Search:

Type: Posts; User: Hellenikon; Keyword(s):

Page 1 of 9 1 2 3 4

Search: Search took 0.09 seconds.

  1. Replies
    88
    Views
    3,721

    Re: Questions! Questions that need answering!

    You need to download Java on a computer with internet, then move the downloaded file (executable, named .exe), to the gaming computer and install java there.
  2. Re: How 'accurate' is the new successor system in 2.35?

    This is because the heir was already chosen. I'll explain how the mechanic work by steps
    1. The Faction leader dies, and the game replaces him with the Faction heir - the old FH is now the FL.
    2....
  3. Re: Enemy who attacked me is not attacking during battle

    This happens when the AI and you are closely matched and it isn't willing to suicide itself by attacking your stronger position. Some ways to get the AI to move are:

    - Play with limited battle...
  4. Replies
    537
    Views
    73,657

    Re: Rad compares units - a thread for balancing.

    @Quintus, I was refering to the bactrian horse archers (Baktrioi Hippotoxotai).
  5. Replies
    537
    Views
    73,657

    Re: Rad compares units - a thread for balancing.

    Hippeis Baktrioi now have good stamina, where in previous version they didn't. If their armour is increased to 5, then it would be the same as many heavy cavalry units (lydian lancers, thessalians,...
  6. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I agree, I doubt that greek sheepherders were using lead bullets as part of their daily lives, which is what the sphendonetai unit sort of represents (a levy of peasants). However I can imagine the...
  7. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    As the AI is programmed to deal with the vanilla game, and not mods, consider staying close to default values when possible.

    For movement points, the vanilla value for characters is...
  8. Replies
    5
    Views
    458

    Re: Elephants merc recruitment

    I've never gotten a single elephant from the after battle events, I guess it's only a small chance to capture them?
  9. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I agree, I don't like the increased movement point for armies (for agents I think it's fine). The reason is that geography and army positioning matters very little when you can just go around the...
  10. Re: Best strategies for maintaining public order and explaining what exactly causes unrest

    Regarding influence: EB2 uses the alternative piety mode from Brittania Kingdoms campaign, so what you're seeing is an improvement in public order through a decrease in the pips of cultural...
  11. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    1. They switch to the secondary melee weapon, as long as the primary is a ranged weapon. No unit in EB2 has two melee weapons so no need to cover that. In M2TW entities switching weapons is bugged,...
  12. Replies
    40
    Views
    2,272

    Poll: Re: In-Depth Unit Analyses

    IMO the advice you give on the guide is not useful because it's too generic. I'm not going to quote verbatim but there was no clear guidelines on how to use them, which is what the thread claims to...
  13. Replies
    40
    Views
    2,272

    Poll: Re: In-Depth Unit Analyses

    Yes, I wanted to see if you would elaborate on their combat and non combat uses. I know a few myself but I am sure there are far more. One example, pantodapoi are great as underpaid workers for that...
  14. Replies
    65
    Views
    6,882

    Re: Thoughts on the Total War Remaster

    https://www.totalwar.com/blog/total-war-rome-remastered-patch-202-notes/

    Increased Limits


    A number of files have had their limits raised from their original limitations to become...
  15. Re: Siraces Riders replaced by Bosporan Horse Archers in the Caucasus?

    At that point I would prefer seeing two unit slots used, given how many variations of other units exist. Keltic mercenaries for instance, lots of paralel units just to represent them.
  16. Replies
    537
    Views
    73,657

    Re: Rad compares units - a thread for balancing.

    Perhaps in the files they have the same speed values. However I tested this extensively on custom battles in a grass plain, and these 2 units outrun most light cavalry. I make them run the whole map...
  17. Replies
    537
    Views
    73,657

    Re: Rad compares units - a thread for balancing.

    Aspidiotai hippeis and Lonchoporoi hippeis (the reformed hellenistic cavalry, west and east variants) have insanely fast horses that outrun many skirmisher and light cavalry units. I think the...
  18. Re: Was the sarissa/pike really so ineffective in inflicting casualties on the foe?

    You should go back and check M2TW pikemen in vanila, see how they performed there. The devs have not made them useless on purpose, if anything phalanxes are vastly improved from vanilla.

    The main...
  19. Replies
    537
    Views
    73,657

    Re: Rad compares units - a thread for balancing.

    Makedonian peltasts carry silver shields as well, I think they represent these.
  20. Replies
    537
    Views
    73,657

    Re: Rad compares units - a thread for balancing.

