I think the next stop should be either M&B2 (though that'd be quite a change in the mod) or one of Paradox games, for example Crusader Kings 2. Depending on the amount of people able to do models and...
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I think the next stop should be either M&B2 (though that'd be quite a change in the mod) or one of Paradox games, for example Crusader Kings 2. Depending on the amount of people able to do models and...
Classical Hoplites.
Baktria makes for a really fun long campaign, with the distances involved and lack of ability to reinforce through fleet you really get delayed a lot. Everything is more strategic than with Greeks...
It's not difficult at all. It's too annoying and bothersome. Especially now that you've removed the Rome's fort and young FMs must idle in the wild for endless turns and no reason whatsoever. You...
I don't. I avoid playing Romans ever since this horribly designed micro-management heavy trait system was added to cripple their gameplay.
In the end, this isn't a presentation but a computer game which people are supposed to play and enjoy. What's the point of modding in all the hundreds of units if people are going to autoresolve...
It's an ancient game with a lot of core issues that were never addressed by the studio, they never patched it, as at the time they were busy making the massive flop and the worst game in their...
I rest my case too. I play EB2 instead of BC or TA because here I have normal battlefields.
It doesn't need anything. Battles are unplayable with high slopes (unless you enjoy exploiting AI charging up an 80 degree slope?), so the topography should be seriously toned down and kept as flat...
Do we really need three cities (Hibis, Pselkis, Diospolis) to represent the Southern Egypt/Nubia? Couldn't the delta get more cities instead?
- All the reforms which require a certain number of battles to be had should be tracked via a Ruler trait. For example, Pergamon need 5 victories against to reform their country. At start ruler's...
Yep, good work guys. Was a good year for EB2.
Keep it flat. We don't more stupid 80 degree battlefields in this game.
Mostly Carthage and Pergamon.
It screws up the kind of blitz I do early on, that allows me to turtle afterwards until Romans and Ptolemies grow up to become a challenge.
Is it gonna be a repeat script? Does it spawn a new stack every single time you siege the city?
Turning Pergamon into Moria sorta screws up any KH campaign too, as they can no longer reform their government, being unable to take that third polis.
#1 Kill Pergamon right away.
#2 Put two stacks on ships and kill Egypt soon after with a quick invasion to their core lands.
#3 Phalanx stacks in all eastern cities so wildlings can't take any of...
Way better. Any chance this cna make it into the main game?
Is it an issue with how the campaign map was created? Is it unfixable at this stage of development?
But that's a stupid immerson-breaking exploit to keep winning on defence. I can win a battle agaisnt AI much faster if I am the one attacking, anyways. I just want a battlefield that makes sense....
Ugh the Alps??? today I fought 40 degree slope in front of Sardis on the road to city.
Every second battle I fight is a 40 degrees mountain slope. It's annoying enough to deal with for me because of silly ancient camera angles in M2TW, but AI just can't handle it like at all. Others...
It'd be way easier if AI wasn't so hard set to never attack anyone in the open field. What happened to the plethora of field battles from EB1 that we had to fight. AI is too cowardly in EB2 in terms...
Still, there should be an alternate to playing these battles. Reform through buildings and events like KH for example.
But it can't be siege, or sally, or defensive battle?
It's still not possible to reform the likes of Carthage or Pergamon because battle count trigger fails to work properly. Please script alternate conditions for each reform that now requires battle...
Paradox Interactive games are much better suited for replaying this era, and you wouldn't have to mess with 3D battles at all.
AI in M2TW doesn't really exist.
How about EB3 based on Crusader Kings 2?
I'd prefer if the steppe was impossible to conquer and was a source of very powerul and aggressive rebels attacking player's settlements neighbouring them.
http://i.imgur.com/tuJgVpr.png
Quintus nerfed money for the next release. We'll see, maybe low taxes everywhere won't be viable anymore.
That's the easy way out, stay in Italy until praetor, then get legatus and stay there forever and ever (unless dude gets to become faction heir).
You won't notice a difference.
Dunno about traits, but I'd rather have a couple governors bad at taxation than wait extra 100 turns for bigger walls later on...
Must be Ius Latinorum. And not for all titles.
It's game's start, you have no FMs nor armies to spare so:
1. Build allied government and recruit an allied general to govern there.
2. Recruit spies to kill enemy spies placed there.
3....
I like low lethality setup. Played some BC this last couple weeks just to take breaks from EB and there every battles leaves you with 1/3 of the stack and it's annoying as hell. You need to train a...
Probably the KH general. A small portable piece of battlefield wall.
Lol Logades trying to take a wall. ;-D