Search:

Type: Posts; User: MonsieurMaggot; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.12 seconds.

  1. Replies
    37
    Views
    27,785

    Re: Reconquista Total War (Spanish Project)

    Still have the links to this mod? Or at least a good Reconquista mod?
  2. Replies
    230
    Views
    183,688

    Re: Who's still playing?

    I play on a CRT and have my campaign map set to 1024x768 and battle map resolution set to 1280x960. It would crash for me at 800x600 as well but once I set the campaign map to my desktop resolution...
  3. Replies
    230
    Views
    183,688

    Re: Who's still playing?

    Is your desktop resolution at 800x600 too?
  4. Replies
    693
    Views
    734,597

    Sticky: Re: Medieval Total War - Redux (Beta)

    I know that there is one that comes with the mod download, but do you think that you could post a changelog (or a link to one) for the new version?


    The 1006 version upgrades, changes or...
  5. Re: Implement reload animations CA, please!

    Their excuse is that they don't want to make one animation for two potential races. The "skeletons" excuse doesn't hold up. Same goes for bannermen since in Attila banners were held like swords.
  6. Re: Medieval 2 recruitment pool system is the greatest TW feature ever that was removed

    I don't really care for M2's recruitment system but I do like how it and the games before it handled replenishment. In modern TW, I never care about troops being injured in battle because they can...
  7. Re: Implement reload animations CA, please!

    Those animations have existed since Shogun 1. There's no excuse for it, just CA cutting corners as usual.
  8. Replies
    230
    Views
    183,688

    Re: Who's still playing?

    I actually just barely had the same issue in vanilla related to the Mongols. What fixed it for me was setting my campaign map resolution to be the same as both my desktop and battle map resolution.
  9. Replies
    230
    Views
    183,688

    Re: Who's still playing?

    Steam version works fine for me. What resolution are you playing at? I hear higher resolutions cause the game to crash.
  10. Re: So no naval battles and no banner carriers. Huge letdown!

    I agree with you about CA apologists going overboard but I really wouldn't use Rome as the pinnacle of features when they removed so many interesting features from MTW.
  11. Replies
    491
    Views
    109,405

    Re: Charlemagne DLC Incoming?

    If it's not greek it's CA german nationalism. Remember the 1 turn crumbling Theodosian walls barbaroi!
  12. Replies
    491
    Views
    109,405

    Re: Charlemagne DLC Incoming?

    Pretty sure Rome 2 is the best selling TW game so that's not really surprising. As long as the DLC is profitable I think they will make it.
  13. Replies
    491
    Views
    109,405

    Re: Charlemagne DLC Incoming?

    I didn't see it either.
  14. Replies
    491
    Views
    109,405

    Re: Charlemagne DLC Incoming?

    May 29th, 1453 best day of my life :^)
  15. Replies
    185
    Views
    23,321

    Re: Open Test Reports, Round 2

    Might as well add my thoughts after doing a couple battles. I really dislike how you made icons above units colorless and removed movement markers (the lines that show where a selected unit goes)....
  16. Replies
    185
    Views
    23,321

    Re: Open Test Reports, Round 2

    No idea if this has been posted yet but the settings screen is really hard to read.

    http://i.imgur.com/ecLoKgi.jpg
  17. Re: Bring back the old TW battlefield unit banners

    I prefer the icons over the banners now because they display information clearly and tell me everything I need to know about friendly or enemy units. I didn't like them at first but they grew on me...
  18. Re: Why the BLACK ANT synbdrome - why does even a small zoom make all units black

    It's a bit condescending to assume someone's new to Total War because of their join date and post count on an unofficial forum isn't it? It's hard to believe, but the world does not revolve around...
  19. Re: Why the BLACK ANT synbdrome - why does even a small zoom make all units black

    This is such a petty complaint. If you want more colorful soldiers just edit your faction colors. Attila even has a setting for team colors so you can clearly discern friend from foe. Your units are...
  20. Re: Wasn't Rome II's drag and drop better and easier than Attila's ?

