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  1. Re: Why every third patrician being adopted is called "Sergivs Orata" and how to fix that.

    Thanks a bunch!
  2. Re: Why every third patrician being adopted is called "Sergivs Orata" and how to fix that.

    anyone know which file you'd modify, and if it would be savegame compatible?
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    Re: List of console-faction-names??

    oh, that did it, thanks!
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    Re: List of console-faction-names??

    bumping an old thread - anyone know what the current faction names are? I'm trying to give money to the greeks, and not having any luck. Below is what I've tried, only to see "err: faction type not...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    So it's working as intended that basically all governors end up with Gourmand (or Glutton)? If not, how do I avoid this? What's the threshold for treasury balance to prevent this? I swear mine was...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    253 turns into my Romani campaign, and about half of my FM's (perhaps more) have the "Gourmand" trait, even though I try to keep my treasury low. Anyone else have this issue? It's pretty annoying,...
  7. Re: Any good references for Roman Army composition?

    Just in case you haven't seen this, this old guide is still pretty useful
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    Re: Tips and Tricks - For new EBII players

    http://www.twcenter.net/forums/showthread.php?694830-List-of-console-faction-names
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Looks like FM's who are in a battle don't get credit for participating (they stay "Green" even after being in a few battles) - this was working in 2.3. Can anyone else confirm that it's broken? Or...
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    Re: [Submod] Stratēgikόs

    I second this
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    Re: Clean Campaign Mini Map for EB 2.3

    I've tested this and it works for 2.35 without copying the descr_sm_factions
  12. Re: Now that v2.35 has dropped, what are you doing with it?

    I'm doing what I usually do, which is play as the Romans following a fairly historical conquest timeline.
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Thanks guys for all your hard work!
  14. Re: New player, trying to get a handle on the game.

    I almost exclusively play as Rome, and I've found these threads incredibly useful. Read through them a bit if you're looking to up your Roman game.

    [EB AAR] Quintus Sertorius' Guide to Conduct...
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    Re: [Submod] Agents Revived

    Oh cool, good to know. I hadn't gotten beyond the first few turns with that playthrough
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    Re: [Submod] Agents Revived

    Dude this is great! I just need to play more to see how it progresses.
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    Re: Europa Barbarorum II FAQ

    In a previous answer, I believe it was Quintus said that the game has no way of limiting promotions - there's no "counter" for traits that would prevent more than two consuls.

    My solution to this...
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    Re: Europa Barbarorum II FAQ

    What I've been doing lately is having all of those FM's in their 20's sit in a Praetorian army that deals with rebels etc. on the Italian peninsula, with a Praetor or Propraetor as lead, and roughly...
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    Re: [Mod project] Agents Revived

    Oh my, this looks AWESOME. Can't wait to try it out!
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    Sticky: Re: [Official] Reform requirements - as at 2.3

    Thanks for updating the OP, Quintus. I'll report back if it still doesn't work
  21. Thread: Food imports

    by cowrecked
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    Re: Food imports

    It's a very interesting idea, it would be very cool if it was somehow implemented
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    Sticky: Re: [Official] Reform requirements - as at 2.3

    Ah, that makes sense! I may have auto-calc'ed a few of the battles in cisalpine gaul. Thanks for clearing that up!

    EDIT: That's not reflected in the OP. Can you update it to clear it up? Says it's...
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    Sticky: Re: [Official] Reform requirements - as at 2.3

    Oh whoops, I meant by 100.

    In previous campaigns in various 2.2 versions and prior, I'd had no problems getting reforms to trigger earlier.

    So far in this current campaign I haven't taken all...
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    Sticky: Re: [Official] Reform requirements - as at 2.3

    Anyone having issues with the Polybian reform? I'm running the second 2.3 campaign where I know I've fought enough battles to qualify for the reforms by turn 100* (one of my generals fighting in...
  25. Re: [Submods Compilation] Europa Barbarorum Release v7.0 Released

    Just want to say thanks for your efforts!
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    Re: Post your Royal Armies!

    Roma Victrix!
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    Re: Rad compares units - a thread for balancing.

    Just want to say I love the robust discussion and attention to detail that most of us players wouldn't figure out on our own.

    One of the many reasons why this is the only Total War game for me.
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    Re: Faction Console Names

    I always use

    add_money f_carthage, 1000

    pretty sure that comma is necessary. no quotes
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    Re: Announcement: Europa Barbarorum II 2.3 released!

    It's not just him! Your submod is fantastic. The sounds are still loud but theyre a lot more localized to the units, as opposed to drowning out everything else on the battleground
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    Re: Announcement: Europa Barbarorum II 2.3 released!

    Yeah, once you've chosen all the terms you'd like, hit the "?" on the top right corner of the diplomacy window, then the AI will accept whatever you want.

    In terms of roleplay, I try to not rely...
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    Re: Announcement: Europa Barbarorum II 2.3 released!

    Just wanted to pass these guides along; I too roleplay my Romani campaigns, and refer to these all the time.

    [EB AAR] Quintus Sertorius' Guide to Conduct Becoming of a True Roman (Redux for EB) -...
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    Re: Just want to say thank you

    Adding my thanks here. EBII is an amazing mod - I don't see myself leaving it for any other iteration of Total War (except for maybe EBIII...)
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    Re: Europa Barbarorum II FAQ

    Question about recruiting in towns with temples of Battle. Sometimes when recruiting units in towns with that perk of +1 experience to infantry, like in Rome itself when recruiting Hastati or...
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    Re: EB II Multiplayer | Main thread

    I've never played a multiplayer battle in EB/EB2, for no good reason.

    http://steamcommunity.com/id/co-wrecked/
  35. Thread: Ireland?

    by cowrecked
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    Re: Ireland?

    Aren't they pretty close to the max number of settlements? I recall that being a thing, so maybe it's just that there's not enough possible settlements to give one or two to the strategically less...
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    Re: Announcement: Europa Barbarorum II 2.2r released!

    So, does that mean that guard mode does not have an effect on unit cohesion? I've always played with everything on defensive so my troops stay in formation and don't blob out everywhere.
  37. Re: [Found] Map of Pre-Roman Peoples of Western Europe

    In the thread, the dude said he had plans to do Italy, the Balkans, and Asia Minor next
  38. [Found] Map of Pre-Roman Peoples of Western Europe

    Came across this hand-drawn map on reddit, drawn by /u/ironandredwoods. There's a lot of detail--it's interesting to see how it compares to the EB2 world map.


    https://i.redd.it/y3akpsjso6gz.jpg
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    Re: [Submod] Stratēgikόs

    I assume this isn't savegame compatible...
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    Re: Announcement: Europa Barbarorum II 2.2r released!

    Yeah, I'd also love to see which changes came with/come with each update.
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