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  1. Replies
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    when clicking a army sometimes it ctd

    Can anyone help just installed empire today and the mod.
    Playing as british and always happens when selecting the army hidden in Normandy
  2. Replies
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    1,054

    blood and graphics mod for 1.3

    Any recommended blood and graphics mod that are fully compatible with 1.3 please?
  3. Films or Tv series based on the Three Kingdoms?

    Hi I would like to watch some films and tv series based on the three kingdoms.
    Does anyone know any great films about the three kingdoms to watch?
  4. Replies
    7,194
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    hide faction leader announcments

    anyone know how to hide these popups they get quite annoying
  5. Replies
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    Characters ageing help please

    Hi anyone know how to change so that characters age every 4 turns instead of 2 please
  6. Replies
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    1,343,044

    recommended difficulty

    anyone know what to have it as?
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    change turns per year

    Hi anyone know a submod or how to add more turns per year? would this also be ok to do or will effect the mod?
  8. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Dec 2)

    I keep getting crash to desktop ive replayed this battle four times against the Africans and every time get a ctd half way through the battle.
    Im 150 odd turns in and played all battles so not sure...
  9. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Dec 2)

    Im not having any issues at all since the new update. Been playing all day long everything seems fine
  10. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Dec 2)

    I prefer faster battles have you watched individual units fight, can be a bit unrealistic battling back and forth to kill one person.
    You have a sword and to stab someone takes next to no time.
    I...
  11. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Dec 2)

    Is there anything i can do about that to stop non active mods being active on my save game? or am i screwed.

    Also i spoke to scipio and he said he thinks its a vanilla bug, have you tried testing...
  12. Replies
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    Re: Agents (like playing assassins creed)

    thanks
  13. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Dec 2)

    playing as romans.
    im not getting any walls on my region capitals when being attacked.
    I have disabled every other mod and still im getting no walls
  14. Replies
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    Agents (like playing assassins creed)

    One thing i cant stand about rome 2 is the agents.
    They are so annoying and seem impossible to kill but it does not stop them from killing generals.
    Im loving my campaign but agents just make me...
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    Re: CA Interview with the DeI team

    We just need the DEI team to be added to the CA team then the total war games will have more passion.
    Well done DEI team great interview, nice for CA to showcase some love towards the team.
  16. Replies
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    Re: Marian Shields Older Dei Version

    Perfect works now thank you so much
  17. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Nov 1)

    No ive just done those two new looking infantry dei legionaries units thats all
  18. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Nov 1)

    here is the files if you want them
  19. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Nov 1)

    https://i.imgur.com/mKITMJY.png

    I made some new unit cards to go with the new unit looks. as there a lot different now.
    The only problem i think its my ones look a bit different from the other...
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    Re: Marian Shields Older Dei Version

    That doesn't seem to change them mate. Thanks for trying
  21. Replies
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    Re: Marian Shields Older Dei Version

    Only a few have the bull shields in the unit but overall i do not like the new shield designs.
    I prefer to have the old DEI style shields like in the pic above so they go with the unit cards.

    I...
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    Re: Marian Shields Older Dei Version

    No its 100% Marian Legionaries same as this pic below, these are the old shields i want

    https://i.imgur.com/UkVpVeN.jpg
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    Re: Marian Shields Older Dei Version

    yeah the bulls
  24. Re: [Submod] - restore old rectangle shields for Imperial Romans

    Does this change the marian legions shields also?
  25. Replies
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    Marian Shields Older Dei Version

    Hi, does anyone have the older dei shields please for the marian legions?
    They look less historic but i prefer that as i really do not like the pigs on the shields. Is it possible to keep the same...
  26. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Oct 27)

    Im playing as Romans and its occurring in Patavium, both of the factions have no enemy's or at war with anyone. Ive watched the barbarians make there way down to there and just stack.
  27. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Oct 27)

    AI stacking in my region when at peace. I have 2 full stacks of AI from one faction and one stack from another faction just doing nothing.
    Is there a way to stop the ai from doing this? and keep to...
  28. Re: Your favourite sub-mods that work with the beta patch 1.2.3f

    Are there any great graphical mods that people use here, that are compatible with the current beta dei?
  29. Re: Your favourite sub-mods that work with the beta patch 1.2.3f

    These mods look awesome im edging towards the Testudo one. But is only in alpha for the latest patch.
    Im looking to start a full length and long campaign that we ill be compatible for the long...
  30. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul and New Traits System (Updated Oct 20)

    Found out my mod conflict was a camera zoom mod really strange but everything works fine with that mod gone.
  31. Your favourite sub-mods that work with the beta patch 1.2.3f

    Hi, im looking to start a new campaign well i already did and had some mod conflicts. So couldn't continue.
    I have now deleted all sub mods and would like to start a new campaign.
    Can anyone share...
  32. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul and New Traits System (Updated Oct 20)

    ok is it because of the official sub mod 12 year?
  33. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul and New Traits System (Updated Oct 20)

    any news when this will be out of beta as i would like to start a new campaign, roman marian units show up and recruitable very early. So its not historical, is this because of this patch?.
  34. Re: [Experimental Battle Pack] - New stat and combat system (09.03.2018)

    This seems great thanks KAM - Few questions. Is this compatible and stable with the current DEI patch. Has every unit been updated for this.
    Is this designed for just battles or designed for...
  35. Replies
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    [Released] Re: Drum and Fife Mod by Hollowfaith aka Caligula

    does this work for Napoleon also?
  36. Re: Bran Mac Born's NTW 3 Single Player Campaign AI Settings

    Lovely stuff,
    i just stated watching Sharpe and now feel like some total war action.

    i would like 40 units , does this below work on the 7.6?

    Attached Files

    ...
  37. Replies
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    Re: [Submod] Alternative Economy

    I play N/N with hardcore aggressive ai and this with just the unit changes and its brilliant, plus really hard.
    Losing one important battle could be devastating for both player and ai
    Now you have...
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    Re: [Submod] Alternative Economy

    i edited your mod and deleted all changes apart from unit changes and works very well. Could you do this submod version for just changes to unit prices.
    Great mod this thanks for your time and work
  39. Sticky: Re: [Official Submod] Divide et Impera Hardcore and Softcore Submods

    when you add the hardcore submod do you play with normal difficulty or do you have to put it to hard for it to work?
  40. Replies
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    Re: [Submod] Alternative Economy

    I would like to try this KAM, what campaign difficulty do you recommend for this?
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