V3 is a cookie clicker with a map, literally. Which is fine. EU4 was a different variety of incremental game and it was fun if you played it that way and didn't give it too much credit. Very fun...
Type: Posts; User: MoLAoS; Keyword(s):
V3 is a cookie clicker with a map, literally. Which is fine. EU4 was a different variety of incremental game and it was fun if you played it that way and didn't give it too much credit. Very fun...
Keeping up with this game is pretty interesting. The level of Character interaction and society simulation, perhaps due to be restricted to Rome, is much deeper than other historical games in...
https://www.cambridge.org/core/journals/libyan-studies/article/generals-and-judges-command-constitution-and-the-fate-of-carthage/757F46BAE0CA1A08373A15D1E497198F
This article discusses exactly the...
For people interest in the culture type stuff, you could also start keeping track of Historia Realis: Rome which is a historial Rome game which focuses on the politics of Rome.
Dev just put out a...
If you want to discuss this stuff I'm certainly down for that. Even putting aside the specifics of how Axioms handles it. I imagine there are probably other ways to approach making religion and...
https://open.substack.com/pub/axiomsofdominion/p/making-culture-concrete?utm_campaign=post&utm_medium=web
What is culture, why is it important, and how can we make it concrete and meaningful in a...
Depends on circumstances, so much like history. You can have Roman style slow slides but also revolutions.
https://axiomsofdominion.substack.com/p/castes-classes-assemblies-curias?sd=pf
What if Rome felt like Rome? Consuls, Senators, Comitia Tributas, And Republics.
Governments should not be...
https://open.substack.com/pub/axiomsofdominion/p/settling-down-or-packing-up-camp?r=i2fsj&utm_campaign=post&utm_medium=web
This is a new post about how the resource and logistics system of Axioms...
Depending on a variety of factors like plausible deniability, how much allies and same culture leaders like you, same for liege, personality stuff like Honor, Ideology of various kinds, and so forth...
https://axiomsofdominion.substack.com/p/nothing-but-the-stabby-stuff-raiding?sd=pf
This post details the basic systems and mechanics for raiding/banditry/piracy and how and why you'd go raiding....
https://axiomsofdominion.substack.com/p/nothing-but-the-stabby-stuff-supply?utm_source=twitter&sd=pf
Some general logistical refresh but primarily a discussion about how morale should and...
I went through some of my older notes to refresh myself a bit and write this substack post that more thoroughly, I hope, answers your questions:
...
It is going to be pretty freeform. I guess it depends on the player. So maybe one player will shatter or conquer one of the super large super empires and then have a little fun as the big man and...
I talk a lot about how Axioms represents simulation data on the map here and specifically how the game represents, and determines, where the player, or NPCs, have "control" over provinces and...
Good luck. Always good to see more competition against the lazy, decadent big names.
https://open.substack.com/pub/axiomsofdominion/p/making-the-most-of-maps?r=i2fsj&utm_campaign=post&utm_medium=web
New blog post about UI and especially the uses and misuses of maps. Maps are not...
I got a bunch of work done on side stuff like adventure combat in September but I've been busy a ton with non-dev stuff sadly... Got Covid for like a week, real bad, couldn't sleep well even with...
Probably not a super interesting post for TW fans since they like fancy graphics and real time combat but I spent about 2 weeks programming a prototype for the turn based magical "Adventurer Combat"...
https://axiomsofdominion.substack.com/p/into-the-wilderness?sd=pf
Rambly post on exploration, expansion, societies with a feeling of frontier or wilderness and a bit on scaling up as the player...
I'm very focused on the best way to present the UI and UX and what a good tutorial would do. I played many recent 4x games including recent betas like AotSS and I was not impressed with any of them....
https://axiomsofdominion.substack.com/p/playing-as-an-adventurernon-landed?r=i2fsj&s=w&utm_campaign=post&utm_medium=web
Post about the more RPG-esque adventuring aspect of the game, but also on...
So depending on the level of information you have on a character that would be roughly how it works. For much higher info you know the actual stat. To some degree "stats" have *always* been somewhat...
https://axiomsofdominion.substack.com/p/how-to-win-friends-and-influence?utm_source=twitter&sd=pf&s=w
This is a new post about Friends, Partners, and Social Stuff in Axioms. It expands on and...
So I've spent the last week mostly doing optimizations and a little bit of refactoring the AI code. Performance is way up for turns even with 6 digit character counts. Additionally basic...
If you read the post you'll see that this is using the basic "black theme" from TGUI. That's why I referred to it as unthemed/unskinned. I'm just doing the UI work necessary for me to check if things...
https://media.discordapp.net/attachments/930291983824592988/971274499452452864/unknown.png?width=1133&height=708
This is a picture of a functional but not skinned/theme Genealogy menu. Basically...
So on game start each Character gets a randomly generated Personality and Ideology. Same for rpg stats and other data. I am thinking about having every Character in a Province spawn with an identical...
https://axiomsofdominion.substack.com/p/character-consciousness-personality?r=i2fsj&s=w&utm_campaign=post&utm_medium=web
Did quite a few more posts this month including the key post above about...
https://axiomsofdominion.substack.com/p/insight-into-intrigue-intelligence
This is a post about more low level mechanics and systems in the Intrigue/Intelligence gameplay. Talks about Missions,...
https://axiomsofdominion.substack.com/p/decadance-decline-denouement?r=i2fsj&utm_campaign=post&utm_medium=web
I wrote a commonly requested post about how Axioms represents the rise and fall of...
Okay so pretty general understandable vaporware caution. Kinda what I suspected.
Same way I feel about Grey Eminence. They claimed some pretty ambitious stuff so I wonder if they can pull it off.
Entry 2 In Everything But The Stabby Stuff: Food, Fodder, And Firewood On The March
https://axiomsofdominion.substack.com/p/everything-but-the-stabby-stuff-food?utm_source=twitter…
In this design...
Boats! Rivers!
https://axiomsofdominion.substack.com/p/boats?r=i2fsj&utm_campaign=post&utm_medium=web
Lex Axioms: Laws And Traditions And Polities
A proposal for emergent legal systems
...
Social Occasions: Feasts, Festivals, Hunts, Tournaments, And Ceremonies:
Invitations, activities, and other aspects
...
Is there something in particular that keeps you at vaguely interested? A particular thing you consider essential in province based strategy games that isn't mentioned, you prefer historical over...
Well there are a lot of ways to do things I suppose. Mostly I'm curious if many people actually read the posts. Substack says I have roughly 10 unique visitors from here. However some amount of...
I read almost all the posts on ACOUP that were relevant, took me about a day. Great blog, but heavily Roman focused and a lot of more fun speculative posts. I'll check the other stuff if there is a...
Been about a week since I posted. I saw a video today of a popular stream talking about a set of mechanics substantially similar to Axioms:
https://www.youtube.com/watch?v=3jltPHYJOZo&t=18s
One...
I wrote a fancy blog post today about campaign planning, war councils, and stuff like that, which you can find through my blog link in my Other Games thread, Axioms Of Dominion.
But I based my...