Well now when final version is out biggest q will be would be possible to find ppl and submod it?
Congratz Azumi for finishing mod
Type: Posts; User: Shogun; Keyword(s):
Well now when final version is out biggest q will be would be possible to find ppl and submod it?
Congratz Azumi for finishing mod
So last version is here. Hmm this MEGA sync app. How safe is this to dl? Can u pls give uplaod link to some more secure dl sys network? like Megauplaod or similar?
Ofc any1 should wait for final version 3.0. and then can be talk about submod.
@ luiszml11
it feels like you actually want to play, deus lo vult, sicilian vespers, stainless steel and total vanilla at the same time xD
They are all good mods and when SV was online i...
@KmanBEAST
but I don't know about implementing those complicated and really in-depth ideas as a submod for THIS mod.
Well 4zumi mod is based much more than Vanilla and we need define what ...
@luiszml11
Ingame mechanics are lets say final touch when submod/mod is creating for these changes u actually need to have at least 2 beta testers or more so u can have more precise what should be...
campaign report: year 1232 AD vh/vh lvl Hungary play: AI quite respects alliances, not many factions are in alliance as b4 this patch, its quite easier now to bribe strong army stacks and before is...
It is done...
3.0 is completely assembled.
I will go through some testing for the next two or so weeks, and give you time to report anything in the 2.999 version.
Then I will release 3.0 for...
Serbia did not exist in 1456
hahahahaahahahahahaah
Wrong. Despotate of Serbia existed until 1459 as independent realm. In 1404 AD hungarian king granted lands of Syrmia, Banat and Backa to ...
@shogun
that is strange and should not be happening, can you take a screenshot and post it?
Edit: just checked it. The mine gives the correct mining bonus income (amount displayed), trading bonus...
Nice.
so far i didnt play too many turns but works good, looks good, weel it has to be good then :laughter:. Nicely u added those toll houses that i proposed and ordo dracorum. Smooth gameplay so far not...
its not going to be anytime soon as it is still in draft and need many historical aspects and we lack DB members
I sent What if...
Sadly, I have made no progress since my last post. Not enough free time, lack of motivation :smile:
I think your mod is intersting cuz it has very freaky map coverage.
good good
@4zumi
I never intendent to attack your mod ffs i playing that mod when i have some free time just i was hoping for more accuracy cuz many mods are trying to represent and they are lost in...
Update from battlefield:laughter:: year 1184 AD gameplay with Papal states game crushed on turn. Chk it 4zumi patch 2.9. I discover this yeterday tried to override by using autosave but year 1184...
is this mod still active WIP?
province pecheneg doesnt have title (retinue) i tried with mongols and kievan rus generals dont get title of pecheneg territory = city voronezh.
Didi u try to remove those green crossings toward...
the two other provinces already have one.
So u added ports for volga-bulgaria and tbilisi cuz in 2.9 u dont have them. Very nice.
-I know that the scholae palatinae was a late roman unit. But I...
maybe i skipped some screnshoots but few stuff:
province Pecheneg city Voronezh doesnt have access to sea of Azov.
province Volga Bulgaria no harbor/village acees to caspian sea
province georgia...
i Really want to make a better communication channel but chat only do you have any suggestions better than Discord ?
Well as i said in pvt msg we have several clans in 6 different games across...
but Guess what its 1648 Mod
I know and that mod is perfect absolutely amazing to play it. But nevertheless your mod starts in period of beginning of wars of Reformations which will culminate...
I specially made them generals because only to them, can be remove movement on the strategic map.
Hmm.. clever clever...but yet IMHO they should be just highly costly/upkeep units lets say time...
any progress?
For those 5 factions additional on my faction proposal u could add: Duchy of Austria, Union of Utrecht, Duchy of Brandenburg, Rhine Palatinate and Bohemia all as vassals of HRE. And...
hmmm...
Myzrael was commander of heavens army but according to lore of disciples he cant leave human capitol and must protected always. Maybe was better to that u made Myzrael as super unit highly...
I was suprise when CA in Atilla named mod The Age Of Charlemagne when Charlmagne died 150 before 962 so name of mod is not good and representative.
The Age Of Charlemagne should be like 800-814 ...
this docu file of nation for second map again there is few mistakes like Brittany (cause Brittany was independent realm until 1543 when they will be conqurered by french and small others.
...
For more close inspection here is one map of europe 1500
http://i.imgur.com/Z2prPy3.jpg
And one more made by ppl from friendly RDDT community historians quite accurate one. U could use it as...
First of all i want to change my mistake telling that County of Flanders was in 1453 under France it was under HRE control.
@M.A.E
-Starting Date is roughly 1501-1500 A.D till now
I didnt...
@Farin Frostgeir
Amazing work so far.
I litterally will be biggest critic if u dont do this mod properly:laughter:
Additional factions like separatist share same unit roster from empire?...
My proposal for factions:
Romancatholics:
1-Kingdom of France
2-Kingdom of England
3-Kingdom of Castile (not Spain)
4-Kalmar Union
5-Papal States
6-Kingdom of Poland and Lithuania
@M.A.E
@shogun already metal.pegion had joined the Imptw team helping me in Western faction creation, and we dont get to merge our thoughts yet but i hope we can just set a very stable mod and...
@Shogun: I definitely understand why you feel that way towards Europe, but in my opinion, Eras: Total Conquest already handles a focus on major factions fairly well. My focus here is on a mix of...
Turkish javelinman when u click with Mongols i got that uniform soldier from rome total war. Maybe glitch or what i will try to get those units in army roster and chk is it problme for mongols to...
So give me your proposal and I will see, if I change the boni accordingly.
Actually im making entire proposal post/thread for your mod and i have collected almost all titles. I will put it as...
Right: The Knights of the Ordo Draconum (available around the end of the 14th century in the regions around Bohemia/ Italy through a building, by catholic factions. Small in numbers, but powerful) ...
Did not understand, what specifically you mean.
U remeber there is mercanry camp building outside main faction building rosteri was asking would u include those buildigs in main faction building...
well IMHO europe was more important than some regions of world in that time thats why i included more european factions 15 of them it would be easier to prevent rapid european expansion toward africa...
After playing several factions so far i can say mod works perfect, smooth no problems at all, only two stuff i would change:
1. I think u added wrongly titles of regions with quite unusual choice...