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    Sticky: Re: Fans suggestion thread for future releases

    Raiding factions - after they grow above the threshold to make money out of raiding, perhaps give the raiding generals a chance to gain Wealthy from the devastation?
  2. Corrupt Governors Aren't That Big of a Deal - Trait Analysis

    I know, that's quite the turnaround since my last post complaining about useless Ptolemaioi governors, but the issue with Hellenic factions is that they have MANY exclusive bad traits that can make...
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    Re: Hammer and Anvil in EB2?

    I actually leave my army at the AI most of the time. I find the AI does a decent enough job of committing my troops where they can be useful. The only thing that, arguably, it does poorly, is...
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    Sticky: Re: Fans suggestion thread for future releases

    I rarely retrain, I just keep recruiting from the pools whenever they reach max ("shaving" the pool) and send these troops to a settlement in the frontline. Damaged units get merged with the noobs or...
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    Re: Where to recruit Hypaspistai

    It gets unlocked via script after your faction reach a certain size and the number is limited by said script as well. That means while you can set it about anywhere you want, SOME places might be...
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    Re: Numidia - How I Became Carthage

    Numidia should be interpreted as a barbarian faction that is capable of civilized-level economic development. Their factional government, after reform, is easy to set up and reliable, and unlike...
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    Sticky: Re: Fans suggestion thread for future releases

    Furthermore, some traits do imply the character would be killed off - like Atimia and Disgraced General for Carthage. And the Pretender for the Seleucid -- the game is telling us we should try to...
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    Re: Double ethnicity

    Seems to be similar to my case of Irish CR. Both traits have the same description, but I presume one of them is meant to be localized to Latin rulers.
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    Numidia - How I Became Carthage

    As now I have a bit more of experience with the mod in general, and armed with the knowledge of how raiding actually works, I decided to give another shot to the horse boys.

    Both (successful)...
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    Sticky: Re: Fans suggestion thread for future releases

    So while I was exploring the Eremos (more specifically, trying to raid it), I noticed Generals there have a very high tendency to die to "natural disasters", which would make it a fantastic way to...
  11. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    The general is better chosen by the script, otherwise the Carthage gameplay gets ludicrously reactive. You start at "State of War" with a general already at Syracuse. Only when his mandate is over...
  12. Elegible for Mercenary Service not disappearing past 30 (Celtiberians)

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    Re: 2.35A Changelog

    I am particularly interested in the Prit changes. While they were, so far, one of my most interesting campaigns, the vast majority of their roster felt really pathetic against the Gauls. I am also...
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    Re: How raiding actually works?

    Very interesting, so it actually benefits small stacks. Like, general+1 at most, or even just general.

    However, other than the income side, many Barbarian factions also have trait and anciliary...
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    Sticky: Re: Post Your Screenshots

    This is what I get for trying to send them to get reinforcements without a general together, I guess.
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    Sticky: Re: Post Your Screenshots

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    Bruh
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    Re: CTD on Seleucid Turn, Pritanoi

    First off I would like to apologize, it was not a CTD, it was a freeze. The game would freeze with no changes for extended periods of time.

    Second off, it solved itself. I had my suspicions after...
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    CTD on Seleucid Turn, Pritanoi

    I believe I managed to switch the error file to the correct format this time. Been trying multiple times, can't get through the turn. If it is within possibility to fix it I would really appreciate,...
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    Re: How raiding actually works?

    800 hundred in general, or 800 for each raiding army? 800 for every tile getting devastated, or 800 when any tile gets devastated? What if the tile is partially devastated? A pop up would be very...
  20. A few things on the Pritanoi (a fewer on the Gauls)ss

    https://media.discordapp.net/attachments/628311569943625777/691023931859009658/prit1.PNG?width=835&height=501...
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    Re: How raiding actually works?

    I think nobody has an answer on the pertinent questions, though?
  22. Instance of Redundant Ethnicity (Pritanoi, Client Ruler)

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    How raiding actually works?

    So, by diving into the files, I did find out a few things. All raid actions depends on the "On a Raid" trait, that is achieved by staying a turn in enemy lands and vanishes after 19 turns upon being...
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    Re: Gauls - Manpower Issues

    Been experimenting a little more with the governments. Confederations on all gaul will fill you with elites (for the most part) but will tank your FL authority HARD. You can keep a bare minimum (3,...
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    Re: [Basic Guide, EB 2.3] Baktria

    Is that number stored anywhere we, as players, can access?
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    Sticky: Re: Fans suggestion thread for future releases

    After losing a campaign because of a storm in a LAKE in Gaul killing my forces and generals (weren't even close to it), is there any possibility of removing those lakes / small in-land seas to...
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    Re: Gauls - Manpower Issues

    While that is a valid design choice, it doesn't result in particularly entertaining gameplay. As show before I managed to be quite successful in mounting an elite army, specially when led by druids,...
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    Re: Gauls - Manpower Issues

    I see. Funnily enough if you follow my campaign on the Screenshots thread, you will see that I didn't as much as touch most of these intended regions (exception being Liguria and some of Dalmatia,...
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    Re: Gauls - Manpower Issues

    So... the building manager is lying to me? Because even checking the migration in places that got nearly 100% Western Tribals the options are not impressing me. And yes, I also didn't expect them to...
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    Sticky: Re: Post Your Screenshots

    Have always been, will always be. Specially now there are no actual threats to my campaign anymore.
  31. Instance of Confederation (Arverni) showing up where it shouldn't

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    Sticky: Re: Post Your Screenshots

    Around 66K I believe? I will screenshot the finances next time I play and drop here.
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    Sticky: Re: Post Your Screenshots

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    My current status, my current campaign army. Aedui gone, I will now focus on conquering the remaining independent states on Northern Europe. After that, probably the Pritanoi and the rest...
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    Sticky: Re: Fans suggestion thread for future releases

    I will grab some screenshots of the confederation issue later. It can be built. The top tier one, though, just appears in the building manager I think. Anyway I will see if I drop it on bug reports.
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    Re: Gauls - Manpower Issues

    To be fair it is a source of Retinues (1, elite tier) right awat and Batoroi (1, professional) with good culture conversion. The rest, Tribal Spearmen and Gallic Swordsmen, are mediocre and you might...
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    Sticky: Re: Post Your Screenshots

    https://media.discordapp.net/attachments/628311569943625777/688949892080599076/unknown.png?width=891&height=501

    So I had two armies with elite cores raiding the Spanish independent regions at my...
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    Re: Gauls - Manpower Issues

    Migration is being quite terrible for me. It is offering very bad pools pretty much everywhere, with the exception of the recruitment of Retinue Swordsmen and Batoroi, who are pretty great units....
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    Sticky: Re: Post Your Screenshots

    All mine. I had a good number as well of silvered misc troops but I wanted to just to keep my elites for this screenshot.

    Edit: Worth noting, Arvernii. The Aedui top government doesn't offer a XP...
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    Sticky: Re: Fans suggestion thread for future releases

    On the topic of suggestions, back on Gauls, I would like to suggest to remove the Confederation and Top Government from places that are not supposed to have them. You can theoretically build...
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    Sticky: Re: Fans suggestion thread for future releases

    I believe that's already the case, with units using undergrip and others overgrip?
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