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    Sticky: Re: Medieval Kingdoms 1212 AD FAQ Thread

    No it won't. Bannerlord will release on early access in March. MKTW released on early access in around 2015.

    You will have a feature complete version of MKTW before you have a feature complete...
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    Re: Is this mod dead?

    I don't think it's dead, but there are only three devs and I believe they are all in school at the moment. So I wouldn't expect more updates until around the Xmas holidays.
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    Re: NEW FACTIONS UNITS ROSTERS

    The longbow was more widely used in England, but there is evidence of demand and use of crossbows. They were widely used by Henry II and Richard I, and even after the archery laws Edward I ordered a...
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    Re: Battles too easy

    Bear in mind that whilst battles are balanced to normal, campaign is balanced (relatively speaking) at all difficulty levels. Playing Rome on N/N is pretty much playing on easy because, as others...
  5. Re: VENT: CA are not ethical developers. STUCK SHIPS!!!

    Don't want to start a flame war, and this isn't meant personally, but it is at the core of the problem. You, and many others, are veterans of CA games and their bugs, and yet still plan to buy their...
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    Sticky: Re: Bugs Reports & Technical Help

    Doesn't the "annex" settlement mission require you to take it peacefully? So you have to convince them to give it to you for money, or trade for another settlement. If you conquer it then you haven't...
  7. Sticky: Re: [Download & Installation] Divide et Impera 1.2.5 - Updated August 3

    Depends on the faction and the building imo. Some like the Roman L4 arena are well worth it (+24 PO for -11 food with cultural income), similarly the L4 delicatessen (province capital food building)...
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    Re: Did population get announced on moddb?

    Youtube and the Discord channel. Like the guy above said, there is a brief video showing the system in the FAQ thread on this forum
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    Re: Did population get announced on moddb?

    Don't think it's been officially 'announced', as not many details of the campaign are yet official due to the campaign effectively being in alpha development stage. But there is definitely a...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    I don't find Carthage's armies weak at all. Playing Carthage I was able to win Zama, conquer Massila and push Rome out of Spain quite easily. They do tend to need a bit more micro on the map, as...
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    Re: Siege AI - your stories

    EDIT: Posted in wrong forum!
  12. Re: Armies walking right through my city redzone?

    What they said!

    You can resolve it by moving the garrisoned army outside the city and towards the Persian armies. That way it can't be taken out of the battle - the enemy can besiege the city but...
  13. Re: Armies walking right through my city redzone?

    Pretty sure armies can move through the zone of control (redzone) if they are attacking an army which is also in the redzone.

    Basically if you have armies which are in range to reinforce the city,...
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    Re: Garrison Citizens

    They're also useful defending against a cavalry heavy attack. Put them in front of the spears and they will take the brunt of the charge, getting wrecked in the process, but allowing your spearmen...
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    Re: SSHIP - General Discussion

    I think the number of prisoners taken in battle also influences the general's chivalry. Prisoners are only taken from routing units, so the game judges you to have been ordering your men to chase and...
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    Re: Do You Guys Ever Go "Empire"? If So, Why?

    Depends on the political situation and influence outcomes for me. In multi party states like Rome and Carthage, I go empire if I get to the tyranny in the senate stage. That way with the higher...
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    Re: Need help with government offices

    Think they also need to be above a certain level to gain the higher traits. So they need to be old enough, have enough levels, and have sufficient experience of the lower offices before they can take...
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    Re: Other party influence bug

    I've experienced that bug several times before. I usually just view it as a feature. After all, it's not implausible that one political party will be particularly effective at parlaying a limited...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    Pretty sure the numbered Legios can only be recruited in limited numbers. If you have already recruited up to the limit (I think it's either two or four) units of Legio IX, you won't be able to...
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    Re: Emperor August campaign

    In my experience the key to Octavius, or any of the Roman factions in the IA campaign, is to turtle for a bit and build up your economy. Your starting settlements are so underdeveloped that you are...
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    Re: Why not auxiliaris ? Help

    I believe that's WAD - as you move through the Roman campaign you lose access to the individual Etruscan, Lucani and Samnite units, reflecting their gradual incorporation into the broader Roman army...
  22. Re: When should I occupy and when should I loot settments?

