress after, let's try a revival.
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    [Tool] Re: Steam compatible modStarter

    For a simple way to get mods working on Steam see here.
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    Sticky: Re: Titanium - Bug Reports

    That's a rather abrupt crash - no 'end' message. Looks like the game is processing the descr_model_strat file, apparently it was the islam_princess' turn.

    Could you open that file and check for...
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    Sticky: Re: Stainless Steel 6.4 Released!

    Mods are an extension of the game so you shouldn't have a problem. You may have to copy and rename the medieval2.exe file to kingdoms.exe to make the mod Steam compatible and start it from it's...
  19. Sticky: Re: Report all your issues with the TWC Downloads section here

    You called?

    Nailed the two that weren't banned yet as well.
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    Re: 2019 MODDING AWARDS - OFFICIAL RESULTS

    You get it only for 'personal' awards - mods and tools awards can display their award on their page, like this or this :tongue:
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    Sticky: Re: Titanium - Bug Reports

    @viking - you may have created an issue by keeping downloads in a 'far away' directory within the mod (or did you install the mod that way?):

    23:32:52.923 [system.io] [trace] exists: 2: caching...
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    Re: WIP: India 1500: Total War

    Found that GIF I made when I experimented with the flooding:

    https://i.ibb.co/ckkYFk8/Flood.gif
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    Sticky: Re: Bugs Reports & Technical Help

    It's got to do with the control_area_radius of the gate - if the defenders are still within that radius then they still control the gate and the oil still pours. And if the "manned" setting is zero...
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    Re: Coronavirus outbreak - From China to the World.

    I managed to have a look at that document when Gaidin posted the link, all I saw in between the sea of graphs was a comment that the death\infection rate was declining in some states after reopening...
  25. Sticky: Re: Creating a World - Black Settlement Fix for Steam

    No particular reason that I can recall - I must have forgotten to take them out of the folder.
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    Re: Coronavirus outbreak - From China to the World.

    Found these two, still reading if there is any indication of the issue:

    https://www.jpmorgan.com/global/research/coronavirus-impact...
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    Re: Crusade/Jihad Mechanics

    near_target_no_disband_distance - the minimum distance to the target to avoid desertion if the army doesn't get moved
    disband_progress_window - possibly (number too low for movement points) minimum...
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    Re: weird building level bug

    Possibly, but I have never heard of it being reported.
  29. Sticky: Re: Creating a World - Black Settlement Fix for Steam

    The installer(s) actually creates a mod set up from the DLC campaigns, no original files will be overwritten - unless you have unpacked them.
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    Re: 2019 MODDING AWARDS - OFFICIAL RESULTS

    Again? I am running out of space.....

    https://i.dlpng.com/static/png/5492556-blushing-emoji-png-images-psds-for-download-pixelsquid-blushing-emoji-png-600_600_preview.png

    Thanks to the award...
  31. Version 4.0 wins first place in 2019 awards

    http://www.twcenter.net/images/content/awards/Mod_Awards/MA%202019%20banner.png


    http://www.twcenter.net/images/content/awards/Mod_Awards/2019%20Med2%20Large.png

    1st place in Favorite...
  32. Sticky: Re: RotK wins awards in 'Most popular Mod 2014, 2015, 2018 and 2019'

    http://www.twcenter.net/images/content/awards/Mod_Awards/MA%202019%20banner.png


    http://www.twcenter.net/images/content/awards/Mod_Awards/2019%20Med2%20Large.png

    1st place in Favorite...
  33. [Tutorial] Re: Creating a World - Developer's Setup Kit for Sound Editing

    UPDATE



    Winner of 3rd place in the 2019 'Favorite Tool & Resource for TW2 Engine' competition

    http://www.twcenter.net/images/content/awards/Mod_Awards/2019%20Tool%20Large.png
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    Sticky: Re: Titanium - Bug Reports

    Graphics crash? Please explain.

    Your log should be set to trace in the mod's CFG file (opens with Notepad) and then compressed (7Zip is freeware) before attaching it here.
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    Sticky: Re: Bugs Reports & Technical Help

    If you are assured of the low probability then that's fine with me, in the end it's a simple exercise with the script replicator.


    There should never be a crash unless the map is 100% occupied by...
  36. [Tutorial] Re: Creating a World - Desktop Shortcuts for the Kingdoms Campaigns

    I will add the link in the RTW tutorial - the batch file will be very helpful, simply paste the text here as attaching a bat file only works if it is in a zip format. And replace your personal steam...
  37. [Tutorial] Re: Creating a World - Desktop Shortcuts for the Kingdoms Campaigns

    I suppose you are on Steam? That's a bummer to get BI working in a batch file - see this video by wisecoffin.

    The batch file certainly works on the disk version.
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    Re: Medieval 2 Total War bug

    The sub forum idea has merit, might make sense to use permanent links when moving threads as some articles could cover multiple issues or include actual tutorials.
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    Sticky: Re: Bugs Reports & Technical Help

    Type exactly as you were shown in this post: move_character "Captain Andreas" 197, 94
    The brackets indicate variables, eg values that can change and are not be used as you did.

    You need a...
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    Sticky: Re: Titanium - Bug Reports

    Posting a crash log will be helpful, but if it is random and frequent then I suspect memory as well. It could also be applications running in the background depriving the one core that is used of...
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