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  1. Re: Pikemen should not be able to drop their pikes in close combat

    No they dont. Play on Normal/Normal, they are very good defensive units frontally, crumble when charged from rear and have abysmal speed at least in pike formation.
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    Re: New submon for Thera

    I think the balance its way too off with all of those additions...
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    Re: Using Chariots effectively in DEI

    Use elephants as @vbus, they preserve your flanks superbly.
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    Re: Amazons Trailer

    Wow, :wub:ism at its peak. Like any war game depicts truly the horror of war. Be it as man and woman, so they should not be depicted? Do total war show dicks and balls being cut? Show teeths being...
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    Re: Is there a Third Century DEI?

    Theres one that reskins some factions to match DeI enhanced units, but I don't think there is any sub or official overhaul for ED yet.
  6. Re: Free (and legal) Osprey book: "Viking Warrior vs Anglo-Saxon Warrior"

    Many thanks Gigantus, gonna pick and read this over the weekend.
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    Poll: Re: ULTRA SEXY DEI POLL THREAD 2020

    I dont think Syracuse is weak, just very hard to start with.
  8. Re: Does anyone actually use 1 of the 12 built-in formations to set up for battles?

    Why we never did think of this? Thats brilliant!
  9. Re: Embargo lifted, gameplay videas starting to pop out :)

    Seems very promising, I'm really liking what has been show until now.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    No, they excel against heavy infantry. Maybe you shot them in their shields.
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    Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    They dont have FA, they are exclusively made to shot heavy arrows. Recruit normal archers for FA.
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    Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    They shot heavy arrows.

    Their role have changed to be anti armor units and are available in the Hellenic region.
  13. Thread: Heroes of Troy

    by PrimoTw
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    Re: Heroes of Troy

    What? Can you elaborate?

    For me its looking good, these are just heroes teasers.

    And the battle and sieges trailers looks okay, not innovative, but interesting introducing new effects like...
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    Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    THESPROTIAN YOUR DIRTY BARBARIAN! (Sorry love them, couldn't let that pass xD)

    They are absolutely killing machines!
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    Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Perhaps the VH Campaign only. Played some battles at N/N and H/N, and work as intended.

    Hoplites and Phalanx formation break very quickly when attacked at the flanks, but are monsters at the...
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    Re: Rule Britannia battle guide

    Hey nice find! Very informative guide.

    Also, i think that most of the tips in the guide should be very useful in SSHIP like the charges, formations, elevation, weather, etc.

    Only the very...
  17. Thread: UAI help

    by PrimoTw
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    Re: UAI help

    I think its save compatible, since the AI editing in TW's are only strings about priorities in recruiting, attacking, building etc.

    You will note if its working if you see the AI more active,...
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    Sticky: Re: Europa Barbarorum 1.33 - PREVIEW PART III

    *-*

    EB is back boys!
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    Poll: [Released] Re: Succession - A Total War: Empire Revival Mod

    Great to see that Empire TW isn't dead! Specially with talented modders like you, thanks for the work Lord_Snow, gonna re-download Empire and test your mod soon!
  20. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    I think the 'heroes in battles' format doesn't appeal very well here too. I mean, at least for me, when i see a Warhammer and/or Chinese general full of arrows killing thousand of enemies in single...
  21. Re: [Overhaul Submod] "Data Venia" (for DeI 1.2.5 - Updated 2020-01-05)

    Hey Ygraine, thanks for all of your magnificent work.

    I'm doing a CiG campaign right now as the Belgae, and I feel that the melee combat is too slow, is it normal? Missiles seems to work well,...
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    Re: FotE without EP ?

    Well, FotE is a battle and unit overhaul while EP focus on the campaign. For sure you can play each other alone, and I would advise doing it so that you can feel where and what each mod do...
  23. Re: [Overhaul Submod] "Data Venia" (for DeI 1.2.5 - Updated 2019-08-21)

    Yeah, melee need some tweaks i think. Older versions seems to be a lot more faster in general.

    Enviado de meu SM-A520F usando o Tapatalk
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    Re: Saxon Update Preview

    Got the same dilemma Gwirgos, but will wait for the official release of the mod to buy ToB.

    Certainly looks extremely promising!
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    Sticky: Re: Europa Barbarorum 1.33 Sneak Preview

    Can't wait for the update of the best mod ever! Thanks!
  26. Re: Download doesn't work, please reup anyone who have the files

    Some kind soul could please reupload the latest version and hotfix please?
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    Re: LME4 With Other Overhauls such as NTW3

    Sure, they are mod foldered.

    Just make sure to have all files of each mod back to their respective folders when trying one another.
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    Re: Wind In Total War Land Battles

    Yeah, we have wind affecting naval battles movement. But land battles, specially projectiles, would be very complex i think.
  29. Re: [Overhaul Submod] "Data Venia" (for DeI 1.2.4 - Update coming shortly)

    The sub that makes DeI perfect for me is back!

    Can't wait, thanks Ygraine.
  30. Re: [Submod] Fall of the Eagles + Europa Perdita revised

    Hi Cgma, thank you for your work, is there any way to post the files other than steam? I disabled the new launcher and dont want to mess with any files from the workshop.
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    Re: Rebuilding main FotE module pack

    Oh please! Thanks Dresden and all of FotE team, Rome 2 is a great game now specially with DeI, time to Attila have some attention from the masters too :]
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    Re: New SAGA #2 (after ToB)

    And probably will be something that they can recycle the assets from 3k, so Warring States seems to be the most realistic take.
  33. Re: (updated 12/10/2018) My new and improved AI errr 3.0

    Thanks beer! Also, will this one work with Titanium? Or just SS 6.4?
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    Re: Total Bananas - 1099 - beta#1

    If the mods that you have are mod foldered, you can install this one without problems. No need to reinstall Medieval 2.

    4zumi, can i use an AI mod coupled with bananas?
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    Re: [Submod] Alternative Battles

    Waiting patiently too.
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    Re: Sea Kings and Welsh Kingdoms Army Preview

    Beautiful! Thinking of buying ToB just to try your mod noble sir!
  37. Re: Simplified installer for final version - Steam compatible

    Thanks Gigantus! As always, we can count on you to save the community!
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    Re: [Submod] Alternative Battles

    Hi, thanks for the submod.

    Does it work with the latest version? EB 2.35?

    Also are you going to update?
  39. Re: Hannibal vs Alexander the Great - Who would win?

    What?
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    Sticky: Re: RR/RC 2.0 Ultimate BETA Release

    Yes, no problem but there is any way to annex? The log is pretty big to post here, i think.
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