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    Re: DaC - Official Screenshots Thread

    Just finished a Mordor campaign with long victory conditions, i.e. capture 80 regions and hold Barad-Dur. Just wanted to share what the world looked like when the game was finished at turn 164:...
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    Re: New balance for walls and siege (DaC 2.2 submod)

    Sounds like a good change in favour of the defensive player, very well done!

    Just curious: how long does it take to break a gate with a ram? Because some settlements have multiple gates to go...
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    Re: DaC - Official Dol Guldur Discussion

    I'm not very well versed in the lore, but is it ever written that the spiders actually served Dol Guldur?
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    Re: DaC - Official Dol Guldur Discussion

    Dol Guldur have a strong distinction from the other orcs in the fact that their 'homeland' is forest instead of mountains. I think this should be their discerning factor.

    So how could that be...
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    Re: Tips and Tricks - from Experienced players

    1. When moving units around on the battle map, press and hold Spacebar to see where they will position themselves (yellow dots will appear).
    2. Be sure to check the Faction Overviews on Arachir's...
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    Re: Divide And Conquer HotSeat Guide!

    Alright, then it'll be a matter of waiting. I'll let you know what'll happen.
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    Re: Divide And Conquer HotSeat Guide!

    Started a solo hotseat campaign recently, playing with Dorwinion and the Variags. Brilliant combination: first breaking down Rhun together, then taking a break to build up economy (and give the AI...
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    Re: Divide And Conquer HotSeat Guide!

    Great to see someone creating this, hotseat total war is always brilliant! Few questions:
    - To play the Dwarven Overhaul, should I first update the 2.2 files and then add the Dwarven Overhaul files?...
  9. Re: (Sub Mod Preview) Dwarven Overhaul Project

    Looks fantastic, Hummingbird. Good luck with the motivation & discipline to finish the boring stuff!
  10. Re: (Sub Mod Preview) Dwarven Overhaul Project

    Looking great! I'll holding off on starting a new v2.2 campaign with Dwarves, keen to try Ered Luin in your new setup!
  11. Re: (Sub Mod Preview) Dwarven Overhaul Project

    Looks and sounds great, Hummingbird, looking forward to seeing more of this!
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    Re: Divide and Conquer - Version 0.52 Released

    Thanks! It felt like quite the rollercoaster of constant warfare, but with a cavalry faction, that is just delightful in DaC. The Rohan Riders made quick work of most early tier units of all my...
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    Re: Divide and Conquer - Version 0.52 Released

    So I just managed to finish my VH/VH Rohan campaign after all, by destroying the Ring and claiming victory (thanks to Thorsten and Ngugi for the aid in working around the Ring script bug!). I've...
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    Re: Divide and Conquer - Version 0.52 Released

    So I was just able to finish my Rohan campaign and also got a crash when I chose to destroy the Ring. I remembered this post and read back to it (page 393), but am I right to understand that this...
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    Re: Divide and Conquer - Version 0.52 Released

    Does anyone know what decides which unit becomes the captain in a stack without a general? I often see the 'first' unit in the stack becoming the general, but sometimes in AI stacks it seems to be...
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    Re: Divide and Conquer - Version 0.52 Released

    Even with Rohan, bridges are great. I'm around turn 120 in my campaign and I'm holding back Harad at the bridge just south of Tir Ethraid. I have a stack with two catapults, one ballista, five...
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    Re: Divide and Conquer - Version 0.52 Released

    I'm all in favour for removing many of the starting mounted bodyguards, as they are just overpowered in the hands of the player. I'd be happy to see this being done across all factions though: change...
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    Re: Divide and Conquer - Version 0.52 Released

    Thanks for the reply! I reopened the campaign to toggle_fow and see what's up, and ... the red circle was back. I don't understand what happened last time, maybe some visual glitch with alt-tabbing...
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    Re: Divide and Conquer - Version 0.52 Released

    Is there anyone who can answer the quoted question? It was posted on page 388 or so, but didn't get answered, although I'd be surprised if no one can answer it. I'd love to know before I continue my...
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    Re: Divide and Conquer - Version 0.52 Released

    So I continued my Rohan campaign (turn 103 now) and 7 turns after the Ring was found in Carn Dum, the red circle around the city disappeared. Does this means the Ring is no longer there?

