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  1. Replies
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    Re: MOS, the ultimate TATW experience.

    Thousands of pesky bugs have been eradicated only for new ones to emerge. The process of eradication is a never ending process. :laughter:

    In the RK mod start map models have been standardized for...
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    Re: Gondor Restored v1.1 - EDB Lines Help

    I would put a comment (semicolon ; ) in front of all the offending lines and start the game to see if it still crashes, if it does not then you will have to add the various units to faction denmark...
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    Re: Gondor Restored v1.1 - EDB Lines Help

    Can you upload your error log?
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    Re: Gondor Restored v1.1 - EDB Lines Help

    Going over the old descr_strat I found the name of the building to be:
    building
    {
    type ithil_restored ithil_corrupt
    }in the edb you posted the name of the building tree is...
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    Re: Gondor Restored v1.1 - EDB Lines Help

    My internet is acting squirrely today.
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    Sticky: Re: DaC - Previews and Announcements

    Looking very good! :thumbsup2
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    Re: TATW Reforged question

    If you have the latest version of Reforged which is .97 I believe, once you select the Hornburg custom battle, you must then go to the "Level" tab scroll down and select fortress, then select the...
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    Sticky: Re: DaC - Bugs, Crashes and FAQ

    I fought two battles with your save game, the first I immediately hurled Agandaur against the rebel scum of Athilin and slaughtered every last one of them! ;)https://i.imgur.com/J56XLNg.jpg In the...
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    Sticky: Re: DaC - Bugs, Crashes and FAQ

    None of the errors point to a cause that is causing your crash. The building errors you see will be present in every log and are not a concern.


    22:15:33.145 [game.script] [error] Script...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Congrats! :thumbsup2 Downloading now, I will leave feedback next week when my schedule allows.
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    Re: MOS, the ultimate TATW experience.

    I know the feeling of needing more hours in a day! :laughter:
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Looking very nice! :thumbsup2
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    Re: Bonus when army reaches a specific location

    I will check the eb ii triggers to see if something comes up as well a few other mods. Honestly though I am not sure it can be done without knowing who the victorious general is. It may take a few...
  14. Re: Trying to add a couple units from a different mod, but apparently the max amount of units has been reached

    Here is a link to a tool that will count the number of units in the edb and is fairly easy to use. Any unit that is above 500 unit will not be read by the game, the game reads from the top of the edb...
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    Re: Better Weather

    Sadly, soldiers seldom have the wherewithal to demand perfect weather to fight in. :tank: But here in the digital world many things are possible.
  16. Re: [SUB-MOD] Portrait Enhancement Pack **Good Factions RELEASE (800+ new portraits)**

    Once you have a working version in place you can copy and paste another copy of the Third_Age_3 folder so you can mod it or add mods to it. The copy will have to be renamed to whatever you want. Once...
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    Re: TATW Reforged Lindon Teaser Models

    It is always good to see an orc writhing in agony with an elvish arrow in the eye socket!
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Looking forward to it. I would say that custom tiles would have more overall use the custom settlements, but no matter what you do, it will be eagerly anticipated.:thumbsup2
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    Re: Minor additions

    I have have found another faction that could use your attention whenever you get time to tackle it, Harad.https://i.imgur.com/5NRkvJZ.jpg
    https://i.imgur.com/MgM0Hgm.jpgWould it be possible to do a...
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    Re: Old Pelargir units

    I am glad everything worked out for you. :thumbsup2
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    A very effective method to avoid wasting a settlement slot on Dunharrow, is to do what DaC has quite effectively done and just put a fort on Dunharrows location and use use a custom tile there which...
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    Re: Old Pelargir units

    Here is a LINK to a .rar file that has the following: The edu entries from MOS 1.41 for the 3 units, the bmdb entries for the three units, the unit sprites, meshes and textures. Hope this helps,...
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    Re: Old Pelargir units

    When I get home I will check my vault to see what I may find.
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    Re: EB II Unit Cards Mod

    Looking very nice! :thumbsup2
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    Re: Minor additions

    Absolutely beautiful, wonderful work as always! :thumbsup2 I can't express my gratitude enough for your work.
  26. Re: Modifying Starting General Unit Information

    Your welcome. :thumbsup2
  27. Re: Modifying Starting General Unit Information

    Instead of swapping the generals around you could just add Grimbold (Good choice for a new general) as another general for Rohan. Here is a link to a custom portrait I just made for Grimbold. (LINK)....
  28. [Tutorial] Re: How to create/implement a custom tile in your stramap.

    Is there a limit on the number of custom tiles a mod can have?
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    Re: Third Age Reforged - Dirty units?

    Your welcome.
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    Re: Third Age Reforged - Dirty units?

    If you go into your mods/reforged data folder, there is a folder called overlaytextures, rename it to overlaytextures_alt or whatever you want (just so you have these as a backup). Download this set...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Sounds good. :thumbsup2
  32. Thread: EDU

    by MIKE GOLF
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    Re: EDU

    Many people have started a career in modding by tinkering with the edu. Here is a link to a guide on what the edu is which should help you. What have I changed? EVERYTHING! :laughter:
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    Re: Minor additions

    Welcome back! :thumbsup2 Will make a great addition.

    I think the dwarves are the only faction needing new infantry bannermen (bannerdwarves) and if possible some hobbit sized banner carriers....
  34. Re: City ballista towers 360* shooting arc script, where located?

    Good info :thumbsup2
  35. Re: City ballista towers 360* shooting arc script, where located?

    You can upgrade your other mods by adding "tower_level 2" to the castle and city core buildings in the export_descr_buildings file. I would look at how DaC has it set up and apply it the same way to...
  36. Poll: Re: [Civitate] Kritias (Patron: Abdülmecid I)

    Voted.
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    Poll: Re: [Artifex] Medusa0 (Patron: z3n)

    Voted.
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    Re: Harad reforged new models help

    It is not too difficult a task, I recommend doing one unit at a time and check it in a custom battle to make sure it is properly implemented. Here is a list of tutorials that will help you in your...
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    Poll: Re: [Artifex] Medusa0 (Patron: z3n)

    Support.
  40. Replies
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    Re: MOS, the ultimate TATW experience.

    There is something definitely corrupted in your game, I would recommend reinstalling TATW and then reinstall MOS. The error you posted mostly has to do with the settlement viewer, which is odd if you...
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