I can confirm that that unit_stats_land opens fine on my computer, which is also running Windows 10. The first two things I can think of are that something might be missing from your installation...
Type: Posts; User: Genreless; Keyword(s):
I can confirm that that unit_stats_land opens fine on my computer, which is also running Windows 10. The first two things I can think of are that something might be missing from your installation...
Is your problem being unable to open something, unable to make changes, or unable to save changes? I just opened the Shogun 2 data.pack and a quick glance suggests everything opens. If you are...
Did you export your edited tables (Working data column in BOB) before exporting the pack file (Retail column in BOB)?
Ok, some basic questions to figure out what you're doing:
1. Is the name of your tables/folders green, red, grey, or black? Green names indicate they have a rename pending to be saved; red names...
I took a quick look around since I seem to remember this question being asked before, but couldn't find our last response. Looking at PFM's Help->About prompt, it looks like my predecessors set us up...
I'm glad you got it working. I don't have a Linux machine to test on right now, but if you were still having trouble, the first 3 things I would have suggested checking would be:
1. The correctness...
That isn't something I plan to try to implement since esf files don't have a data structure that distinguishes them as for a certain game (though there may be patterns in the save file identifiers...
I can safely say that all of the entries in that node are data types that have been known and understood since before Warhammer 1. I haven't checked recently, but I believe CA moved army size back...
@leomasci I just finished looking through all of the savegames you sent me. It looks like EditSF can parse everything in all of them already. Was there an esf file that you had that EditSF had...
Got them, I'll take a look and see what needs updating so we can parse the new versions.
I use genreless@users.sourceforge.net as my email for things related to PFM and EditSF. Feel free to attach anything you want me to reference to an email to that address.
None of our staff currently have Warhammer 3, so in addition to a lack of manpower (our current programmer is trying to set aside time to work on getting game support back up to speed, but not...
I know the latest version of EditSF could open TWWH2 saves the last time I checked, though that was more than a year ago. It should still work unless CA has added a new data type to the files. The...
Sorry for the late reply, I took a few months off of reading some of my email folders. The EditSF code is currently maintained as part of the packfilemanager project on SourceForge, which I've let...
Reporting issues with EditSF/PFM's esf editor in this thread is fine, most of the customer support requests our team receives for EditSF ultimately show up in a PFM thread and apart from the UI, they...
The oldest version of PFM that I could find is 1.5, which is found on the old sourceforge repository. If you don't mind me asking, is there a particular reason you're looking for such an old version...
Which games are you having this problem with?
To confirm, your problem is that spaces at the start/end of strings are disappearing in the process of importing/exporting from tsv's, is that correct?
I added the return after that table to the file for the next schema. It doesn't make any difference to the program, but it is slightly more readable for humans that way.
As for the units_tables...
Schema 143 is out now. It introduces 32 new table schemas for Warhammer 2's newest update. The full changelist can be found in the schema update thread.
Schema 143 is out now. It introduces 32 new table schemas for the latest Warhammer 2 update.
Full Changelist:
New Schemas:
agent_subtypes_tables
ancillaries_tables
audio_abilities_tables...
We have a new staff member who is working on finishing a tool to rapidly decode table schemas. They claim to be close to finishing it, but the tool isn't fully functional yet. Other than that, I...
EditSF 1.2.7 is out now. It is a hotfix for two parsing errors found in EditSF 1.2.6.
EditSF 1.2.7 is out now. It is a hotfix for two parsing errors found in EditSF 1.2.6.
The screenshot told me where the problem was occurring, but without the save file I can't be sure exactly what went wrong. Fortunately, in one of my test files, I found the same kind of error in a...
I feel like I've seen this before, but the exact solution is currently escaping me and I'm failing to track down the exact location of the error so let's try some changes that I think might help. ...
Could you re-state that? I don't understand what you were trying to say. Were you saying that EditSF isn't working for you still (In which case I would appreciate it if you could either attach the...
EditSF 1.2.6 is out now. It's a slightly more robust fix for the fix to parsing multiplayer saves in EditSF 1.2.5.
EditSF 1.2.6 is out now. It's a slightly more robust fix for the fix to parsing multiplayer saves in EditSF 1.2.5.
EditSF 1.2.5 is out now. It's a quick attempt to fix opening save files from The Warden & The Paunch. I wouldn't be surprised if it breaks quickly as I was working off of a only 2 sample files...
EditSF 1.2.5 is out now. It's a quick attempt to fix opening save files from The Warden & The Paunch. I wouldn't be surprised if it breaks quickly as I was working off of a only 2 sample files and...
Schema 142 is out now. It correctly labels any tables that I had to guess column names for in schema 141 and fixes a few mistakes. The full change list is available in the schema update thread.
Schema 142 is out now! It correctly labels all of the columns that I didn't have a reference for before the release of the official modding tools and corrects a few cases of confusion between...
That's a feature intended to help ensure people using PFM create valid pack files. To enter custom values outside of ones in the list (only really recommended if you are creating a mod that...
Schemas 140 and 141 are out now. They allow for the opening of all tables that couldn't be opened after the latest Warhammer 2 patch and a few (2) 3K tables that I happened to decode while doing...
Schemas 140 and 141 are out now. They allow for the opening of all tables that couldn't be opened after the latest Warhammer 2 patch and a few (2) 3K tables that I happened to decode while doing...
I don't personally recommend using the open external tool right now. While it is possible to use it to open files directly with an editor if there is a default app set in Windows for that file type...
Sorry for the delay in my response. Currently I am very behind on creating new table schemas to allow PFM to open 3K's tables and don't have the time to work on correcting that quickly. If you need...
I finally got around to checking what was going on with your mod. It turns out the check wasn't as simple as I thought it would be since tables got re-ordered so the diff tool I tried using didn't...
Honestly, this is the first I'm hearing of a problem like this. If you could send a copy of the pack file so I can look at it that would help. Also, since I now know you are editing an existing...
I can't think of what might cause that problem so could you do two things to help me try to figure it out?
1. Send a copy of one of your broken pack files so I can check if anything odd is happening...