    It should have been the Attila system in the first place. There were too many times in Rome 2 where I accidentally moved my army instead of selecting a group of units.
  21. Replies
    8
    Views
    2,462

    Re: Badass Animation

    There seems to be a lot of neat animations you see only when your unit detail is turned up. Upgraded my PC and now I see guys actually bashing into eachother on the charge and I've seen a soldier...
  22. Replies
    37
    Views
    12,883

    Re: The Last Roman - your first impressions?

    The Ostrogothic Kingdom and Roman Expedition are separate factions but you could add them to the main campaign pretty easily. I've noticed the Vandals are missing their new units in custom battles...
  23. Replies
    39
    Views
    6,050

    Re: Patch Notes Reveal

    I like the sound of the new balance changes. I also hope I can actually export the custom maps now with the assembly kit update.
  24. Replies
    42
    Views
    11,713

    Re: The Roman Expedition Let's Play

    Will there be any penalties for failing missions? For example, ignoring the request for gems for your wife.
  25. Replies
    580
    Views
    279,449

    Re: Original thread for North&South II

    I've always wanted a good ACW mod for Shogun 2. Excited to see what you guys come up with.
  26. Replies
    2
    Views
    1,812

    [Tool] Re: Assembly Kit Project Manager v0.0.1

    Seems neat, will try it soon since I have to keep deleting my working data and revalidating.
  27. Replies
    14
    Views
    9,394

    [Tutorial] Re: How to enable minor factions

    Go through each players_array until you find the faction you want to edit. The # represents any number.
  28. Replies
    57
    Views
    45,213

    Re: Total War: ATTILA - Assembly Kit Hotfix!

    Anyone else still getting this issue when trying to save a battlefield? I did a barebones map with deployment zones and tried to save it as a battlefield and this always seems to happen....
  29. Replies
    93
    Views
    16,719

    Poll: Re: Modding In Atilla: The Decline?

    http://forums.totalwar.com/showthread.php/155476-Known-Issues?p=1381099&viewfull=1#post1381099

    Also I'd like to add that with how many people have been begging for mod tools, you'd expect to at...
  30. Replies
    93
    Views
    16,719

    Poll: Re: Modding In Atilla: The Decline?

    Stuck waiting for the patch for the assembly kit. WHERE IS IT DARREN YOU SAID IT WAS COMING OUT YESTERDAY
  31. Re: Explain the Quality Different: Rome1/Medieval2 vs. Rome2/Attila

    You serious? The UK studio came first.
  32. Re: Explain the Quality Different: Rome1/Medieval2 vs. Rome2/Attila

    Nostalgia Goggles: The Thread. I sure do love the charges, guns, sieges, and pikes of Medieval 2 and how they all totally work.
  33. Replies
    67
    Views
    24,620

    Re: Unique cities

    Have you been able to actually save any of your battle maps? I can't save anything as a battle map without failing and I have no idea what I'm missing.
  34. Replies
    19
    Views
    9,568

    Re: BOB failed to process startpos

    I get a processing issue too whenever I try to save my Battlefield with Ted.
    http://a.pomf.se/ztxxtb.JPG
  35. Re: Tutorials on how to make battle-maps with TeD?

    Fullscreen on the window fixed it for me. http://wiki.totalwar.com/w/Ted_Documentation is helping me stumble through the editor.
  36. Replies
    239
    Views
    22,146

    Poll: Re: Paying for mods?

    Thank Christ. The last thing we needed was paid mods for Attila.
  37. Replies
    10
    Views
    759

    Re: Small questions?

    Hit ALT + Left Mouse Button to move your units while in formation. Press CTRL to rotate the units or set them to move while walking. Shift + Right Mouse Button will let you draw paths for your units.
  38. Replies
    239
    Views
    22,146

    Poll: Re: Steamworkshop now cost money? will the same thing happen for Attila and rome 2?

    You will understand once you learn the language of Osprey and dank memes.
  39. Re: I'm really disappointed with all of these "Culture" packs

    I can see Paradox's marketing is working if people are defending their DLC practices while complaining about CA's in the same sentence.
Results 1 to 39 of 42
Page 1 of 2 1 2