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  1. Re: Now that v2.35 has dropped, what are you doing with it?

    There was a reason they were changed: that is because they were wrong. The old voice mod work had misplaced stress accents and diphthongs that were split. So when it came down to it, I had planned to...
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    Re: [The Patch] What form will it take?

    For some reason, M2TW doesn't allow alliances at the start. We rely on faction relations to make alliances easy to happen.
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    Re: [The Patch] What form will it take?

    Also, it won't be save-game compatible.
  4. Thread: farming nomad

    by abou
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    Re: farming nomad

    Dammit, ekdqn, how did you do that?
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    Re: Text legibility and user interface

    I actually don't think it's minor. Considering just how much work went into the text so that players can learn and understand mechanics, it is a big deal.

    Without a doubt, some complaints have...
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    Re: Text legibility and user interface

    Thanks for the feedback. We'll see what we can do about this.
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    Re: Armies rebelling - how to fix this?

    Fine, I'll make it harder.
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    Re: Armies rebelling - how to fix this?

    Have you been utilizing your royal court appointments appropriately?

    V.T. Marvin and I worked to make the Seleukids a tricky beast to handle. They usually lost territory during rebellions by...
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    Re: Armies rebelling - how to fix this?

    Loyalty was not as obvious in the RTW engine. It was mostly governed through traits. In M2TW and MTW it was more obvious and played a bigger role. We were happy to use this as rebellious generals...
  10. Re: Europa Barbarorum II - Beta Version (First Impressions)

    As a member of the team, I was happy to see it. Please do a long play.
  11. Thread: Issues

    by abou
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    Re: Issues

    Elite phalangites didn't make it into the first release, but they will be available at game start once they are made.

    The others you mentioned are for a second release.

    As for the second...
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    Re: Carthage just went full Hannibal

    That's wonderful! I don't know if any testers posted a similar experience.
  13. Thread: Issues

    by abou
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    Re: Issues

    Thank you very much for the compliments.

    We only got a little over 200 units done. The goal was to try and make the game as playable for 272 BC as we could. Later units such as the 2nd century...
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    Re: Europa Barbarorum 2 - Pritanoi #1 by Surrealbeliefs

    The good thing about Let's Play videos is that we the team can learn better what your response to the game is while also keeping an eye out for things that need to be fixed.

    Think of it like...
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    Re: General impressions

    Many reform units are planned, but we developed units on a chronological basis. To do the Marian units would have left another faction with none. We just don't have the manpower.

    Command stars...
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    Re: EB-Twitter updates Discussion

    Sorry guys, all wrong.

    I will redo Ipsos once we get the elite phalangites in game.

    There is still a lot of tweaking in the battle to do. The final version will be different from the current...
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    Re: EB-Twitter updates Discussion

    You guys are going the wrong way!
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    Re: EB-Twitter updates Discussion

    Nope, earlier.

    Plus, the units for Magnesia aren't completed, yet.
  19. Re: What units from EB are you hoping to see again in EBII?

    All the Successor factions will have access to the same phalangitai as they essentially used the same population base. Recruitment will be controlled by government buildings, which may limit some...
  20. Re: What units from EB are you hoping to see again in EBII?

    @Anna_Gein

    The klerouchoi as a specific unit will not be in the game. They were basically the same as the pezhetairoi without the greave. Our regular Macedonian phalanx is just known as...
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    Re: EB2 idea for a better timeline

    What you will probably find is that modifying EB2 will be much harder than you think. It isn't just swapping factions around. You're talking creation of new units, altering recruitment, government...
  22. Re: What Is So Much Better About This Mod Then A Modded Rome 2?

    Why is EB2 a good choice?

    Because we made it! That's why.
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    Re: Why did not you make Ethiopia faction

    On giving this topic serious consideration and deep thought, the EB2 team has decided that ekdqn is correct. We will quickly get to work removing SPQR from the game to give Ethiopia a slot and...
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    Re: Spears and sheildwalls

    Ugh, lindybeige again? The guy doesn't even understand how ice and glaciers melting raises sea level. He's not that smart of a guy, although he certainly poses as one. He's like the guy in high...
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    Re: Spears and sheildwalls

    No, you are wrong. Furthermore, you seem unable to understand or conceive of spatial relationships.

    And as Connolly showed, that is the weakest and slowest form of spear holding tested.
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    Re: Spears and sheildwalls

    Just so we're clear on the photos that Sint has posted:


    http://www.probertencyclopaedia.com/photolib/people/Native%20Warriors%20Congo%20c1935.jpg
    This is obviously a spear. I don't think...
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    Re: EB-Twitter updates Discussion

    Oh! That's a good one, too. But nope, that's not it.
  28. Re: State of the Mod Address, Fall 2013: We're Almost There

    Aw man, now why did you have to go and say that? I forgot how long we've been working on this.
  29. Thread: EB II Beta

    by abou
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    Re: EB II Beta

    We've been sticking with fora members who have been around for a while and that we've gotten to know. We look for maturity and dedication, which can only really be seen through a long, on-going...
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    Re: Spears and sheildwalls

    I still find it absolutely laughable that he thinks he can some how duck to avoid a spear as a valid tactic when it is used in an overhand fashion. As though somehow the shield is so big that it...
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    Re: EB-Twitter updates Discussion

    Hunh?

    No, that's for our new reworked diplomacy messages. Stath was just posting it as that is literally what is up on our Twitter feed.
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    Re: Spears and sheildwalls

    You just duck? You just duck?

    Okay, I'm done.
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    Re: Spears and sheildwalls

    And if you were facing a rigid shieldwall with locked shield and an underarm grip, your opponents wouldn't be able to truly strike at you.

    And if you were a lightly armed opponent, what would be...
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    Re: Spears and sheildwalls

    And as I've said, there is nothing -- nothing -- that stops you from aiming at your opponent's feet with an overarm grip. Or anywhere else for that matter. And if you're worried about agile...
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    Re: Spears and sheildwalls

    No, it isn't a pointless argument. When someone comes in and claims that a specific unit type should use a certain stance "just because", that doesn't fly. And you, the fans, need to know why the...
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    Re: Spears and sheildwalls

    A lot of those are holding actually spears, in case you couldn't tell.



    So when Connolly says that at least 70% of vase paintings depict the overarm grip, he's wrong then? No-Garb.

    Do you...
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    Re: Spears and sheildwalls

    1. That unit isn't even in EB2. If it does appear, it won't be the same.
    2. As far as I'm aware, if in EB1 it uses an underarm/underhand grip, then it is wrong.
    3. If you even bothered to look at...
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    Re: Adding any new unit voices to EBII?

    There are some errors that I want to correct in the voice mods, but that is a long term goal. Modern Greek tends to make a lot of diphthongs undergo itacism, but that isn't our problem. Some of our...
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    Re: Spears and sheildwalls

    That is point about using a balanced weapon: it stays balanced. And an overarm strike can go anywhere you want. I fail to understand why this is an issue for you. You can strike directly in front...
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    Re: Spears and sheildwalls

    They certainly do. But here is a vase painting showing what can happen with an underarm thrust. As though this isn't a teaching example.
    299555

    To be honest, I couldn't actually find it as it...
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