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  1. Replies
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    Re: More building slots

    I'm not sure about Rome, but for Warhammer, you need:
    - A simple edit of the startpos. It's just one column and one table.
    - A change in the DB, so that the settlement give the proper bonus to the...
  2. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I received the two used PCB today. One is not correct; the reference number on it is not the same as on the image from Amazon...
    And the other is not working: the HDD seems to run, but is not...
  3. Re: DMR-WH1: Daru´s Meaningful Resources - Warhammer 1

    When do you think we can see something released? Possible to do something in steps? Like release first some "modder resource" with UI option to have more than 4 slots in secondary settlement, and in...
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    Re: More building slots

    Do you think you will come back to this and finish adding slots to Warhammer II? Or if you don't want to, could at least transfer some information explaining what you did to someone who could take...
  5. Re: DMR-WH1: Daru´s Meaningful Resources - Warhammer 1

    Do you plan to finish it? If niot, I'd like to take over.

    But could you go a little more in details about this: what files are you editing, and some info about where to look for size?
  6. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Well, let's hope the similarities can continue and a generous donator gives me 500 to pay the 50 it costs to replace the PCB :).
  7. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Worst case: I have everything already in the pack files. And some design files on an external drive. That's not too bad. I'd have to redo some preparation work.

    But since it's only the controller...
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    Re: Questions about permissions for "dead" mods

    The quote from you answer to was "Alternate mirrors are permitted for authorised uploads". And it's a part of TWC TOS. Are you implying the TOS are not valid?

    I think what it means if the author...
  9. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Two of my 3 hard drives fried this week end. It's the PCB which got damaged, so I ordered used one to try to replace it and salvage the data, which should hopefuly be untouched.

    And yes, the mod...
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    Re: Questions about permissions for "dead" mods

    I think one point is completly left out of this.. Simply general rules about intellectual property and author's right, and also the TOS from the place where you post your mods, such as Steam (most...
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    Re: A few TWW2 modding questions.

    you can use CA's Assembly Kit (found in Steam \ Tools). You have a Global Search function there, that is useful to locate what you want.

    I also suggest moving to RPFM, more powerful and...
  12. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Heraldic version of the Peasants, recruitable in a specific region. They still have some brown part, but more cloth are colored to match the heraldry of the Dukedom.


    Couronne...
  13. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    First screenshots for Bretonnia, with peasants.

    Generic peasants, recruitable anywhere, have a lot of brown simple clothes, with some faction coloured parts. They use the colour of the recruiting...
  14. Re: How can I update Text Descriptions for changed Legendary Lord Faction Traits?

    Look in local_en.pack (or maybe local_pl.pack for Polish version?), all the texts are there.
  15. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    That's not very precise. What table and what column, and what tool are you using?
  16. Replies
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    [Resource] Re: Various retextures - modders resource

    Nicely done
  17. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    It's in MoE_Music.pack. I think if you remove it from the userscript it should solve your problem.
  18. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    it's working here.
  19. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    what do you mean "per box"? Where did you change it?
  20. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Mod has been uploaded to Steam.
  21. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Empire finished!

    Here are some screenshots showing the main cities of the 4 races included in SWO-RD, with the new icons for building, with progression.


    Altdorf
    Notice the extra level for...
  22. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I'm working on the final touches for the Empire, before releasing it hopefully tomorrow.

    I have modified the building requirement for them: similar to what CA did with Bretonnia, Empire units now...
  23. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Limit cap affect the campaign mostly.

    Campaign: no plan to make a different campaign. If someone else wants to make it, be my guest.
  24. Thread: Battle CTD

    by Steph
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    Re: Battle CTD

    That's very hard to correct, because if you try the same battle with the same units on both side, it doesn't crash. So it's not something tha tis easy to reproduce and correct, like a wrong...
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    Re: Campaign map faction colours.

    Have you tried this table "faction_banners_tables"?
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    Re: Extracting diffuse dds files from CA packs

    I can open this file Ok, I edited it recently for my empire mod.

    Depending on how the file was saved, sometimes it doesn't show in RPFM or PFM. But with gimp it usually work (or you get an error...
  27. Re: Importing TWWH mod (changed units stats) to TWWHII without doing from zero?

    Almost.

    Copy your existing colmun in TWHII tables, and check the new columns to see if they are important (avoid just ignoring them).
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    Re: Extracting diffuse dds files from CA packs

    Use gimp or photoshop.

    You extract the dds files with RPFM or PFM, and then edit them with gimp or photoshop, and then put them back in RPFM or PFM.

    The link provide by BrigadierGraham is for...
  29. Re: Importing TWWH mod (changed units stats) to TWWHII without doing from zero?

    Beside copy paste...
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    Local recruitment and limits

    In my mod, SWO-RD, I have put in place some mechanism to allow recruiting units with heraldry in specific provinces.

    The main goals are:
    - To allow more flavour, and give units with their local...
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    Re: Warhammer 2 possible DLC(s) SteamDB

    Old Cathaty words of widsom :an image is worth a thousand world.

    Let's apply it to the next DLC:

    http://www.strateping.com/wp-content/uploads/2016/12/crystalball-427x289.jpg
  32. Replies
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    Re: Warhammer 2 possible DLC(s) SteamDB

    For DE, we could have Malus Darkblade, with beastmasters and Medusa.
    For HE, we could have Eltharion or Imrik, + Archmage, Dragon mage, White Lion chariot, Skycutter.

    Don't know enough about...
  33. Re: CA just announced 3K is their most pre-ordered game on Total War, Cathay's chance increases

    Agreed, I've been thinking that for quite some time.
    If I were CA, I'd make game 3 with a map extending east up to Cathay, and include Cathay as a core "order" race (+ Kislev).
    Against Chaos /...
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    Re: How do I add a new siege unit?

    Make a copy of the unit (in every table where it appears).
    Change the unit variant for the crew, and give a new name.

    It's not that difficult.

    The "trick" is that in the land_units table, what...
  35. [Proposal] Re: Long coat texture for french,prussians,russians

    You have some in Masters of Europe.

    Prussia
    http://stephane.f.david.free.fr/NTW/MOE/Screens/Prussia/Dev/Sapepr_1805.jpg...
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    Re: Total War: Warhammer II announced

    Interesting, something only for ME. Does it open the door to future lord packs not on Vortex map??
  37. Re: How to Uncap RoRs for a specific faction only?

    You can have an effect that increase the capacity (see Tomb King), so you'd need an effect that only this faction can get.
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    Re: Changing Hero Upkeep

    Probably about RPFM.
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    Re: Unit cards crashes

    Maybe check in the preferences, I think it's an option you need to activate.
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    Re: Unit cards crashes

    With RPFM, land_unit table, the short description column is red.

    wh2_pip_unit_short_text_lzd_saurus_veteran

    while in the short description table, you have

    wh2_pip_lzd_saurus_veteran
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