    EDIT: my...
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    Re: Divide and Conquer - Version 0.52 Released

    Oh wow, okay, so there's no time limit or something: if I don't do anything, these guys are going to run around forever... thanks for the info, I'll have to start taking them down one by one!
    ...
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    Re: Divide and Conquer - Version 0.52 Released

    Having a blast in my Rohan campaign at the moment, bringing the fight to Mordor and washing away those stacks of Uruks with well-timed and placed charges: nice to play such a strong cavalry factions...
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    Re: Divide and Conquer - Version 0.52 Released

    Could it be an option to give Rohan an archer unit which can use stakes? It has always confused me that a cavalry-focused faction is not be able to use of this at all. I think in the faction overview...
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    Re: Divide and Conquer - Version 0.52 Released

    I guess your best option would be to play as Imladris and only hold Imladris (and perhaps Annon-en-Erod and Ost-in-Edhil), simply defending your territories and never attacking any opponent. Playing...
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    Re: Divide and Conquer Public Beta Release - Version 0.52 Released

    I think there is a restriction that you cannot ally with a faction as long as you are at war with one of their allies. So say Ered Luin is allied to Bree and you are at war with Bree, then you will...
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    Re: Divide and Conquer Public Beta Release - Version 0.52 Released

    Ok, so I heard in one of your videos that you like to hear more campaign stories, so I thought I'd share mine. I might make a few mistakes with the town names, but forgive my lack of knowledge on...
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    Re: Divide and Conquer Public Beta Release - Version 0.52 Released

    Baz has his own thread in the submod section, which you can find at http://www.twcenter.net/forums/showthread.php?689948-Baz44331-Elven-Armies-Remake.

    I think the DaC team has stated that they...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Can anyone please tell me the original values for Gondor's starting gold and king's purse? Think I tweaked them a bit in my favour when I tried a Gondor campaign a while ago and now I want to start a...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Great, thanks for clearing that up!
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Not sure if this is DaC-specific, but I've seen it mentioned a lot in Arachir's Faction Overview videos, so I thought I'd ask here:
    Can anyone explain the exact effect of 'Terrain bonus/malus' and...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    I think this is an inherent part of DaC, where the AI factions all get some automated first turn expansion into rebel cities. So on their first turn, they will automatically 'capture' these cities,...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Good job! I think I can add one to the list that wouldn't have shown up in custom battles:
    As Isengard, I got the German voice when I sailed with a mercenary ship: the captain saying "Ja, Kaiser"...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    I tried it and it indeed destroyed the faction, as well as placing the armies (as Rebels) outside the cities. Worked well and will allow me to continue in this game, although such acts tend to ruin...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    They still have three more regions: Lond Daer, Dol Vorn and the province between Dol Vorn and Surudi (Bregost or something). Two of these cities still have generals, but neither of these is the...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Hahaha fair point, but they were only a means to an end, obviously :tongue:. All men could be killed in the end, although I'm not sure how I would ever get rid of Grima...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    He is the faction leader in my game, very strange that he's not in your playthrough of this save.

    This shows the battle: the two armies of Enedwaith attacking Lurtz, who has gathered the best...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Ok, so after a full reinstall and installing 0.51, my battle against Enedwaith's faction leader still gives me a CTD. Can anyone please check this battle? You can just auto-resolve and win, after...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    I installed 0.51, but still get the CTD after defeating Enedwaith's faction leader in a siege battle.

    Now I've turned off UAC completely (only deleted the files earlier, never understood how to...
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    Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    Is Enedwaith is one of these factions?

    I just finished a large battle in which the faction leader of Enedwaith (who no longer had a Faction Heir, I believe) sallied out and got mercilessly...
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    Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    As Isengard, I can build a Troll Cage after the Barracks Event, which allows me 1 Trolls of the White Hand. Once that is built, I can also build an upgraded version 'Troll Breeder', which also only...
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