    Another consideration in occupying and looting is whether the settlement has the same cultural buildings as you. So if you are Ptolemy attacking the Seleucids, looting settlements means you have to...
  23. Re: When should I occupy and when should I loot settments?

    Yes, but bear in mind that if you make a client state by subjugation they will have a huge opinion malus against you due to losing the last war. If you end up in another war before that malus has...
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    Re: Major City Maps in GC

    Imperator Augustus. The expansion campaign from the Emperor edition.

    DEI uses the IA map rather than the vanilla map as it's more detailed, particularly for Sicily and south Italy.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Thanks for the update. Unfortunately I'm still seeing Ptolemy V in the sidebar as Hellenistic Nobility, as well as in the family tree. Tlepolemus is there as faction leader, so possibly something...
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    Re: How does DEI compare to Choclate Milk?

    Sorry dude, but if you've been drinking bovine growth hormone I've got bad news for you.

    Those aren't pectorals growing on your chest right now...
  27. Re: how does dei compared to europa barbarorum II

    This is true, although M2's limitations, in terms of the playable faction and unit roster hard caps can also lead to a much less immersive experience. I haven't played EBII all that much, but...
  28. Sticky: Re: [Official Submod] Divide et Impera Hardcore and Softcore Submods

    EDIT: Ignore / delete this post, tried to launch the game whilst Steam was updating :doh:
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    Sticky: Re: [Feedback] Suggestions & Improvements thread

    I agree with this - elephants are very powerful and should be restricted. Although maybe also allow their recruitment in eastern provinces, close to India? I hope they've been removed as mercenaries...
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    Re: R.I.P. Alexander, who died in Nov. 335 bc...

    With it being a fort battle, are you sure he didn't wander over some stakes / caltrops / spike traps by mistake? That level of casualties for one unit looks like they may have clipped the side of a...
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    We're talking about unique historical buildings represented in the game. Pretty much every major Roman province had aqueducts and roads! And the Cloaca Maximia isn't in the game.

    As it stands,...
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    Re: R.I.P. Alexander, who died in Nov. 335 bc...

    He definitely has the great leader trait in my game. Although I haven't tested it by killing him yet...
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    Sticky: Re: [Support] 1.2 Bug Reports

    It is definitely odd. For my Rome game, I deactivated the IA all factions playable submod, and that one seems to have gone fine thus far. But I can't see why that submod would affect battles.

    Will...
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    What are you classifying as the great buildings of Rome? Colosseum, Circus Maximus, Pantheon, Campus Martius and Temple of Jupiter Capitolina are the five great ones I would say should be there, so...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Any ideas / findings on this one?

    I've tried playing the battle a few times, with settings turned down and running through Razor. PC is quite a new one, Ryzen 5 2600 3.4Ghz, 16Gb 2933Mhz RAM,...
  36. Re: How does DeI compare to Ancient Empires mod in Attila

    Wow. If only they'd thought of that...

    https://www.twcenter.net/forums/showthread.php?798477-Beta-Testing-for-v-1-15-Sign-up-thread
  37. Re: How does DeI compare to Ancient Empires mod in Attila

    Not so far behind as you might think.

    After all, AE had to create every asset, building, model etc from scratch, whilst DeI has the advantage of still being able to use largely vanilla building...
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    Sticky: Re: [Support] 1.2 Bug Reports

    If you're using the TWC packs, have you checked that every submod you are using is up to date? If one of the submods is out of date it may be messing up the startpos
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    Sticky: Re: [Support] 1.2 Bug Reports

    DeI has three parts, you seem to be missing part 3

    https://steamcommunity.com/workshop/filedetails/?id=294694062
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    Re: How does DEI compare to Choclate Milk?

    It's a personal preference, but I don't like the political system in chocolate milk. It's all a bit too brown and murky for me.

    Although if you drop the chocolate milk on the floor, I reckon the...
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