Search:

Type: Posts; User: mhawari; Keyword(s):

Page 1 of 10 1 2 3 4

Search: Search took 0.07 seconds.

  1. Replies
    1
    Views
    801

    [Proposal] Re: New Daimyo new avatar mod proposal?

    Welp, total war games when comes to general/daimyo is always generated randomly. Actually you can do that to family three, but no with generic general/daimyo.
  2. Replies
    313
    Views
    192,228

    Sticky: Re: [Direct Download] - Ancient Empires 1.2.2 (updated May 3, 2020)

    Any idea how to running this mod on Linux ? i have a legal copy of Attila but it just crashing with mod on data folder..
  3. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    So excited :), i need more pictures about this. So tell me, what about the Ode clan?
  4. [Beta] Re: Clan Retexture Project : ALL playable clans retextured work for later patches!

    https://steamcommunity.com/sharedfiles/filedetails/?id=936675395&searchtext=
  5. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    perhaps it might be help : https://steamcommunity.com/sharedfiles/filedetails/?id=620044609
  6. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    *Nevermind*
  7. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    Mr.girf will you add sccabar to sword unit ?
  8. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    yes i hope for the next update, that you can make a new faction trait..:thumbsup2
  9. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    Here we go : http://www.twcenter.net/forums/showthread.php?737459-Sarzamin-Javid-1-5-(-The-Immortal-land-) you will save a lot of time if using this, or maybe you will make a new one. :whistling
  10. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    After the Roman what next ?? oh btw, if you want to do with Sassanid too maybe you should co-op with Sarzamin Javid mod, bcoz because the mod made really historical indeed :thumbsup2
  11. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    *Nevermind*
  12. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    Are you now still focus to give a Roman Empire a new unit roaster sir ??
  13. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    Wow hahaha:laughter:...maybe I'm too underestimating the ATW player .. Okay it's up to you anyway, I think maybe if feature "Expedition" there may be more interesting ..:whistling


    Oh btw, have...
  14. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    Umm mr.grif I've tried this latest mod version, and I started playing with the faction "Roman Insurgent", and somehow when I started feeling like this faction has a very difficult situation, even I'm...
  15. Replies
    676
    Views
    643,918

    Sticky: Re: IMPERIAL DESTROYER 5.0 [DOWNLOAD AND INSTALLATION]

    Can someone pls uploaded this mod on via google drive ?? i've tried torrent, and its really slow...
  16. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Can someone pls uploaded this mod on via Google Drive ?? idk if torrent are so slow....
  17. Re: [Preview] Campaign Mechanics: Building chains, Seasons and Urbanisation

    Yeah, that screenshot really hurt my eye...ouch! :(
  18. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    Hey mr grif, I see the kingdom of lakhmid still held by the king of Al-Numan, perhaps should be replaced with Imru 'al-Qays II ibn' Amr. Because this mod started in the year 367AD
  19. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    this is just my advice, what if you also add other nomadic tribe's like kidarite, sveta hunas, and avars.


    for their own kidarite In 360-370 CE, they established the Kidarite kingdom in the...
  20. Replies
    344
    Views
    142,629

    Re: Judex-Rex - The original thread

    Will you add another nomadic tribe to become playable ?
  21. Re: [Preview] Campaign Mechanics: Building chains, Seasons and Urbanisation

    Are u using gem for the screenshot ?
  22. Replies
    111
    Views
    54,821

    Re: Sarzamin Javid 1.5 ( The Immortal land )

    Yeah i really must wait for this mod, good job man. Oh, and also dont forget to add new unit roaster for Himyarite Kingdom....:thumbsup2
  23. Replies
    17
    Views
    5,551

    Poll: [WIP] Re: Norman Invasion -House of Hauteville-

    Grand campaign map it would be great.
  24. Replies
    659
    Views
    656,692

    Sticky: Re: Download Morning Sun Version 2.7

    when we found "how to import new model ship for shogun 2"
  25. Replies
    106
    Views
    80,068

    Re: Rome 2: Total War Preset - Ad Finitum

    Is this work for attila ?
  26. Replies
    76
    Views
    27,201

    Re: Better arrow for Rome 2 V 5.0

    Hey bro, buatin buat ATW juga dong pls
  27. Re: Retexture Horse, Wardog, Camel, and Elephant v1

    Of course pal, do what u want..:)
  28. Retexture Horse, Wardog, Camel, and Elephant v1

    Hello Everyone, Just wanna to share my work in Retexturing...


    So, I've been playing with attila for quite a while, and I'm starting to notice a few things, that is poor quality...
  29. Replies
    78
    Views
    48,220

    [Tool] Re: RMV2 Converter v1.1

    Hmm indeed, but i can't find 3ds max 2010 student version on the website (the only have 2015) so maybe i can use trial version
  30. Replies
    659
    Views
    656,692

    Sticky: Re: Download Morning Sun Version 2.7

    Hey probably now can do import / export with this tool: http://www.twcenter.net/forums/showthread.php?743519-RMV2-Converter-v1-1 especially for animation, and model. Maybe you can try to insert...
  31. Replies
    78
    Views
    48,220

    [Tool] Sir so sorry, but what does mean "Autodesk...

    Sir so sorry, but what does mean "Autodesk Collada" in save as type ? Do i need 3d max too to import the model ?

    I hope someone can make some kind of tutorial "how to import model with RMV2 tool",...
  32. Replies
    659
    Views
    656,692

    Sticky: Re: Download Morning Sun Version 2.7

    Use Tweak Realease shogun, it should be more easy than use the PFM
  33. Replies
    0
    Views
    1,100

    Co-op/Head to head with FotE/Vannila

    Hi Everyone,
    Just looking for someone who want play online with me to gain achievement/just for fun. This is my first time i've play Total War Online so maybe u will find a little problem with me...
  34. Replies
    78
    Views
    48,220

    [Tool] Re: RMV2 Converter v1.1

    Hi there, can someone tell me how to import attila armor model into the shogun 2 ? so i can get the mesh.variant
  35. Replies
    111
    Views
    54,821

    Re: Sarzamin Javid 1.5 ( The Immortal land )

    Bro, why u not uploading this amazing mod on steam ? i really think it will be more better if this mod uploaded there.
  36. Replies
    111
    Views
    54,821

    Re: Sarzamin Javid 1.5 ( The Immortal land )

    May i see your progress sir ?
  37. Replies
    52
    Views
    39,427

    [Tutorial] Re: The secret way of making any faction playable.

    Can somebody help me, the Bob wont allow me to procces startpos. Its say "Timed out. Couldn't locate launcher and game processes" i dont know what happening here.
  38. [Tutorial] Re: Unlock non-playable factions when Assembly Kit fails

    Bro so sorry but does this tutorial work on the grand campaign, and TLR? For the grand campaign itself has a different selection on each faction. For example Barbarian Kingdom
  39. Re: Medieval Kingdoms Total War: February Build Release

    Just "submod" huh ?
  40. Re: Medieval Kingdoms Total War: February Build Release

    How about the 1295 mod on steam ? I think that one is another version they make
Results 1 to 40 of 371
Page 1 of 10 1 2 3 4