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    Re: Saka Rauka strategy

    Honestly a long Saka campaign is one of the most satisfying experiences I've had in the game, it's very enjoyable transitioning from broke steppe raiders scrounging for every man and coin, trying to...
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    Sticky: Re: Fans suggestion thread for future releases

    Tremble before our endless hordes of garbage spearmen!
  3. Re: What's your acceptable casualty rate after a battle?

    Hahaha yeah I'm mostly in it because more chevrons just feel better, plus lots of battles I use spent missile troops to flank or trap infantry for charges so the extra attack points help them take...
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    Sticky: Re: Fans suggestion thread for future releases

    Hahaha please don't, I've loved the stupid things ever since I had a Carthaginian campaign on EB1 where I held half of Egypt using only Pandas, those were good times. Ever gotten to triple gold...
  5. Re: Advice for dealing with Sarmatians as Pontos, or generally for fighting nomad stacks as settled factions

    Yup, also don't forget that archers can break up battle lines, while this isn't really implemented in the game like it would have worked in history, but you can "stun lock" an opposing unit or two...
  6. Re: Advice for dealing with Sarmatians as Pontos, or generally for fighting nomad stacks as settled factions

    Something that might also be helpful is keeping a couple units of medium spearmen which you can run around to support your cavalry, from what I remember of a old Bosphoran campaign its useful to...
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    Getai Questions

    Do the Aristocratic/Monarchist, Individual/Uniter, and Adventurous/Homebound trait in all Getai generals do anything or are they just flavor text? Also do the Getai have a reform, because the traits...
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    Re: Is Autoresolve balanced?

    I'd say it is, you'll lose some battles you should've had in the bag and win some you probably shouldn't have, but overall it's fine. The element of chance makes it interesting, just know that...
  9. Poll: Re: [30th Faction slot] What would you like to see?

    Just to put my 2 cents into this, I always felt like a major point of EB was to showcase and teach about different peoples and groups during the time period through a fun and entertaining game, so...
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    Re: Defensive Cities

    Thanks for the responses guys, yeah I figured it would be too resource intensive to implement, it just feels like walls and most defensive structures in game aren't particularly difficult to...
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    Defensive Cities

    Hi, I was just wondering if there was any in game way of representing particularly defensive/fortified cities in game. It seems like historically there are some cities that are just incredibly...
  12. Re: What's your acceptable casualty rate after a battle?

    I'm usually fine with around 5-10% mostly in cavalry and my FM's bodyguard, and most of these are in taking out the opposing cavalry. Honestly, unless I'm heavily outnumbered or fighting a bridge...
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    Re: Tips and Tricks - For new EBII players

    Mor does say that there are about 27500 troops on the roman side of the revolt, but he is very much on the minimalist side of the debate on the size of the revolt, presenting him as a singular source...
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    Re: Tips and Tricks - For new EBII players

    Well logistics was likely better during Antiquity than during the Medieval period due to the social structure of those period, even Bronze age civilizations were likely more organized than...
  15. Re: Sweboz: tips on when to field troops and when not to plus devastation

    Yup, you just hit them with a charge then pull back and hit them with a different body of cavalry, I usually try to make sure each charge comes from a different direction so while one body of cav...
  16. Re: Sweboz: tips on when to field troops and when not to plus devastation

    Try recruiting all the cavalry you can turn 1 (mercs plus regular recruitment) and then make sure when you fight the first stack you have levies out in front and better troops further back, use all...
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    Re: EB-Twitter updates Discussion

    New units look great! Plus the idea of eastern nomadic invasions being included sounds amazing (though also like it involved a massive amount of scripting, good on whoever worked on that/came up with...
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    Re: Europa Barbarorum II FAQ

    It's also mentioned in Achaemenid sources like the Daiva Inscription by Xerxes and others I'm pretty sure, I assume it had something to do with consuming the ritual haoma from Zoroastrian tradition...
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    Re: Taksashilan Questions

    Any particular reason shields were omitted in the bodyguard? Just asking because it seems a bit silly to see these guys blocking swords with their hands, plus its not like they couldn't just put...
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    Re: Taksahilan Questions

    Sorry not sure if I can edit, one last question, are here any plans to add a guild for the Surįshtra because they are also mentioned with the kambojas a a warrior "guild" though they may be off map
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    Taksashilan Questions

    So I decided to try a campaign as Taksahila recently and had some questions about the faction.
    /
    It seems like the bodyguard is dismounted version of the chariot unit which makes a lot of sense...
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    Re: Fergana Mission (Baktria)

    No I wasn't independent yet, it was just a couple turns past the Repel the Sakas mission and I noticed that the Fergana mission hadn't fired yet, I took the city and wall building mission fired fine...
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    Fergana Mission (Baktria)

    I was playing a campaign as Baktria and noticed that the Fergana mission (the mission to take Alexandria Eschate) never fired, I looked at the campaign script and saw that the mission had been set to...
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    Re: Elite Carthiginians

    Trarco thanks for you detailed responses,
    Did Carthage not make efforts to incorporate captured territory into the "state", just leaving them as vassals or tributary states, but unincorporated?
    ...
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    Re: Elite Carthiginians

    Thanks again for your responses Trarco,
    Sorry for repeatedly asking you questions...
    What was the power structure between these confederates, were they tribute bearing vassals or military allies,...
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    Re: Elite Carthiginians

    Also were the Libyan Swordsmen just an extension of native traditions or were they a break from the tradition of maintaining fighting styles? They just seem so much more solid and better trained than...
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    Re: Elite Carthiginians

    Thanks a lot for your response Trarco (and your English is great, way better than my Spanish or any other language :laughter:),
    What exactly do you mean by the term epikrateia, like in terms of a...
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    Re: Elite Carthiginians

    Thanks for your responses, guys :smile:, and I do use most of the same units to spearhead my own assaults and maintain my lines, but I wasn't talking so much about the game as I was talking about...
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    Elite Carthiginians

    Hello EB Team,
    I was just wondering about what the Carthaginians used as their elite and assault infantry, since they seemed to be historically unwilling to send their own citizenry out to conquer...
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    Re: Thraikian Colonists

    Thanks Quintus
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    Sticky: Re: Fans suggestion thread for future releases

    Isn't that relatively difficult(actual question not rhetorical), just looking at history it seems like killing horses and mounted individuals is harder than killing unmounted people, plus horses...
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    Thraikian Colonists

    I was looking through the unit stats file and saw that Thraikian Colonists (Katoikoi Thraikes) had two of their armor upgrades named thracian_colonist_early, is this a problem?

    Sorry for the...
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    Sticky: Re: Fans suggestion thread for future releases

    Shouldn't most cavalry units have some sort of boosted melee attack or a bonus versus infantry, since being mounted gives a superior position to attack from (swinging down at infantry heads and...
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    Sticky: Re: Fans suggestion thread for future releases

    Is it possible to break up the relative skill levels of cavalry units a little more, in game it seems like every cavalry unit intended for any kind of melee contact has a defensive skill level of...
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    Re: Maybe flatten the battlefields a little?

    Not that the battle map bothers me very much, but historically wouldn't most battles in this time period been fought on flat or at least mostly flat terrain, unless they were surprise attacks of some...
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    Re: Javelin Ranges

    Thanks for the response Quintus, I was just wondering what the relative weights for the various projectiles are since based on the huge variations in damage (between 4 and 22) it would follow that...
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    Javelin Ranges

    Hi I was looking through the stats for units in EBII and just wanted to ask some questions about the various javelins. Thanks a lot in advance, I've really enjoyed this mod and EBI before it and have...
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