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    Sticky: Re: CTD's & Bugs Report

    Have you noticed anything strange when you field artillery??
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    Sticky: Re: CTD's & Bugs Report

    Wow, in all my wargaming I have never seen that before. Looks like the scorpion crew have come ballistic. Can you give some some more background to this? looks like they are trapped in the corner of...
  3. Re: Historical Campaign with Aurelian

    If you you could have a go at this I would greatly appreciate it. I could then incorporate this idea into the other campaigns.
  4. Re: Historical Campaign with Aurelian

    I really like the idea and will see how I can include these missions in the script.
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    Re: Release Date?

    Apart from Joar's 2d work, RO is basically complete. Just have been tweaking via peoples comments and feedback.
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    Re: Release Date?

    I'm not sure what you mean by scripted missions? If you mean senate missions like in vanilla RTW then no. Perhaps you could elaborate me on how to do this. I would love to add this feature to IC and...
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    Re: Release Date?

    As IB-IC will be released once IB-RO BETA has been fully finalised. That is because IB-IC is based on IB-RO. I would hope that a BETA release would happen by the middle of next year at the latest.
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    Re: Problem with Scripts?

    The "saxons" are in fact either the alemanni or iuthungi depending upon the campaign and their invasion of italy. That is correct, and they are scripted to take one city. This is to reflect these...
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    Sticky: Re: CTD's & Bugs Report

    You should turn off the AA.
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    Sticky: Re: CTD's & Bugs Report

    And how do you do that?
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    Sticky: Re: CTD's & Bugs Report

    The latest update would not cause this. This is an old problem for the RTW/BI.exe engine. Frustrating I know.
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    Sticky: Re: RESTITVTOR ORBIS Addendum Thread

    Revision E has been added. See Post #1 for details.
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    Re: Problem with Scripts?

    There have been issues with the script for IBRR but not IBRO. Sometimes when you load a campaign and activate the RO script it can jump to 550AD which is the end of the script (for some unexplained...
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    Sticky: Re: CTD's & Bugs Report

    Okay, looks like in the last revision I deleted the hidden_resource legion which means that units can in fact be recruited in these cities. I will re-edit the files as well as fix the ones for...
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    Sticky: Re: CTD's & Bugs Report

    Thanks, will fix this for the Addendum


    I think you may have not deleted your existing map.rwm file before loading your 293AD Campaign.


    Thanks again. This seems to be the case for all...
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    Sticky: Re: CTD's & Bugs Report

    There is no RO soundmod at this stage. That is something I will work on and hopefully have ready for the V1.0 release.
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    Sticky: Re: General Discussion & Comments

    Overall there are less mercenaries in RO than SAI. I decided to reduce the number and give more variety for regional units. There are only 500 places available for units and it fills rather quickly....
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    Sticky: Re: RO Screenshots

    The military reforms are scripted to take place after 158 turns in the case of the 260AD campaign. These will only occur in recrutiment cities and if the pre-diocletian and barracks buildings are...
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    Sticky: Re: Game Balance

    Palmyran Clibinarii are no more powerful that Sassanid Clibinarii, and remember they are the most heavily armed cavalry going. Treat them with respect. best to use slingers and arcubalistarii to take...
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    Sticky: Re: CTD's & Bugs Report

    It is not a bug as such. It is due to the bow string animation.
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    Sticky: Re: CTD's & Bugs Report

    It can be a vanilla issue. Did you attempt to reload the battle after the first CTD and if so did it also crash?
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    Sticky: Re: RO Screenshots

    I'm a little curious why your army contains so many cataphracts, which would be not historical. Where is your infantry??
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    Sticky: Re: CTD's & Bugs Report

    Just wondering if the 4g exe patch makes a diiference with unlimited men on the battlefield and after battle CTDs?
  24. Building Browser Issue - RO Mod

    Something I have noticed is that some building trees don't show up completely. In this case the barracks recruitment. The full list should read:

    muster_field (Campvs)

    militia_barracks (Castra...
  25. Sticky: Re: IB: SAI-ALEX Roman Unit Roster Revisions - Palatina

    Afraid not. They will be included in the revamped version 2.0 which will be out next year most likely.
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    Re: Recruitment Issues in RO

    Thanks for that. That was what I was thinking. I have managed to redo my recruitment for the romans and eliminated nearly all of the 3+ recruitment and it seems to work fine now. Thanks again.
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    Sticky: Re: RO Screenshots

    Yes, there is an aspect of the script where certain factions gain certain cities. The outcome seems to cuase a switch to auto governing of your cities. This should only happen a few times during the...
  28. Re: Possibility of project for a MOD from the time of Justinian or Heraclius?

    Thanks Vishas for your kind words. Glad you are now spoilt for choice.

    Well, our colleague Sertorio
    has been working om a Justinian mod but things have been slow of late. Perhaps contact him...
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    Sticky: Re: RO Screenshots

    Oh, nice and shiny. Those textures look familiar? Are they taken from Imperial Crisis mod?
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    Sticky: Re: General Discussion & Comments

    Well spotted. I have lowered the Aksum elephant defence points and included the changes in the latest addendum.
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    Recruitment Issues in RO

    I am finding some strange recruitment issues occurring with my RO mod. For example, when I load a campaign there seems to be at least one city where I can't recruit legionaires in a particular city...
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    Sticky: Re: CTD's & Bugs Report

    Firstly, bribe isn't always an option with diplomacy, so don't be too bothered when the option isn't there. As for CTD's when bribing, I had none. I was able to bribe some officials and some armies,...
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    Sticky: Re: CTD's & Bugs Report

    Try deleting your map.rwm file and reload the game, then your saved game and see if that helps things.
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    Sticky: Re: CTD's & Bugs Report

    That's one I have never heard of before. Does it happen with just Alexandria? Does it happen every time? What about other cities?
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    Sticky: Revision B has been updated Revision C has...

    Revision B has been updated

    Revision C has been added. This included revisions to Roman and Palmyran recruitment after recruitment discrepancies were highlighted. Hopefully this will be the last...
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    Sticky: Re: General Discussion & Comments

    I'm afraid there was no room to add any of Asterion's models into RO.
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    Sticky: Re: CTD's & Bugs Report

    Great, thanks for that. As for the recruitment of legionaries in Carnuntum, which campaign(s) have you found this in?

    EDIT: I have checked the edb for the recruitment of legionaries in Carnuntum...
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    Sticky: Re: General Discussion & Comments

    Make sure you keep us up to date on your adventures via some screenshots etc.
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    Sticky: Re: General Discussion & Comments

    Another option is to keep your Aurelian campaign as a separate mod so as not to have any future updates contaminate your campaign.
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    Sticky: Re: General Discussion & Comments

    Not necessarily I'm afraid. One option to try is when there has been an update, to delete the map.rwm file before loading a campaign, then load your saved campaign. That may reduce or eliminate any...
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