Search:

Type: Posts; User: theoneringshow; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.05 seconds.

  1. Replies
    2,367
    Views
    281,329

    Sticky: Re: DaC - Official Suggestions Thread

    I'd love to learn the team's opinion on the Isengard Ballista model/unit from BfME and TA:Reforged. The unique missile Reforged uses is really satisfying.

    I've brought it up too many times...
  2. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    Thanks for the reply I'll say one more thing. I definitely understand that 1-3 losses is unavoidable, and with a bodyguard unit that replenishes it's even less of a problem. So saying I want them not...
  3. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    For the record that's not how I'll edit them in my files <.<
  4. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    Damn Hummingbird nah I think I'll just give them 2hp and more men :)
  5. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    Galu thank you for sharing that test but actually the results further my opinion. I'm sad that snaga can get a single kill on these godly warriors - the best warriors in middle-earth- when they fight...
  6. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    I have concerns about the strength of Gil-Galads company. Specifically, I expect it to have too little potential in melee. "Can't be staggered" does mean the soldiers will be constantly swinging in...
  7. Replies
    5
    Views
    741

    Re: Custom City Battles not possible?

    Select fort first, then switch culture from orcs to anything else, then switch from fort to whatever size you desire. Fortress, Citadel, and Huge city for each culture tend to have unique battle maps...
  8. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    Another suggestion: Help must come to Rivendell. That region should not have enough unit production potential in the first 30 turns to take Eregion back on its own (not counting the power of heroes)
  9. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    The direction the team chose makes a lot of sense. I like the removal of the Quendi, and their replacement with the militia tier of Lindon actually fits in the cannon and my perceived philosophy of a...
  10. Replies
    45
    Views
    5,549

    Re: Imladris Overhaul Discussion thread

    If we increase the power of the starting garrison, AND we leave Quendi recruitable early, the campaign becomes braindead easy.


    AI being able to handle few recruitment options early is generally...
  11. Thread: Mūmaks

    by theoneringshow
    Replies
    4
    Views
    871

    Re: Mūmaks

    An karagmir and Faenobel both train Mumaks for Umbar.
  12. Replies
    45
    Views
    5,549

    Imladris Overhaul Discussion thread

    Discussion
    I remember my first campaign on TATW 3.2 with Imladris. Play until the turn 200s and field a full stack of Eldarinwė Archers to crush the endless doomstacks of Mordor and Harad before...
  13. Replies
    2,101
    Views
    250,334

    Sticky: Re: DaC - Bugs, Crashes and FAQ

    Southern fort by the fords of Isen has too large a paintbrush of paved stone:

    /SPOILERS
    https://i.imgur.com/HwJTfQr.jpg
    /SPOILERS
  14. Replies
    34
    Views
    2,998

    Re: Sauron's New Bodyguards

    Put these screenshots in the screenshots thread they are beautiful!
  15. Replies
    2,367
    Views
    281,329

    Sticky: Re: DaC - Official Suggestions Thread

    Hi I've made this suggestion before i want to get it in one more time for consideration for v3.0. The isengard ballista from reforged/BFME is an exciting unit that also brings personality to...
  16. Replies
    34
    Views
    2,998

    Re: Sauron's New Bodyguards

    Sounds perfect Galu. Especially the new consideration towards his special ability. I didn't like any suggestions anywhere because they weren't an interesting, new overpowered unit.
  17. Replies
    79
    Views
    10,959

    Re: DaC - Official Dol Guldur Discussion

    Mmok quick read and I realized DaC's take on the shadow of mirkwood is very accurate. Led by Khamul. Spreading in the lands around the forest in every direction. Ever searching the banks of the...
  18. Replies
    79
    Views
    10,959

    Re: DaC - Official Dol Guldur Discussion

    I disagree with the notion that Dol Guldur is just an arm of Mordor. Under the influence of the necromancer the shadow of dol guldur had much more agency than Mordor until the two towers book. Mordor...
  19. Replies
    149
    Views
    18,924

    Re: DaC - Official Angmar Discussion

    Hm I like these wights more than the current but I was really hoping for a more dunedain look to them. DaC has a piece of art with a wight from the barrow downs with the ranger cloak that is...
  20. Replies
    1,882
    Views
    214,953

    Sticky: Re: DaC - Simple Question Thread

    Last I heard (from somewhere on DaC forum) there was an initiative by some party to fix spider crashes. Is there any hope for such a fix? Likely includes ent and balrog fix as well
  21. Replies
    149
    Views
    18,924

    Re: DaC - Official Angmar Discussion

    That is the best ******* looking bodyguard in this game! How powerful will it be i wonder... Is there a human sword/shield bodyguard? I expect it to be nearly as good as the white tower/talon...
  22. Re: Some ideas to tweek the Ring script for Isengard?

