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    Re: Extended Tech Tree Submod v1.5

    Although Rhovanion at first glance might look like a cavalry faction (horse flag ffs), and cavalry is indeed their, by far, most effective arm, their cavalry is not actually capable of operating...
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    Re: Extended Tech Tree Submod v1.5

    Your submod is very interesting, but I am slightly unconvinced about new units.

    You see, with few exceptions (Slingers for North Rhun), all faction roster, even if small, are extremely functional....
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    Re: Extended Tech Tree Submod v1.5

    Rhovanion specialized building description mentions Rhun (and possibly other Easterlings?), but the specialized building tree of other minor northmen mention Rhovanion. So in which group are they?
    ...
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    Re: Some questions about Sarmatians

    1 - You need to capture your national basic wonder, I believe. Gotta be somewhere around.

    2 - Nevermind traits, they will be re-implemented in the next update.
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    A few good words about this mod

    First and foremost, I congratulate the team on tackling this setting. Fourth Age, along the upcoming Wainriders mod, is relatively obscure in the modding community. To bring about these eras with so...
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    Sticky: Re: - Report Bugs & Errors -

    Playing with the Suebians. They are all Nicene, despite being Arian heretics, which messes up with provincial conversion. Furthermore, going Arian seems to have very little benefits. Their temples...
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    Sticky: Re: Bug Reports

    Am I reading the file wrongly or this trait has no triggers?

    Edit: In fact there's a lot of traits that appear to not have triggers. I am really confused.
  8. Re: RK's warmongering killed my diplomacy

    You know, this concept of "provinces that should be avoided" is really novel for me. Maybe it is because I am used to Medieval 2, but I am used to thinking every province can be made useful...
  9. RK's warmongering killed my diplomacy

    I was playing as the Beornings, managed to gather a nice little realm alongside the Anduin, until that I conquered the Brown Lands. So I made a border with RK's north-most provinces.

    Before that...
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    Re: A few tidbits regarding Dunland

    https://cdn.discordapp.com/attachments/366756238001700875/805676744035794944/unknown.png

    As I am not sure posting anywhere else would count as necro, I will post this screenshot here instead. My...
  11. Battlefield feature leads to stalemate

    https://cdn.discordapp.com/attachments/366756238001700875/805587881048801291/unknown.png

    I got attacked and this unit came from there as a reinforcement. Luckily, I was the defender. Is there any...
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    A few tidbits regarding Dunland

    Count said that you will be fighting off Rohan and Gondor from start to end, and there's truth to that. However, he recommends invading Rohan as soon as possible while fending off Gondor and Tharbad....
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    Re: Switching from Darkness to West?

    Yeah I noticed there seems to be some hidden resources thing going on regarding the temple bonuses, so depending on region, maybe one type of temple will be better than the others. It seems to be...
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    Switching from Darkness to West?

    Harondor is, by default, Darkness, but can switch to Ways of the West. Rhovanion seems to be the opposite.

    Now, all temples seem to offer the same economic and military benefits, with the...
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    Re: Education and alignment shifting?

    Fantastic, thank you very much!
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    Re: Education and alignment shifting?

    I've been reading a bit more of the file. It is quickly apparent that the loyalty state of your governors is a major factor on how well your faction will do, as loyal governors offer substantial...
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    Re: RTW VS MTW in EB

    Been playing some Rome for the first time in 10 years. My older toaster couldn't just run Medieval 2 at all, and this one... barely, but good enough to play. Regardless, it is good to revisit the...
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    Re: Education and alignment shifting?

    [MARKED FOR DELETION, DOUBLE POST]
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    Education and alignment shifting?

    I just came from Medieval 2, and I can more or less find my way around descr files there, but things seem to be a bit different here. Anyway, how education works? Is it related to character age?...
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    Re: Slingers and Archers

    So I guess that most skirmishers are not trained at all, but rather, levied. Slings may be common, but mastery takes a long time. Bows might be marginally more expensive, but far easier to master, so...
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    Re: Bugs Reports & Technical Help

    Any clues on what's breaking Thieves and Assassins guild? These guilds are pretty important for me, the global law bonus and the need for less missions for Assassins and Thieves are a great economic...
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    Re: Slingers and Archers

    Ranged combat is in a really bad spot right now. I remember having Breton Chariots trying to "snipe from the back" some hoplites. It was underwhelming to say the least.

    EB2 battles are focused...
  23. Re: Sweboz Noob questions and possible bug.

    Shoe is correct, but I'd like to add a few cents.

    4) I myself repeatedly scoured the code for the answer to this. Maybe it is some sort of pre-requisite to the largest upgrades, but won't matter...
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    Re: PORTUGAL

    Then I will teach you the ways of peace. The Way of the Peace and the Black Peace. Both allow you to expand without having to wage war, but one will allow you to keep a chivalrous general and good...
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    Re: PORTUGAL

    Castille is indeed quite reluctant to accept peace, but until they summon an actual invasion army, they will just send tiny stacks that are sword fodder for your bodyguards. That said, by a sum of...
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    Sticky: Re: Screenshots / Empires' Maps Thread

    Pretty brave, been playing Medieval 2 Total Peace with Portugal for almost 50 turns now and I am borderline suicidal. Guess it is about time to grab some men and kill Castille or kick the moors out...
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    Re: Bugs Reports & Technical Help

    Thieves and assassins guild seem to be broken. I have been actively recruiting thieves and assassins in my game as Portugal, and also seeking the highest levels of the brothel line, and I get...
  28. Thread: GEORGIA

    by RodriguesSting
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    Re: GEORGIA

    Now that's the most ominous thing I read the entire year so far.
  29. Thread: GEORGIA

    by RodriguesSting
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    Re: GEORGIA

    I don't want to sound rude but... maybe you're putting a bit too much pressure on a guy who's essentially volunteering to make models, for free? This entire modding community is built upon people who...
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    Re: PORTUGAL

    Peace is not an option. The larger you grow, the more likely are Castille or even the Moors to ignore any attempts of keeping a good neighborhood policy and swallow your provinces whole. Furthermore,...
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    Re: Bugs Reports & Technical Help

    Well it does make it the only region in the map in which you can replenish your crusade troops, as you can't recruit them in settlements normally.
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    Re: Bugs Reports & Technical Help

    Maybe something related to the Reconquista? Why only the Pyrenees though?
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    Re: Bugs Reports & Technical Help

    You can get crusade troops outside crusades in the Pyrenees.
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    Re: Bugs Reports & Technical Help

    Autosave disabled by default. Gotta see how do I activate it back. In theory ruins stability but whatever.

    Edit: Don't know how. What line I add where in the config file?
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    Re: Bugs Reports & Technical Help

    So, is my save dead? I was kinda decided to try to turtle as Portugal to see if the first reforms would improve my unit roster somewhat.
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    Re: Bugs Reports & Technical Help

    https://www.twcenter.net/forums/showthread.php?809094-Alternative-SSHIP098-zip-download-(Google-Drive)
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    Re: Family Trees

    Authority.
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    Re: Bugs Reports & Technical Help

    Another CTD I am unable to avoid.

    363496363497
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    Re: PORTUGAL

    The goal wasn't to make Portugal specifically go after the Umayyads, but rather, all Iberians. It is inspired by a CK2 mod Reconquista mechanic, arguably better than what was implemented by Paradox:...
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    Re: Family Trees

    And this version is working perfectly for some reason.
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