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    Re: How to Run EB 1.2 with Alexander.exe?

    Do you guys get any sort of script error message about "trait not recognized" when closing EB on Alex? I got EB to run on Alex but keep seeing that when exiting. Perhaps I missed a step?
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    Re: The thread for horrible suggestions

    The biggest issue I have with this mod is the relative lack of bugs compared to official TW releases. I mean, what's up with that? Are you guys slacking or something? Where are the gross, distorted...
  3. Thread: TES VI

    by TheVerySpecialK
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    Re: TES VI

    A thing I'd like to see in the next game is a broad range of spoken dialects, rather than having everyone speaking "common" or whatever it is. It would be cool, for instance, if you actually had to...
  4. Re: | THE WISE CHALLENGE | Dwarven Campaign!

    That's the thing though; pretty much everyone who plays RTW plays with "Large" or "Huge" unit sizes. Once you are used to that, it's kind of hard to go back to "Medium" sizes. Besides, there are ways...
  5. Tweak: No More Bodyguard Upkeep [Download]

    About: This small tweak removes upkeep costs from factional bodyguard troops, giving them all an upkeep of 0.

    Reason: While playing, I noticed that some factions are severely disadvantaged by...
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    Re: Bug Reports

    I'm suddenly experiencing a CTD when I end turn as Tharbad. The Year is 423, and a few seconds after I hit the end turn button I get booted to desktop with the standard "Barbarian Invasion has...
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    Re: Dunlengings Spamming Wardogs

    I've found that the best way to deal with the wardog death-stacks is to just auto-resolve against them. Most of the time, they'll be led by a captain and not an actual family member, which makes them...
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    Dunlengings Spamming Wardogs

    Hey there FATW team,

    I've really been enjoying the Beta, it's awesome! While playing, I've noticed that the Chiefdom of Dunland spams wardogs, which can be incredibly annoying if you are a faction...
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    Re: Ask Your Questions Here!

    Gold Edition does not have ALX: it contains only RTW and BI. Platinum edition, however, IS bundled with ALX. Even so, the installer on Platinum still gives you the option to install RTW and its...
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    Mariner-Style Infantry for Tharabad?

    I noticed that the City-Kingdom of Tharabad doesn't have the option to recruit Mariner infantry like RK does. This is a little confusing to me: Tharabad is a trade-based kingdom with powerful naval...
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    Re: Ask Your Questions Here!

    Can my family members lose or have their "touched by shadow" traits replaced by "men of the west" ones? I just noticed that at least two of my Tharbad governors have shadow/darkness traits, which is...
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    Re: Mysteries of history

    How about giant skeletons? Over the years, numerous reports of larger-than-normal, apparently human bones have turned up: many of these reports date back to the 19th century and are known mainly from...
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    Re: Unrest issues

    Round up the resistance leaders, dismember them, and then place their bits and pieces on sharpened stakes throughout your empire. Should deal with your dissent issues overnight.

    Source:...
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    Re: Dominion of Men unit preview

    "They're Elves," said Sam. "Can't you hear their voices?"
    "Yes, they're Elves," said Legolas; "and they say that you breathe so loud that they could shoot you in the dark."
  15. Re: Increasing the Level of Unit Uniformity as a State Grows

    Nice screenshot!


    I realize that, and that is why I why I included "not perfectly" in parenthesis. However, it is historically accepted that the the legions of Rome wore a fairly standardized...
  16. Increasing the Level of Unit Uniformity as a State Grows

    I don't know if something like this would be possible, but hey, it's worth a shot...

    I'm one of those players who is obsessed with unit uniformity: I like it when the troops under my command are...
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    Re: Abandoning the phalanx over time.

    I think it is important to allow the player to make those kinds of decisions: use of heavy-handed methods to force the player to comply with what is "historical" in a game set in an alternate world...
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    Re: We should enslave EB2 team

    This should be the EB team's official response to this thread:

    http://i0.kym-cdn.com/photos/images/original/000/677/049/31c.png
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    Sticky: Re: EB 2.X AI Faction Progression Thread

    Campaign as Bosporus at turn 195:

    http://i1220.photobucket.com/albums/dd443/keeganbernardin/canvas-2.png

    Although Carthage lost its Iberian and Sicilian possessions early on, it went on to...
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    Diplomacy In EB2

    Is the diplomacy system in Europa Barbarorum 2 identical to the Medieval 2 diplomacy system? Or is it a modded version?