    I may have actually thought of a decent idea! Either when the barracks event hits or you acquire the ring, create a unique building in Isengard that acts as a second Drill Square for recruiting only...
  23. Re: Some ideas to tweek the Ring script for Isengard?

    There is a slight issue with Isengard once you take the ring, I think its simply dealing with med 2 micro-managing. You have to manage warring borders in the center of the map, and due to how...
  24. Replies
    149
    Views
    18,924

    Re: DaC - Official Angmar Discussion

    Assuming Angmarim Assassins are a human unit, my one concern so far is that mean bands of orcs from those mountains aren't well represented. Snow-orcs being fleshed out accentuates this. A mercenary...
  25. Replies
    296
    Views
    96,816

    Sticky: Re: DaC - Previews and Announcements

    Looking forward to the Iron Crown units reveal :whistling
  26. Replies
    149
    Views
    18,924

    Re: DaC - Official Angmar Discussion

    Give wights ranger clothing as opposed to chain and hauberk?
  27. Re: [SUBMOD PREVIEW] Flames in the East - A Rhūnnic Overhaul

    Give us dragons
  28. Replies
    2,367
    Views
    281,329

    Sticky: Re: DaC - Official Suggestions Thread

    Saruman's ability IS op it just has a one time use which should be increased.
  29. Replies
    2,367
    Views
    281,329

    Sticky: Re: DaC - Official Suggestions Thread

    3 basic unit addition suggestions:

    1) Import Isengard Ballista from Third Age: Reforged as a third tier artillery.

    2) Copy Witchers of Angmar from third age reforged - in an old video Galu...
  30. Replies
    2,367
    Views
    281,329

    Sticky: Re: DaC - Official Suggestions Thread

    After taking the ring as Isengard I consistently incur invasions on the latest large settlement conquered, twice earlier than turn 70.
  31. Replies
    17
    Views
    1,747

    Re: The One Ring

    I grant that the ring scripts aside from Isengards are generally underwhelming. However I really like that picking up the ring ASAP gives you a relatively easy way to one shot Mordor. That alone...
  32. Replies
    39
    Views
    9,766

    Sticky: Re: DaC - Official Screenshots Thread

    Greetings! I see no reason to hold on to these screenshots and in fact putting them out feels like a weight off. Various Isengard screenshots and a series from a v2.1 Umbar campaign. My next post...
  33. Replies
    296
    Views
    96,816

    Sticky: Re: DaC - Previews and Announcements

    Arkay's latest string of settlements make Med2 look like modern TW games. Very nice design for Buzrakūl that actually reminds me of Dol Guldur.
  34. Replies
    39
    Views
    9,766

    Sticky: Re: DaC - Official Screenshots Thread

    I'm restraining myself and only posting my favorite one :cool: Ar-Pharazōn featuring Sauron bending the knee
    https://i.imgur.com/i1t1Wy6.jpg
  35. Setting up big battles on the campaign map

    I use console commands to bring nearby armies to support for big sieges or just to create custom settlement battles and I wanted to know if there are any functional battlemaps i'm seriously missing...
  36. Replies
    2,101
    Views
    250,334

    Sticky: Re: DaC - Bugs, Crashes and FAQ

    Thank you next time this happens ill just leave the files untouched and tell steam to bugger. But ill have to work around it not letting me start the game.
  37. Replies
    2,101
    Views
    250,334

    Sticky: Re: DaC - Bugs, Crashes and FAQ

    I can cancel. I cannot skip the notification without shutting down the Med2 process. The game is in the program files on the C drive.
  38. Replies
    2,101
    Views
    250,334

    Sticky: Re: DaC - Bugs, Crashes and FAQ

    No I did not rename the mod folders.
  39. Replies
    1,882
    Views
    214,953

    Sticky: Re: DaC - Simple Question Thread

    Simple question: how can I view the loading screen arts as an album? the .tga files are not compatible with stoof
  40. Replies
    2,101
    Views
    250,334

    Sticky: Re: DaC - Bugs, Crashes and FAQ

    Hello community,
    With the release of v2.2 Ive been running my smoothest DaC campaigns to date with crashes exclusive to balrog and 300 turn campaigns. However for the second time steam thought the...
Results 1 to 40 of 55
Page 1 of 2 1 2