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    Re: Comrade Akar's Propaganda

    Good job :thumbsup2
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    Re: Vladyvid's Visuals

    Very good stuff here :thumbsup2
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    Re: USA elections 2020

    Gents, some previous posts have been border line about personal references. Please remember the rule: attack the post, not the poster.
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    Re: Baldur's Gate 3

    Sar1n is right. According to Larian Studios, only a few will be available during the early access but there should be a lot more later on.
    Btw, the early access has been postponed a bit obviously....
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    Re: TOG's Art Dump

    Well, actually and to be fair, if you look your work years ago and now, you can see how much you have progressed :thumbsup2
    I'm sure that she will look better ;)
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    Re: TOG's Art Dump

    Is it this one you're renewing?
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    Re: SSHIP - General Discussion

    Dear all,

    This is to let you know that I'm stepping down from SSHIP. The reason is simple: I just can't give time as I should do to its development. And I can't see things getting better for at...
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    Re: Lifthrasir's Workshop

    Actually, I think that the best option is somewhere between these 2 models :hmm:
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    Sticky: Re: Townhall - Curial Commentary and Chat

    Errare humanum est :bigboss:
    This kind of mistakes aren't and have never been a valid reason for a VonC. What a weird idea!!!
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    Sticky: Re: New Citizens Post Here

    @ Flinn, are you gonna make a remake of the War of the Clones? :D
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    Re: Lifthrasir's Workshop

    Thanks Mate, for your comment and critic ;)
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    Re: Lifthrasir's Workshop

    Here is the latest version:

    https://i.imgur.com/QF9AUab.jpg

    It was fun to play with the lights :D
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    Re: Lifthrasir's Workshop

    I've done the last one very quickly, just to try something but I share your opinion Mate ;)
    At least, I know what to do now :D
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    Re: Lifthrasir's Workshop

    More like this?

    https://i.imgur.com/A2jmKuB.jpg

    May be "too warm" for the light :hmm:
    Something colder, leaning towards the blue tones might be better :hmm:
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    Re: Lifthrasir's Workshop

    Below, the pic corrected. The head seems at the right place now :tongue:

    https://i.imgur.com/CBDuQ7n.jpg
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    Re: Baldur's Gate 3

    Some more info about the combat and stealth here ;)
  17. Re: [AWARD] Van Zandt for Curia Service Award

    ^^ He might have been too zealous but I'm not convinced it would have deserved a sanction. That's a bit harsh imo.
    Also, this proposal was related to the Modding Staff rather to the Curia itself. I...
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    Re: Lifthrasir's Workshop

    Thanks. Actually, there a small mistake with the result: the head should be slightly more to the right. I need to correct that :tongue:
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    Re: Lifthrasir's Workshop

    No, I found the models on Artstation. I've linked the artist's page under each pic in the spoilers ;)
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    Re: SSHIP - General Discussion

    Download page updated accordingly with a note about the possible ctd ;)
    Thanks Gig :bow:
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    Re: SSHIP - General Discussion

    I thought that the Steam version didn't rebuild the .dat and .idx files :hmm:
    If it's compatible, I'll update the instructions then ;)
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    Re: SSHIP - General Discussion

    About the missing voices, there's a patch on the download page :bigboss:
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    Poll: Re: [Artifex] Neldiun [Patron: Van Zandt]

    Support
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    Re: Vladyvid's Visuals

    Good drawings here :thumbsup2
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    Re: Lifthrasir's Workshop

    Just for a quick practice, I took these 2 following pics:

    https://i.imgur.com/2lkqGF0.jpg
    From Carlos Vilas
    https://i.imgur.com/AAxM3PU.jpg
    From cifangyi
    And I've done the following one, just...
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    Re: Baldur's Gate 3

    More about the gameplay:

    1st part:
    rHzXgnvNCT4

    2nd part:
    lvBec5nrogw

    Sounds promising :tongue:
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    Re: The thread for horrendous suggestions

    Give them a dairy as well to get the camembert for their baguettes :buba:
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    Poll: Re: [Artifex] Vladyvid [Patron: Flinn]

    Same here. Easy support :yes:
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    Sticky: Re: Bugs Reports & Technical Help

    Forget about it, I think that I was answering to Gigantus.

    The data folder extracted from the package has to be merged with the data folder located in your SS6.3 folder. That's not a replacement,...
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    Re: SSHIP - General Discussion

    I think that the problem is the following and can be fixed as explained:
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    Re: Baldur's Gate 3

    According to this interview (and from my understanding): https://twitter.com/larianstudios/status/1273342517946331138

    To summarize what's new in this version?
    - Beside the graphic aspect, all...
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    Re: Baldur's Gate 3

    I actually think that the campsite is not a bad idea. For instance, it was a bit weird to get a romance right after an epic fight. It doesn't really makes sens. Same if one character decide to talk...
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    Re: Baldur's Gate 3

    What I "fear" the most are the fights. I'd not like something like in Fallout 1, in which movements and fights themselves sucked tbh because each character involved in a fight was playing his turn...
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    Re: Baldur's Gate 3

    Sorry for necro-posting this.
    I've been a huge fan of the 2 first opus and I look forward for the 3rd one. 20 years since Baldur's Gate 2, can't believe that time goes that fast. I remember whan I...
  35. Re: Troy Badges Competition - Discussion & Suggestions Thread

    Sorry guys, I'll pass this one. Not enought time.
    Good luck for all competitors :yes:
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    Sticky: Re: Bugs Reports & Technical Help

    Settings: Early Era, Savage AI (but not sure it is requiered anymore actually :hmm:), VH/VH.

    Will try to test when time permitting ;)
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    Sticky: Re: Bugs Reports & Technical Help

    Fixes in SSHIP were made before Melooo did the one for SS.
    The AI turn duration is by far longer in SS+Melooo Fix than in SSHIP as far as I remember.
    SSHIP has not been fully tested on top of...
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    Sticky: Re: Bugs Reports & Technical Help

    @ Gigantus, with that "new" version of SS, is it possible for the player to choose to install Melooo Fix Patch or not?
    If the player has the choice, then it is not requiered to install Melooo patch...
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    Sticky: Re: Townhall - Curial Commentary and Chat

    @ Flinn, don't forget that we also use chemical weapons such as smelly cheeses :D

    @ Ponti, congratz for your new duty ;)
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    Sticky: Re: Townhall - Curial Commentary and Chat

    Ask Flinn. He should have a good address for pizzas :tongue:
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