Thread resurrection! How long does it usually take? I am playing a 4turns per year France game and none of my poor or very poor ports/towns have moved upwards. Have had near minimum taxes the entire...
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Thread resurrection! How long does it usually take? I am playing a 4turns per year France game and none of my poor or very poor ports/towns have moved upwards. Have had near minimum taxes the entire...
Reeeesssurected again. I used to have this mod, but new Hdd. Anyone know where this can be found? Or another similar mod? Thanks!
I looked at them awhile back and was surprised to see a difference, so there is, but I imagine its minor or redundant and doesnt matter.
Regarding the alternative hoplite pack, I'm sure you are...
Looking through the files, I "think" all one needs to change is the animation to roman spear from hybrid, the rest seems to work. I'll see how this develops
Thanks Jake! I also have the issue someone else mentioned, I think the alternative hoplite pack plays much better in battle, I dont want to messup edits in the files, but ive started tinkering :yes:...
Which DEI 12tpy mod should we use, twcenter or steam? I only ask because the twcenter version has quite a few more db changes then the steam version. Love your work!
I like you. ;)
Thanks Seleukos et al. Yeah no idea what was/is causing it. I finally got a sally out on a minor settlement, but it was some 60+ turns in, I changed nothing in my mod lineup. And only have submods...
Hey, does anyone know if DEI + Cultural Tensio + Alternative economy (Dardo version 2) + AoH disables sally out? I was getting alot of AI sallying out playing just normal DEI no submods a few weeks...
I would add, in addition to population, a stats pass may be worthwhile, the bonuses dont quite mesh with DEI + the absence of fatigue effects from all the new units.
Indeed! Would love a pop fix :)
Ill check that, thanks Dresden!
Personally I think the minimum ranks are great, but I play one down max size, so it can get a little odd when you take even a few casualties. You havent had time to upload a rank submod yet Kam, so...
If you are actually getting smooth performance on 20v20 extreme with that setup you are doing very well, but I suspect you have unlimited memory ticked off which is just downgrading you. When you run...
That ^ and Thessalian Levy Hoplite has 25 not 20 like other phalangites/hoplites.
Great new patch! Just confirming that the firing arc is supposed to apply to Javelins/pilum as well? The arc makes hitting moving targets, even those coming straight at you nearly impossible unless...
I've had the same experience with 0 other mods.
That was what I was hoping to do. Units having two weapons is supremely awesome, except the engine can't handle it properly and they magically dance back and forth in combat. Im also not sure if Kam...
Spot on Dago, well put. I mean if its a really intense battle I am all zoomed out micro'ing like mad, but yes I like to get into the action when I can :P. As for the swapping "bug", its not really a...
Slash in phalanx? I dont follow what you mean. Interesting about the thrust speed, I believe you, but it seems slower in DEI, thanks. Swapping from spear to sword makes sense when close, what i mean...
Ah i see, I will fiddle with animation then. I figured there was a table that simply would enable or disable switching to the kopis texture/model. As for your other comment, the only animation they...
Hi,
I have another question related to the visual aesthetic of (being so lack luster) hoplites. I think for me at least, part of the issue is that hoplites are creatively gifted 2 weapons (spears...
Generally the latest patch has felt great. Battlewise I haven't had any of the issues some people have her with Rome. My only concern is the mechanics of hoplites (and probably phalanxes) they are...
Hey Jd, i'd like to use your preset as the white was too bright for me in his original as well, but when I load yours up a get like a totally black inverted image essentially, might be a setting you...
From what I see Dresden, is that the clicking mechanics work as described. But during a battle hoplites will have a tendancy to drift rapidly at an angle (more than the historical shift to the right...
The irony is that in only reading about 5 of your posts you are the one struggling with maturity issues: innuendo, demarginalization and mockery is your operating medium, quit being so aggressive....
Basically what im saying as well. To be fair, phalanxes have always been broken and in vanilla (where they are OP) and in DEI (where they are so awkward to use) I just avoid those factions, which is...
I can't speak to 1.2 before the latest patch 18 patches as I think 1.1 was the last time I played, until last week. That being said, while I do like overall battle balance alot (Kam is a wizard), I...
I got it to work! Yeah the VMDs were pretty close to WH ones so it didnt take toooo long.
On another point, I notice that hoplites dont seem to be charging ... they just rapid march into combat,...
Yes, this is what it probably is. Ive tried everything else, including what Dardo said (thank you btw), and it hasn't worked. Is there a resource explaining editing VMD files?
cheers
edit: ill...
Sorry, maybe my post wasn't clear. This is unquestionably a mod conflict, my question was how to circumvent it. That DEI hoplite units and some others switch from spears to swords is the cause, the...
Hi! First of all thank you to the DEI team, I had forgotten how obscenely awesome this mod was, having taken a good 2 yr break or so from Rome2. You guys never receive enough recognition and praise...
I'm pretty neutral on it, but holy hell your gamma/contrast on the first pic lol, I couldnt play with that :P
Nice! I haven't done so as yet, as loading into the patch you threw up today had me making about 4.5k less per turn, any idea why? (not that I mind) thanks!
Hardcore mod safe to use with this Dresd?
Excuse my ignorance, I dont know what you mean. I am playing the base DEI game(Grand Campaign), no other mods latest Power and Politics patch ... :(
Hi. Im sure many have already commented on this, but nonetheless, from my previous playthrough many months ago, (probably 1.0 or 1.1) I find Rome to be crazy easy on Normal. Now it was never hard...
Great, I figured as much, thanks!