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  1. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    It probably is the steam manager? who knows.
    try to force it through mitch's manager, it works usually
    word file with istructions...
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    Re: DeI Rome 2 - HD Paintable Map.

    yeah thx, everything's fine :thumbsup2
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    Re: DeI Rome 2 - HD Paintable Map.

    nice :thumbsup2
  4. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Population system is totally custom, it's not affected by CA files.
    Probably the russian mod didn't translate the population system'?
    It's not so easy to do, many parts would have to be changed...
  5. Re: Dei 1.27 compilation of fixes and tweaks

    sounds serious :thumbsup2
  6. Re: [SUBMOD] Trade regions (acquire them with dipolomat)

    I can spawn a couple of custom buttons yeah
    let me know how and where you want them
  7. Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.7 + Custom Packs [upd: aug.09/20]

    mmh... no, never had this kind of issue

    the main concept is that diplomacy is 99% disabled depending on cycle
    - 12tpy: you can start diplomacy during the first month of every season
    - 4tpy: you...
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    Re: RoM devlog 01 - January 2021

    https://i.imgur.com/d78mJAP.png

    Arise, arise, Riders of Théoden!
    Fell deeds awake: fire and slaughter!
    Spear shall be shaken, shield be splintered,
    a sword-day, a red day, ere the sun rises!...
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    Re: Ultimate 12 Turns Per Year

    not sure if this mod has the 12tpy pack incorporated, by seeing the size should have
    try to remove the 12tpy standalone
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    Re: Ultimate 12 Turns Per Year

    only workaround is a kill script with random dices and based on age
    can have some issues some times though
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    Re: Small Preview of Upcoming Changes

    conceptually butchered I think
  12. Re: Greek Campaign missing from DEI fame levels table

    it means the values come from rome 2 vanilla table
    build your own fame table and set it as you wish
    change its name (put @ before the name ie so that it will be read before and you don't overwrite...
  13. Re: I am about to invade Italy for the first time

    piss off your parties and start a civil war ;)
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    Re: Ultimate 12 Turns Per Year

    well done :thumbsup2
  15. Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.7 + Custom Packs [upd: aug.09/20]

    nope there is none :no:
  16. Sticky: Re: [Feedback, Discussion & Bugs] Rome 2 Total Realism

    best luck man :thumbsup2
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    Re: Quick Questions

    use the free suicide cheat pack :)
    https://www.twcenter.net/forums/showthread.php?806696-CHEAT-PACKS-Click-and-erase-AI-Free-Suicide-gt-To-be-used-wisely-by-clever-people!
  18. Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.7 + Custom Packs [upd: aug.09/20]

    yeah, you're not using the official 12tpy mod
    DeI TPY 12
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    Re: [REQUEST] Remove Agents; Limit Spies

    oh sorry, forgot to edit some db values
    here
    not compatible with testudo, pigs standalone, timbe's trade region, ardua roma...
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    Re: [REQUEST] Remove Agents; Limit Spies

    post # 19
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    Sticky: Re: [Support] 1.2 Bug Reports

    ah you can't do anything then
    it's an unsolvable ca bug
    sometimes it happens sometimes not
    only possible workaround is to keep archers slingers so to kill them when it happens (if you don't have...
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    Sticky: Re: [Support] 1.2 Bug Reports

    try by pressing esc, going to some option and remove the choice where you follow AI moves
    you can reactivate it later
  23. Re: [Let's play]This is total war Legendary Rome

    feel free to post :thumbsup2
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    Re: Character Traits

    it should be written in the effect tooltip text
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    Re: Character Traits

    1) faction leader effect (which is a faction wide effect) triggers when the leader is garrisoned at the capital (army or eventually navy) or when he is a politician
    2) if the general effect is...
  26. Sticky: Re: [Support] Tech-Hardware: Tips and Tricks for a better DEI experience.

    here
    https://www.mediafire.com/file/9h6o3v5d6bojpt4/Rome_2-priority.reg/file
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    Re: Version 5 Released!

    uh... that's weird but seems really cool :thumbsup2
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    Sticky: Re: [Support] 1.2 Bug Reports

    nice :thumbsup2
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    Re: How about a Rome 2 Total War remake?

  30. Re: D.E.I no change in game after altering: Land_unit tables/Main_unit tables??

    - your pack must overwrite the basic ca packs
    - could be the steam manager isn't reading your pack for whatever reason, try to force the read through mitch's manager
    word instructions here:...
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    Sticky: Re: [Support] 1.2 Bug Reports

    if those custom spawned circles at the settlement panel top right don't work it's not a minor issue...
    it means something is making the scripts going wild entirely.
    a submod pack probably, you must...
  32. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    not 1005 sure it's there but there are many deployable siege entries inside db > campaign_difficulty_handicap_effects_tables > _DeI_campaign_difficulty_handicap_effects
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    Re: [Submod] Age of Hellenism for DEI

    yes, any dei submod is compatible with aaa
  34. Re: Effect of increased number of armies on AI and balance in campaign.

    just mod main_rome campaign values (GC) inside db > fame_level tables
    it increases for both
  35. Re: Tips Please - Allied Armies Stagnant in my Territory

    1) try to turn on/off the option where you can decide to follow ai moves or not. change it for 1/2 turns and see if it has any effect
    or
    2) use the cheat pack and kill their sleeping armies (or...
  36. Re: Effect of increased number of armies on AI and balance in campaign.

    you are basically asking for a pack that will increase armies for player only? and AI will maintain the dei default values?
    You'll need a script for that. Really easy, already have it actually.
    Let...
  37. Re: [SUBMOD: Rpg Units] RPGu Alpha_02 [upd: feb.27/20]

    ok, I would have to check the script but I'm pretty sure that normal navies should get the bonus anyway while docked
  38. Re: Request - Emergent Factions Playable

    not possible, unless you make them playable through startpos which is a mess
  39. Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.7 + Custom Packs [upd: aug.09/20]

    2) oh geez that's a lot... try to recruit less characters... recruit them only when needed not for... collection purposes
    their price raises every time you recruit a new one (and it's hardcoded even...
  40. Poll: Re: [Poll] Vote for your favourite Hellenic faction

    voted :thumbsup2
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