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    Re: New Mod!!! 632-1066

    Coppergate helmet : https://s33.postimg.cc/k247f2x3j/Nouvelle_image_bitmap.png

    Pioneer Helmet : https://s33.postimg.cc/s56z439mn/Nouvelle_image_bitmap.png

    Phyrgian cap :...
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    Re: New Mod!!! 632-1066

    I made a coppergate helmet , a pioneer helmet and a phyrgian cap , I'll be posting them soon , stay tuned :) :)
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    Re: New Mod!!! 632-1066

    Oh that's great to hear , so where can I find these resources ?
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    Re: New Mod!!! 632-1066

    I meant that can I use ur work separetely , for example : if I take a full body model can I use just the head of it and not use the rest and for example : if take a texture file , I only use the...
  5. Re: Developing a mod - No name decided yet.

    Hey there , I was trying to look for a map for a mod I'm working on and yours completely fits it , can I have permission for use of this map ?
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    Re: New Mod!!! 632-1066

    Thanks a lot , I would gladly accept them , but may I ask a question can I used 2D textures and 3d parts separately like not the full texture file or model ?
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    Re: New Mod!!! 632-1066

    Arab Ansar : https://postimg.cc/image/ku9v1ik93/https://postimg.cc/image/ku9v1ik93/
    Arab Bedouin Spearmen : https://s15.postimg.cc/wovunoqqj/Nouvelle_image_bitmap.png ( the swordsmen use the same...
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    Re: New Mod!!! 632-1066

    I'll be posting some photo for Rashidun units 3D models , sorry cuz they'll be silver colored (lack of textures)
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    Re: I would like to help on a mod

    Can u help me ?
    on 2D art
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    Re: New Mod!!! 632-1066

    Thank you
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    Re: New Mod!!! 632-1066

    in addition to iceland , south arabia and north scandinavia
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    Re: New Mod!!! 632-1066

    this is the map http://2.bp.blogspot.com/-OGfscjwFKZw/UITc3_gj0ZI/AAAAAAAAAcg/y0wExkdCjHQ/s1600/persia.jpg
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    New Mod!!! 632-1066

    This thread is about a mod in WIP for m2tw , the mod focuses on the era 632-1066 which feautured the Islamic Conquest , the Vikings , Norman expeditions , the Anglo saxon kingdoms era and also the...
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    Sticky: Re: Western Unit Overhaul v4.0 (Jan 26, 2015)

    Hey

    Is it okay to use this models in a mod but not the whole models I mean just part of the models like tunics or swords or helmets??? but with the credit given to G|I|Sandy
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    HELP WITH 3D MODELS

    hey everyone I really need help with my mod for 3d models
    Actually I need a good 3d modeller to make some models for the mod like the models used by SSHIP for western european models

    thanks
    ...
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    Re: France region Mod for M2tw

    If you really know a lot about French history especially the Carolinigians and Merovigians I invite you to our mod Blood for faith Team to work as a historian for the frankish nation

    Rafik
    ...
  17. [WIP] Re: Hubal: Total War - a planned Arab overhaul mod for Attila

    yooooooooo everyone I'm working on a mod for m2tw for the timeframe 632/636-1066 so it will feature the earliest arab expansion :) but the problem is a VERY GREAT lack in manpower but the arab...
  18. Sticky: Re: BC 2.4 Faction Preview: The Uyunids Of Al-Bahrayn

    Permission for using this units models and textures

    I already posted a thread asking permission but I got no response so I thought Asking directly from the model's creator would be handful
  19. Re: Permission for using models and some textures for my mod

    oh Sorry okay I request the permission
  20. Re: Permission for using models and textures

    Thanks a lot for your contribution
  21. Permission for using models and some textures for my mod

    I demand permission for using bc models in my mod these models are mostly uyunid of bahrain models which are very great and will be useful using for arab faction ( rashidun/umayad caliphate ) in my...
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    Sticky: Re: Bug reports and Technical help

    hey guys I wanna ask something
    where can I find good historical resources to put them in a mod because there is little resources of some area at some eras in history but people still manage to find...
  23. Sticky: Re: Wrath of the Norsemen: 2016 New Release [INFO & ANNOUNCEMENT]

    this seems very good
  24. Sticky: Re: [Release]WotN: The Baltic (Beta 3.0)

    Great update
  25. Re: Permission for using models and textures

    No reply :(
  26. Sticky: Re: Guide to Getting Great Graphics in Medieval 2 (how to make EB2 look as good as possible)

    This is very great I love this a lot I watched your vid in youtube too I liked it so much especially when I noticed the wardruna music in it and another thing I'm actualy working on a mod and I want...
  27. Re: Permission for using models and textures

    Bedouin units models and I modified some and the abyssinian archers model and turned it into a skirmisher unit + I used a persian helmet The work is still ongoing so I will still need other...
  28. Permission for using models and textures

    Greetings EB II team
    I am currently working on a mod that cover the era of 636-1066 which features numerous faction and because of the lack of manpower and 3d modelling skills ( to create a model...
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