    I'm on my 200th turn as Bosporus, and I've been at war with Scythia and...
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    Re: Questions & Answers

    Question about different types of government: how can I upgrade my provincial government in a captured province and still keep recruiting elite local units?

    Example: I'm playing as Bosporus,...
  22. Re: Why Can't The Issue That Forces You To Build Rams Be Fixed?

    Bump

    Can I get some developer feedback here?
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    Poll: Re: i can pay for it with money

    Shh! You might wake up CA.

    I'd buy it.
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    Re: Forts - why only 1 free upkeep slot?

    I disagree. If the AI was using the forts as well (which they do quite often), then there would be no real advantage for either side. Plus, an increase in the number of troops you could garrison...
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    Re: Forts - why only 1 free upkeep slot?

    Personally, I think the number of units you can upkeep in forts should be based off of the level of regional security of have built (i.e., Road Garrisons). For example, if you build "Regional...
  26. Re: [Gameplay] There is much more to the game than building armies and conquering provinces

    Here's one: establish colonies! Pack your spare troops into a boat and conquer a faraway island or some strategic port town to boost your trade income and recruit exotic units!
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    Re: Minor Settlements

    If you station a unit of troops in them, their upkeep will be paid for (as if the troops were in a normal walled town/city).
  28. Why Can't The Issue That Forces You To Build Rams Be Fixed?

    Hey there EB team,

    I'm no expert on scripting or modding, but I've got to ask: why in the name of the gods is it impossible to find a work-around for the issue that forces you to build rams...
  29. Re: What units from EB are you hoping to see again in EBII?

    http://www.europabarbarorum.com/i/units/eleutheroi/italy/rebel_syracuse_hoplite.gif

    Always had a special fondness for these guys. I can remember spending hours trying to bribe their leader, Hiero...
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    Re: Morrowind, thoughts on population size

    The wizards at Bethesda actually did attempt to create a realistically populated (and sized) game world when they made the Elder Scrolls II: Daggerfall. Unfortunately, all 750,000 NPCs ended up being...
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    Re: Why Have Races?

    It wasn't the Ewoks that gave us freedom: It was a tie between the guy that trained the Stormtroopers and the guy that designed their helmets.
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    Re: Not enjoying Skyrim at the moment

    My recommendation would be to abandon your goal of trying to "recreate" what you had and start with a clean slate: When I started Skyrim I made a few test characters to get the feel of the game and...
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    Re: Why Have Races?

    I think the issue here is with your screenshot taking abilities rather than the aesthetic qualities of the game. If you travel just south of Balmora you'll find breathtaking mushroom forests (not to...
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    Re: Why Have Races?

    How exactly was Morrowind aesthetically "bad"? Criticism necessitates comparison, and you have failed to provide any such comparison to set context to your claims. Thus, am am forced to disregard...
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    Re: Why Have Races?

    All the various races of TES have been there since the beginning; to cut them out of future TES games would be unforgivable, burn Bethesda at the stake blasphemy.


    Try playing Morrowind if it's...
  36. Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    I had a sneaking suspicion that this was the case, but just wanted to be sure. Thanks!
  37. Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    I have a question regarding reforms. I'm playing as Isengard, and I've modified my game to have 12 turns per year instead of the usual 4. Now, I've heard that at around turn 40 and onwards you're...
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    Re: Daggerfall help?

    OK, so I went and did the Missing Prince quest again (it's been a while since I've completed that quest, so I needed a refresher). I talked to the Prince Lhotun in Sentinel, and he told me to...
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    Re: Daggerfall help?

    The werebears you killed were probably just "normal" ones spawned as enemies in the dungeon. When you embark on one of these quests, the game will place the specific werebear you are supposed to slay...
  40. Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    Huh. Is there any way to mod the game to extend the 400-turn limit or is it hard-coded?
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