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  1. Replies
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    @FlashHeart07
    Thanks, it's working.
    Other than that, Im playing with the 1.209 fix pack on the front page, and latest version of the mod(JAN 28) as Kholkis. Turn 67, I own bosphoran province and...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Any way to fasten up all the animations on the map(general duel after fight, walking on the map)?
    Secondly: any way to make disbanding whole armies with 1 click possible? Right now I have to disband...
  3. Re: Question about AI agents and Basileion Odryson

    Odrysian kingdom although starts with 1 settlement, is a very good faction to start with in my opinion. And they have very interesting roster, with access to armoured romphaia(2handed) sword users....
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    Re: WIP Fix Pack 1.2.09

    Wow, amazing work Dresden, thanks. I really hope it changes the mod for the better.
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    Re: WIP Fix Pack 1.2.09

    16 provinces, but only 7 full. 39 settlements total. 80K on highest tax. 20k from trade, 5k from slaves, 56k from tax. Its not hard to get, get the resource buildings which give all commerce...
  6. Re: Question about special buildings in vanilla and DeI

    Thanks for answering, that is what I wanted to know.
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    Re: WIP Fix Pack 1.2.09

    I think if you were to increase building income by a drastic amount, you should in my opinion increase corruption for the player.
    Right now it's possible to have low corruption (>40%) even on quite...
  8. Re: Question about special buildings in vanilla and DeI

    According to this link: http://store.steampowered.com/app/297831/?l=english
    Prytaneion
    Sanctuary of Demeter
    Rose Marl Building

    Im only basing my claim about 3 buildings on this link.
  9. Question about special buildings in vanilla and DeI

    In vanilla there is 3 special buildings for Cimmeria for example. Are they in DeI too? Have you deleted some special buildings, or are there all of them with changed effects? :)
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    Sticky: Re: [Tech] 1.2 Bug Reports

    The growth bar disappears in many provinces in my game. Can provide a save if needed.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I've noticed a kind of a inconsistency in bonus buildings. The Limited warhorse breeding building, in nomadic factions, agricultural branch. It gives +5% cavalry charge at level 2 of the building in...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    There is no use of Sarmatian Cataphracts at the moment. They recruit from the same pool as superior Sarmatian Bodyguard Cavalry. I was very pleasantly suprised to see Sarmatian Cataphracts avaible...
  13. Thread: General traits

    by nero997
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    General traits

    What general traits do you take? I personally always take the movement range trait, and then go for replenishment one, just out of habit, but I think they are the best. Later in the game I try to get...
  14. Thread: Veteran Units

    by nero997
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    Re: Veteran Units

    In DeI 1.1 where boosting your units with different bonuses was far more possible than in 1.2, I made myself a task to get the best possible units. 12 TPY so my general won't die, Saka Rauka, Late...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    I had a weird situation with loot mechanic. I was at war with 2 factions so I had no time to focus on already conquered regions in this war, and rebels took over one of my cities, additionaly, a port...
  16. Sticky: Re: [Download & Installation] Divide et Impera 1.2 - UPDATED JAN 21

    I often crash after disbanding a general. Now three times in a row.
  17. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    When I was playing as Saka Rauka, the city Daix in Scythia had a bull head next to it, I think it means it produces livestock. And In diplomatic mode I saw that Roxolani who conquered the city had...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    This is a fun, challenging mod.
    One thing that difffers from 1.2 from 1.1, and actually makes it easier I think, is that the new starting bank lets for an easy blitz war. For example in 12 turns...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Playing as Saka Rauka, having taken Nisa, I have 2 main building options, both are called 'barbarian hamlet', one costs around 1770, another costs around 1800. The only difference between them is...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I mean that I tax it, and it doesnt give me any money. It says province wealth = 0.
  21. Thread: Crash Fix Help

    by nero997
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    Re: Crash Fix Help

    I had crashes on AI turns on patch JAN 19. Downloaded patch JAN 21 and second crash fix pack on page 1 in this thread, so far no more crashes in around 40 turns.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Sorry... This is save:

    http://www.filedropper.com/sakarauka251bcwinter

    I hope it works, I have no idea about uploading, I just picked the first website that came up in google... Sorry if I...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    My Scythia province doesnt bring income.

    Save:

    <a href=http://www.filedropper.com/sakarauka251bcwinter><img src=http://www.filedropper.com/download_button.png width=127 height=145...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Ill just say that after I had a big imperium, corruption was around 90%. I had 5 governors with good traits. After one of them died, it went up to 99.9%. I didnt have philosophy researched. Well, I...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    How come mercenary fleets cost less and have lesser upkeep than your own fleets? For example Trieres with rhodesian marines cost around 1k and have an upkeep of 300, while mercenary trieres cost 500...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Well, I guess you solved my problem, thank you. I considered this might just be a game feature, but I failed to see how celtic culture could end up in Asia Minor. I guess its because of Galatians,...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Playing as Rhodos, celtic culture started rising in my capital. I have after some ~15 turns 6 % celtic culture and rising at the cost of persian and hellenistic.
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    Nomad horse archers

    With the new buildings, when playing nomads the shrine of Santctuary of Goitosyros (level 4 religious) gives you -30% cavalry recruitment cost. So I ask, how does it stack if I build several in one...
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    Re: Spartan Hoplites and questions

    Btw, I LOVE the way Heroes of Sparta look. IMO the prettiest unit in the game. And reminds me of the 300 movie for some reason.
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    Re: Spartan Hoplites and questions

    I had Thracia, Illyria, Hellas, Macedonia and some 4-5 more barbaric settlements in the north/northwest at the time I went to war with Rome. I crushed them completely pretty fast, with 4-5 armies. I...
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    Re: Spartan Hoplites and questions

    That is great to know. I cant wait for 1.2 release. When is it? Sorry for stupid question, but I dont find anywhere.
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    Re: Elite Replay Packs for Many Factions

    Im sorry, I messed the names up. Dont mind the Cimmeria - I bought the DLC and it can be any nomadic faction, preferably Saka. But do you know perhaps why my game doesnt see some of your saves? It...
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    Re: Elite Replay Packs for Many Factions

    Hello, thank your for doing this. Could you please reupload Parthia, Macedon and maybe a steppe faction that doesn't require DLC? Well, Preferably Cimmeria, as I think they are the only ones to have...
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    Re: Spartan Hoplites and questions

    Also I understand that the Thorax reforms should give factions elite units. But There is again no reason to use thorax hoplites over heroes of Sparta, as they are inferior in every way other than...
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    Spartan Hoplites and questions

    Hello, I like playing Sparta. I like that they are unique in having Super Heavy Spear Infantry, as well as the best hoplites.

    Perhaps you can answer my question. What is the point of having royal...
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