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  1. Re: The Great Conflicts main discussion thread. Please post here!

    Just curious, I've read tons of info on Greek Fire "Throwers" on Roman ships, but what's the source of their use on land, particularly the depiction of it in TGC and other mods.
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    Re: 1648- Thirty Years War Install Video

    Can someone upload this to moddb?
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    Poll: Re: Medieval 2 - Favorite Classical Mod

    Voted
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    Re: Thoughts on the Total War Remaster

    The fact that units don't respond instantly (particularly cavalry) in M2TW seems to be an intentional choice by CA, and one I don't care about too much either way
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    Re: Thoughts on the Total War Remaster

    Yes and no, RTW had that AWFUL unit Exp and upgrade system where Chevrons upgraded attack, defense and even missile attack, leading to disgustingly OP armies in the late game. M2TW got rid of...
  6. Re: (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    Followup question, if I destroy a Royal Land government, will I get that number back or is it gone forever like the Diadochi Royal Homeland government?
  7. Re: (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    Ahhh, I totally forgot about that requirement. I was so used to having high Eastern Imperial culture in Iran.
  8. Re: (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    From what you are saying, it sounds to me like the Satrapy and Urban Satrap governments are limited somehow? Because I can't build either in any of my Indian provinces at the moment. Do they also...
  9. (2.35) Kataphract Elephants as Saka? Also question on Imperial government types

    So its Turn 246 and I have a large Eurasian Empire. I have a Royal Land government in Patala to build the Foreign Garrison colony building and get Indo-Greek troops, but I can't seem to recruit...
  10. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Save Game Compatible? I'm assuming no.
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    Sticky: Re: Fans suggestion thread for future releases

    I just encountered the first of these messages, "changes in the East", didn't realize they were in the mod.
  12. Re: Historical army composition in gameplay

    I'd probably have 2-3 units of Socii, and more have that represented in the Cavalry. Half of Roman Cavalry during the Second Punic War period was allied after all.
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    Sticky: Re: Fans suggestion thread for future releases

    Would be interesting to have some interaction with an offmap China for Eastern factions like the Saka, Baktria or Parthia.
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    Poll: Re: Which is your favorite faction?

    230+ turns in, and I'm really liking the Saka. I've founded a Eurasian Empire Across the Steppes, Iran and India, I muster Saka, Alan, Sarmatian, Persian, Greek and Indian troops under my banner....
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    Sticky: Re: Fans suggestion thread for future releases

    Are there plans to look into Parthia and its recruitment/unit roster? I haven't played them but from what I understand you basically can't recruit any horse archers in Iran. By contrast in my Saka...
  16. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    So I haven't encountered many bugs per say, but here are two issues that stand out to me
    Some infantry of much stronger stats are roughly the same price as much weaker units (Navarrese Infantry vs...
  17. Sticky: Re: Tsardoms Total War - General Discussion & Progress

    In general? Eight new units (4 for Georgia, 4 for Vladimir Suzdal, 1 for Volga Bulgaria), spearmen being far more powerful against cavalry (Bonus of 12, increased mass and base attack stat increased...
  18. Sticky: Re: Tsardoms Total War - General Discussion & Progress

    I'm developing a multiplayer/balancing/new units submod for Broken Crescent, and for a while now I have not been able to create new save games. I'm guessing this is because of the changes I made to...
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    Re: Tips for the Iceni Campaign

    You must surpass certain turn and imperium requirements to get the various reforms. Polybian I got once I united mainland Italy Aside from Medhan and at around Turn 40.
  20. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Regular Thureos Spears? Against Regular Hoplites? Bro Thureos Spears are basically light spearmen with skirmishing capabilities, and are used to screen the army against cavalry and attack at the...
  21. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    I'm playing very hard campaign w/ normal battle and it also feels to me like the mod is bugged in some way and set it to very hard battle difficulty. Even garrison troops are proving hard to crack,...
  22. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Its alright KAM, I know "Pullthrough" is an issue with Warscape that was only "fixed" in Attila which made units have zero melee defense while moving. But in previous patches I never really noticed...
  23. Re: International Criminal Court To Investigate US War Crimes in Afghanistan; US Officials Furious & Panicking

    So you're fine with pressing other countries that defy American Globolhomo hegemony, but when that same court even tries to put to trial America's own baby killers then its bad? lmao.
  24. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    This has been a common occurance as well, also it seems Hoplites and Pikes are barely effected by getting surrounded by sword infantry. I had a battle against a Carthage and Syracuse army which both...
  25. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Some minor balancing change suggestions

    >Increase Stamina of Pontic Thuerophoi to match other Thureophoi units, theres really no reason this shouldn't be the case
    >increase stamina of the...
  26. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Just a personal note, the Mauryan version of the Yarvana Heroic Cavalry is WAY overpowered, they have huge stat advantages over the Median Cavalry which cost about 300 more and the Baktrian...
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    Re: Elephants

    Adding to this, Almost all of Elephants defense stats are in armor, therefre any AP unit such as Axes are deadly against them.
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    Sticky: Re: Fans suggestion thread for future releases

    Hello EB II devs, as a modder I wish to inform you that the "command" trait for units in the EDU is non-functional and does not actually boost the morale of nearby units. I would consult the Third...
  29. Re: Hellenistic Cataphracts in non-late Period Custom battles?

    Never mind I think I figured it out.
  30. Hellenistic Cataphracts in non-late Period Custom battles?

    I'm making a small mod, probably for my own personal enjoyment only, that tightens up the faction rosters in Custom battles (not changing campaign, only custom battles) using the Middle Period,...
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    Re: new varangian

    You will be interested in The Great Conflicts, its in open beta on TWC right now and its very detailed.
  32. Re: Is anyone by chance still interested in EBII Multiplayer?

    https://steamcommunity.com/id/seleucidbully/ feel free to add me if anybody wants to play some battles.
  33. Sticky: Re: [RELEASE] WotN: The Baltic Release (Beta 3.2)

    I have played WOTN and I can tell you that I have not seen those units, at least in version 3.2.
  34. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    If I may suggest a long term change maybe several versions from now, since you've been successful in implementing hordes, possibly remove the Lugoiz and have the Yuezhi as an emergent invasion...
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    Re: Numidia - How I Became Carthage

    If I may ask, other then the challenge what is the point of playing Numidia over Carthage? Due to how most troops are part of the AOR recruitment system you will have access to almost all the same...
  36. Sticky: Re: Faction difficulty ratings (your help is needed)

    Saka- Blood boiling, rage inducing, blood vessel poppingly hard. This is not because it's mostly naturally difficult like for example, Parthia, where I was able after two decisive stack wipes was...
  37. Sticky: Re: [TGC 0.97 public alpha] Released version 15.01.2020 + patch 002

    Just wondering as I remember Anton saying that the Islamic rosters were not 100% quite yet (except Crete), what plans to be added?
  38. Re: A central Mediterranean sea conflict mod [title to be decided]

    How would I go about changing the HRE event turn activation to something more reasonable? Want to skip 360 turns or so of waiting with West Francia.
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    Re: Fatimid Revolt?

    Oh, I'm on Turn 123, I just got the timescale wrong. I really wish there was just the standard Gregorian calendar used in the mod.
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    Fatimid Revolt?

    I'm in 6410 AD which I believe is 910 A.D, but the Fatimids haven't revolted yet? I'm playing as East Francia, skipping turns until I become the HRE. Or maybe I have the timescale messed up and its...
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