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  1. Re: do other factions actually pay for army upkeep?

    You're all wrong here. The AI actually does pay upkeep, but in the game they don't factor in specific unit upkeep, so they assume everything has an upkeep of 200. This can be edited. This can work...
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    Re: Unit stats Explained.

    I just read over this and almost everything seems right except the defense. From my experience, I think the stats are slightly different. Armor is pretty simple: it's applied when you are hit by a...
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    Re: Campaign Errors

    Tried, crashed.
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    Re: Campaign Errors

    It's not that. I had a few basic regions and a small one faction campaign to test the map. It worked perfectly. I added more regions and a basic campaign using the Geomod tool and then it started...
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    Re: Campaign Errors

    I've tried all of the factions, all of them crash.

    361507

    There are the base folder map files.
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    Re: Campaign Errors

    It is still crashing
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    Re: Campaign Errors

    It is crashing at the end of the loading bar, though when you click start it takes a long time to load the intro and loading bar. Geomod says nothing. I think it is the rebel type. Wait, yeah, I saw...
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    Campaign Errors

    I made a map and a campaign. The map seems to work fine. Map.rwm generates, no error in custom battles, but when I try to play the campaign, it crashes while loading. Unspecified error. The error log...
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    Sticky: Re: Crashes and how to fix them

    I think I have the expanded.txt.strings file error, the campaign crashes while loading. I recently spent my time editing the names of things in the expanded file, but
    i didn't remove anything or...
  10. Thread: Mod Help

    by Caden335
    Replies
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    906

    Re: Mod Help

    If you are using geomod click move when the region is selected on the city tab, than choose a location in the region
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    [Resource] Re: Medieval Knights

    This is amazing
  12. Thread: Mod Help

    by Caden335
    Replies
    11
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    906

    Re: Mod Help

    I was working on the prologue actually.
  13. Thread: Mod Help

    by Caden335
    Replies
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    906

    Re: Mod Help

    Ok
  14. Thread: Mod Help

    by Caden335
    Replies
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    906

    Uploading a mass zip now. ...

    Uploading a mass zip now.

    https://drive.google.com/open?id=1X2MzSe1XV7gJyeaxI-t6Zf2Onu-cKoa_
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    Re: Historical Battle

    I looked at it and tried. It doesn't work to well. By which I mean when I try to pick my army it doesn't show any of them
  16. Thread: Mod Help

    by Caden335
    Replies
    11
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    906

    Re: Mod Help

    Still not working though
  17. Thread: Mod Help

    by Caden335
    Replies
    11
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    906

    Re: Mod Help

    I fixed some double pixels in features and a miscolored pixel in regions.
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    Re: CTD while loading map_trade_routes

    I have an error exactly like that with my mod but I went over the map and it isn't a map problem.
  19. Thread: Mod Help

    by Caden335
    Replies
    11
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    906

    Mod Help

    I made a small campaign, with the map almost definitely all correct. This time whenever I hit next it hits an unspecified error. I have a trace error log and a zip with the campaign and text files. I...
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    Fighting the AI

    Here are some of my tips for fighting the AI in campaign or custom battles.
    AI Formations:
    The AI likes to form up in the same basic formation in any non scripted battle(historical battles). They...
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    Re: Historical Battle

    Ok. No idea how to do that, but cool
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    Re: Historical Battle

    I have no idea how to do that. I know I can make my own script. I don't know how or what to add so that it works.
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    Historical Battle

    I made a custom historical battle for my Wheel of Time mod, but the defensive AI units keep moving into one of the group formations, which basically undermines the whole battle. Is there any way to...
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    Re: Crashing Custom Campaign

    Thanks
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    Re: Crashing Custom Campaign

    It's a map issue. I've gone over the text and there's no error. I'll have to redo the map. Thanks for your help
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    Looking for Mapper: The Wheel of Time

    For the wheel of time mod I'm looking for someone who can make these files into a working map for the campaign. Anyone who helps gets full credit.
    361215
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    They aren't in the main game MERGE: Fixed map...

    They aren't in the main game

    MERGE: Fixed map I think. Now it just returns to the custom campaign screen. The EDU unit problem shows up but the game doesn't crash. This is what was at the bottom...
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    Re: Crashing Custom Campaign

    The unit entries that can't be referenced is the problem for me. None of those units in the log are mentioned in the campaign text files, and I checked. Every unit has a database entry in the EDU. Is...
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    Crashing Custom Campaign

    I'm working on the Wheel of Time mod and I made a custom campaign with its own map. I used this tutorial to make it a custom campaign. Whenever I go to Custom Campaigns and hit wheel_of_time and next...
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    Re: The Wheel of Time Total War

    There shouldn't be too many spoilers. Only one I can really think of, and its not really a spoiler.
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    Re: The Wheel of Time Total War

    I will try to get a campaign out within a month, as well as a few historical battles, though the only one of those I've decided on is Dumai's wells.
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    Re: The Wheel of Time Total War

    Thanks!
  33. Thread: Mod Help

    by Caden335
    Replies
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    835

    Re: Mod Help

    Ok, it was published. Check out the non hosted mods. I got it working. The error was that I accidently had had made export_descr_buildings empty, with no text. So I just copy pasted from the old game...
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    The Wheel of Time Total War

    https://imgur.com/a/2sVgcfl
    https://imgur.com/a/2sVgcfl
    https://imgur.com/a/2sVgcfl
    ​THE WHEEL OF TIME TOTAL WAR
    The Wheel of Time mod for Medieval 2 is a total overhaul mod that I've been...
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    Wheel of Time Mod

    Hi everyone. I'm making a Wheel of Time mod for Medieval 2. I've got a few factions ingame and am working on more. I need someone to help with the map and some models.
  36. Thread: Mod Help

    by Caden335
    Replies
    2
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    835

    Mod Help

    I used Gigantus's bare geomod as a template and am making a wheel of time mod. I copied the data folder from medieval 2 into the mod folder and am editing things to fit the mod. However, whenever I...
  37. Thread: Help

    by Caden335
    Replies
    1
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    432

    Help

    I was making a Carolean unit for a mod of mine, and I have a ms3d file and a texture, but when I try to convert my ms3d file using Medieval 2 Modding Toolbox it says something about error, vertex...
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