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  1. Sticky: Re: Last Alliance - Download, Information and General Discussion

    First alpha release with mini-campaign is out now. Link to download from moddb is in first post ^^
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    Re: Trait triggers

    Okay, I found file export_triggers.lua and in this file I added new trait, so problem solved
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    Trait triggers

    Hi
    I'm trying to add new characters traits to game, I added new trait to tables: trait_info, character_traits, character_trait_levels and trigger_effects + in DAVE I found table trait_triggers...
  4. Re: [Preview] Mini-campaign - Númenor roster [WIP]

    It not was hard, in vanilla shogun 2 we have pikemen, for mod we just fixed animation to use pike with shield, and we added other animations for deep rank in pikemen formation ;)

    PS. Sorry for...
  5. [Preview] Mini-campaign - Númenor roster [WIP]

    Mae govannen!


    Because from few days I have working version of mini-campaign (but still doesn't ready to release), I want to show what units will be avaiable in first alpha release. It isn't full...
  6. Sticky: Re: Last Alliance - Information and General Discussion

    Yes, and I hope that soon I will do campaign map preview ;)
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    Re: [Preview] Matched combat animations

    If you want contact with me, better on Discord, on Last Alliance server you can find me ;)
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    [Preview] Matched combat animations

    One of the most important problems that modders who want create mod in other place than Japan on Shogun 2 have to face are animations. Many people told me: "You can't make LotR mod on Shogun, samurai...
  9. Sticky: Last Alliance - Download, Information and General Discussion

    https://media.moddb.com/images/members/2/1840/1839819/Moddb_Banner.png
    Three Rings for the Elven-kings under the sky,
    Seven for the Dwarf-lords in their halls of stone,
    Nine for Mortal Men doomed...
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    Re: Provinces' Specialties Change Help

    You have to use assembly kit. You should change in Dave in campaign_map_towns_and_ports slot type and next use BOB to export .cs2 campaign map files (screenshot), BOB will automaticaly export also...
  11. Garrisonable farms/ports/towns in campaign

    Hi
    Someone know if there is exist any way to make garrisonable farms/ports/towns? (like in Empire where we can put units in e.g. town with school)
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    Re: Last Alliance: Total War

    @Fahnat mini-campaign in alpha version of mod will be on Numenor, because I have basic roster for two Numenoreans factions so I decided put them on Numenor map to give something players before full...
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    Re: Last Alliance: Total War

    First public screenshot from alpha/prologue/mini-campaign map ;)
    https://media.moddb.com/images/mods/1/42/41078/Shogun_2_Total_War_Screenshot_2019.08.02_-_21.29.26.41.png
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    Re: Last Alliance: Total War

    Hi ^^
    Yes, animations will be avaiable to use in other mods (of course if you add credits + will be good if you give us information about it ;) ), we have hope that other modders will use this...
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    Re: Last Alliance: Total War

    King Athelstan, Araval - Thanks ^^

    Few days ago, I published video with Dunedain roster, commentary is in polish, but from 6:40 you can see battle against Umbar forces ;)

    KYyOo87r9Ms
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    Re: Last Alliance: Total War

    About campaign map probably soon I will give some informations ;)
    On battle maps I'm not working yet
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    Re: Last Alliance: Total War

    Some next screenshots with units and new ui:

    ​https://media.moddb.com/images/mods/1/42/41078/Shogun_2_Total_War_Screenshot_2019.05.13_-_16.48.03.84.png...
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    Re: Last Alliance: Total War

    New unit: Numenorean Heavy Infantry:
    https://media.moddb.com/images/mods/1/42/41078/Shogun_2_Total_War_Screenshot_2019.05.11_-_19.44.47.13.png
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    Re: Last Alliance: Total War

    On MODDB I published new article with presentation new matched combat animations ;)
    Matched combat animations preview - Part 1
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    Re: Last Alliance: Total War

    Almost black ;) And thanks ^^
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    Re: Last Alliance: Total War

    Update: Numenorean officer for middle tier units:
    https://media.moddb.com/images/mods/1/42/41078/Shogun_2_Total_War_Screenshot_2019.05.06_-_17.44.26.85.png
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    Re: Last Alliance: Total War

    Athelstan, I know, weapon positions is problematic things (in vanilla this also often breaks down), but currently we don't have a time to trying fix this... Maybe when we finish work with other...
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    Re: Last Alliance: Total War

    Progress of work - custom spear and shield animations by CherJair:
    https://media.moddb.com/images/mods/1/42/41078/Shogun_2_Total_War_Screenshot_2019.04.21_-_17.25.19.69.png
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    Re: Need animation

    No problem, here you have all animations ;)
    https://drive.google.com/file/d/1ZpIsJqPEg6y7yl0kmUAkAjDbfgB1qI81/view?usp=sharing
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    Re: Need animation

    First part of animations https://drive.google.com/file/d/1fcAY0wnsDJq4MOJEtoVUL2ZYG5W_DfKz/view?usp=sharing
    Tell me, if something don't work
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    Re: Need animation

    Sure, send me everything what you need, in free time I will convert this ;) Should I use option "export root bone transform"?
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    Re: Need animation

    With "export root bone transform": https://drive.google.com/file/d/1uJrFTFK-hArCs046p8lX3uq1oY-YRZ1k/view?usp=sharing
    And, unfortunately, I don't know how to make mirror model in UU3D (and I don't...
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    Re: Need animation

    I use the same export options what Havie:
    http://i.imgur.com/rKR9XAA.png
    I can only export to FBX 2012, 2015, 2017 and 2019
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    Re: Need animation

    Uh, I don't know why, but I have the same problem also when I open Shogun 2 animation in 3DS Max 2016 :| . In Maya everything works good
    https://i.imgur.com/zoYN9vu.png
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    Re: Need animation

    Done: https://drive.google.com/file/d/1lW-bQrIEcv595Tt_G0SQZ_t9n5kC2qxj/view?usp=sharing
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    Re: Last Alliance: Total War

    Like I wrote on na moddb, I make it basing on Age of Charlemagne unit cards ;)
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    Re: Need animation

    I can do it for you, which animations you need and in which version FBX?
    BTW. How you will add Napoleon animations to Medieval? :hmm:
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    Re: Last Alliance: Total War

    On moddb I showed new unit for elves ;)
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    Re: Last Alliance: Total War

    Here you have screenshot from early alpha version campaign map ;)
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    Re: Last Alliance: Total War

    On moddb I published some models screenshots who I will use in next units ;)
    https://www.moddb.com/mods/last-alliance-total-war/images
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    Re: General's Portraits

    Hi
    If you didn't find this - in models2.pack variantmodels/units you can find samurai_gen_camp_gen_[number].unit_variant files, you can edit this in unit editor ;)
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    Re: Last Alliance: Total War

    Thanks for suggestion, I will fix this ;)
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    Re: Last Alliance: Total War

    Few screenshot with low tier elves units ;)
    https://media.moddb.com/images/members/2/1840/1839819/profile/1.jpg
    https://media.moddb.com/images/members/2/1840/1839819/profile/2.jpg...
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    [Tutorial] Re: Adding Custom Animations to Shogun2

    Hi
    I have problem with export anim file to fbx. When I export to FBX animation FPS and length will be changed (for example, 20 FPS changed to 12.5 FPS) - should it be like that?
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    Re: Last Alliance: Total War

    Test of new elves armor in game:
    https://media.moddb.com/images/mods/1/42/41078/Shogun_2_Total_War_Screenshot_2019.03.18_-_20.16.19.90.png
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