    Revise the shield values of phalangites to be consistent for each class. For example makhimoi have shield 4, but carry a leather shield like pantodapoi which is 3. Mercenary phalangitai carry a...
  21. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    You're right, it makes sense that this application should use 32 bit libraries. However the instructions seem to give different links based on your operative system, and not on the game itself.
    ...
  22. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    In the 2.35 main thread (which is closed, can't post this there), the link to the 2008 SP1 leads to a x86 version of it.


    5a) For 64 bit Operating Systems:
    Install Microsoft Visual C++ 2005 SP1...
  23. Replies
    1
    Views
    275

    Issues creating steam default folder

    I'm trying to install M2TW:K on my laptop, and I must resort to Steam as these PCs no longer have slots for CD/DVDs.

    I'm following this guide:
    http://www.twcenter.net/forums/showthread.php?749098...
  24. Replies
    4
    Views
    439

    Re: Dardanion refuses to be renamed

    If Pontus holds Antioch it can't be named in greek Antiocheia, but it is called Antakiya. Greek was the official language by the time of Mithridates VI, is there a reason why Antioch can't have a...
  25. Replies
    23
    Views
    1,355

    Re: Seleucids tips and tricks?

    I almost never abandon settlements, only sell or exchange them for alliances or other settlements. One move I usually do as AS is to ally with Pahlava by giving them the far eastern settlements that...
  26. Replies
    5,308
    Views
    1,010,475

    Re: EB-Twitter updates Discussion

    https://pbs.twimg.com/media/E2bJYvbWQAAOahk?format=jpg&name=small
    Are some of those iberians tonsured, or is that just graphical glitch?
  27. Replies
    16
    Views
    1,016

    Re: Loyal Antigonid trait

    @z3n, I am glad to hear that you know about these issues like stealing FMs, and have plans on how to work around them.
  28. Replies
    16
    Views
    1,016

    Re: Loyal Antigonid trait

    I've never heard of it. Can you source which royal princesses of the period defected to other nations?

    I also would like to know why the so-called "spear of achilles" would produce insanity on the...
  29. Replies
    16
    Views
    1,016

    Re: Loyal Antigonid trait

    I hope you're aware of all the meme behaviour behind princesses as implemented in M2TW, like eloping with their target and going to the other faction.
  30. Replies
    5
    Views
    1,115

    Re: Which factions benefit the most in 2.35A

    Khuveshavagan has been reduced in half compared to previous pool. Now you get less heavy cavalry in general, except in certain places.
  31. Re: What exactly is the intended role of the Thorakitai?

    Hellenistic Infantry Reform in the 160s BC by Nicholas Sekunda

    I'm sure there is more recent scholarship on the topic, you'd need to ask a team member.
  32. Re: What exactly is the intended role of the Thorakitai?

    Thorakitai are greek soldiers, while galatianised are natives from anatolia.

    As for the later you would need to ask a team member, I only can give you my opinion as a player. I think the...
  33. Re: What exactly is the intended role of the Thorakitai?

    Both, depending on the period.

    Early on they were used to support the hellenistic phalanx, copying the success of non-aspis troops like the galatians.

    A century later they were the mainstay...
  34. Replies
    6
    Views
    299

    Re: Help with installation needed!

    These links should be added to the download and installation instructions.
  35. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    If you want to use regular phalangites in numbers, the best investment is to control one of the 3 macedonian capitals (Alexandreia, Antiocheia, Pella) and build a basilike patris there. Pella in...
  36. Replies
    65
    Views
    6,882

    Re: Thoughts on the Total War Remaster

    The old RTW sea battle mod has been ported
    https://www.youtube.com/watch?v=tCIXaeX-uak
  37. Replies
    65
    Views
    6,882

    Re: Thoughts on the Total War Remaster

    Agreed, right now the main benefit would be for historical battles, custom battles or multiplayer.
  38. Replies
    2,379
    Views
    342,920

    Sticky: Re: Fans suggestion thread for future releases

    How does your system represents the seleucids/ptolemids reforming ther military and moving away from phalanxes? Currently this is represented by the player/AI upgrading their helcol three to helcol...
  39. Re: How to turn off default guard mode for phalangites (USED BY THE AI)?

    Because it was a custom battle, and the agema was your general's unit. Use campaign battles to test how the AI manages with phalanxes.
  40. Re: How to turn off default guard mode for phalangites (USED BY THE AI)?

    The "fix" shown in the video is just stacking units one of top of another. That is a very awkward player exploit and is well known since many years ago. Sorry but that doesn't help to improve how the...
Results 1 to 40 of 346
Page 1 of 9 1 2 3 4