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  1. Sticky: Re: Announcement: Europa Barbarorum II v2.4a released!

    A bit late to the party but:
    Congratulations, it's great to see EBII still being worked on after more than one and a half decades (!).
    Looking forward to actually play the game again sometime in...
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    Re: [Submod] Strategikos

    Good decision, Erken.:thumbsup2
    Also: your preview for the new version is mouthwatering anyway, already, so no need to add even more to the plate.
    I may perhaps have some spare time to actually...
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    Re: [Basic Guide, EB 2.3] Baktria

    I cannot give you a definite answer to these questions but as for (2) I can tell you that the very first mission (conquering Alexandreia Eschate) fails even if you just started sieging it before the...
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    Re: Two questions regarding Hayastan

    Cannot really answer your first question (can't remember since I haven't had the chance to play during the last years, unfortunately), iirc I usually moved the Capital to Arbela and had a royal...
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    Re: Baktria the city and elephants

    Not sure if you are willing to start a new game but myarta had an excellent brief explanatory post about how to distribute the colony points earned druing the Baktria mission:
    ...
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    Re: EBII Showcase - Test video

    While I sadly have no idea how to solve your graphics issue I much appreciate the video - and the (sort of) preview to EB 2.3x. :thumbsup2
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    Re: EB-Twitter updates Discussion

    Love the new settlement models.
    As a sucker for campaign map graphics I very much appreciate such updates. :thumbsup2
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    Re: 2.35A Changelog

    Sometimes I feel like a giddy 12-year-old.
    You two-line-reply just gave me anticipation-based goosebumps. :laughter:
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    Re: 2.35A Changelog

    sorry, computer hiccup (okay, admittedly user hiccup) and double post. :D
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    Re: 2.35A Changelog

    Thank you for the update, QuintusSertorius. The more changes you leak the more I'm convinced that this will be one hell of an update and well worth the wait.
    I don't really care if that upate is...
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    Sticky: Re: Fans suggestion thread for future releases

    That's correct but when the EB Team ruled out a kushite faction (years ago, may perhaps date back to even before 2010) they did it with the convincing point that there aren't enough culture slots.
    I...
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    Sticky: Re: Fans suggestion thread for future releases

    :jawdrop:
    Did you ... did you just hint about the vanishment of the biggest obstacle for the implementation of a Kushite/Meroitic faction?
    The EB-Team is really planning to use this tool? :happycry:
  13. Re: The Aura of the Orontids: A Hayastan AAR (EB 2.35)

    Great first post for a Hayastan AAR!


    I like the way you introduce this fantastic faction to new players. As my guide is completely outdated by now, your effort will help new players to get...
  14. Re: Another guess at the new potential factions

    There has been a poll some time ago where the team asked if there should be 2 new factions or 1 new faction plus expanded scripting possibilities (which the second slot would be used for).
    IIRC the...
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    Sticky: Re: Appeal: Donations for running costs

    Europa Barbarorum I and II are by far the games I spent the most time with.
    And they are also part of my personal Top 5 of the best games I ever played.
    Therefore my first donation was waaaaay...
  16. Re: Getting rid of the family tree. Will it break anything?

    I've next to no idea about scripting, but I'm pretty sure it will break at least a couple trait giving scripts.
    Furthermore the usage of the teutonic family tree yielded rather odd results in...
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    Re: Changing the Legio for units

    I'd like to see it named "cohort [xxx] Roma" if it is a "standard" feature of future EB2 iterations.
    But I'd prefer this feature to be optional to be honest. :)
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    Re: [Basic Guide, EB 2.3] Hayasdan

    I'm glad this old guide is still of some use!

    I never got around to actually update this (or the Baktria guide) for 2.35, so there are several units (and scripts) not mentioned here.
    Perhaps -...
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    Re: EB2, 2.35, Video AAR, Lugiones

    During the last days I finally managed to catch up on your AAR, charlieh.
    And what can I say?
    Outstanding, incredibly immersive, wonderful character play and storybuilding.
    I enjoyed watching...
  20. Re: Permanent Forts + Field Costs +Increased garrisons Beta version

    Great news, Lusitanio!
    Hope to find time soon to give this a go.
    The concept seems to be absolutely amazing.
    It'd be great to have the permanent forts back.

    Thank you for your effort!
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    Re: A noob crash test with the Romani

    Hey Advenas,


    welcome to the TWC.

    EB II can be a surprisingly difficult mod to people not used to M2:TW and/or EB in general.
    Nothing to be ashamed about that.

    Playing on M/M has two very...
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    Re: How change the settlement name

    The campaign_script file (in the "imperial campaign" subfolder) has a script that changes several settlements depending on the ownership.
    For example, if SPQR holds Taras the name is changed to...
  23. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    You want to check the descr_strat.txt, which you find at data/world/maps/campaign/imperial_campaign.

    Search for the entry "faction_creator".
  24. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    That's odd. It might be worth to have a closer look at the province since AI Baktria - even with all it's governor bonuses - always loses the region to rebellion rather sooner than later, which is...
  25. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    I doubt that this is caused by rebels.
    In all my Baktria campaigns in EB 2.xx Marakanda was always hard to keep under control - in my opinion the main reason for that situation is twofold: the low...
  26. Sticky: Re: Faction difficulty ratings (your help is needed)

    Hayastan


    Early game difficulty: easy
    Late game difficulty: medium

    Army/units: well-balanced mix of reliable, versatile infantry and simply fantastic cavalry. If there is any weakness at all,...
  27. Re: Anyone have a semi-historical Roman save game with the Polybian reforms?

    I am not sure if a different ebII.cfg can cause this (I play on H/M, huge units, windowed, unlimited time etc) ... just in case - here's mine so you can check if it helps:
    ...
  28. Re: Anyone have a semi-historical Roman save game with the Polybian reforms?

    That is usually a sign of incompatible game versions.

    And as I just remember I don't use vanilla EB 2.35 but a tiny submod that gets rid of the giant banners without totally removing them.

    So I...
  29. Re: Anyone have a semi-historical Roman save game with the Polybian reforms?

    There you go:

    https://filehorst.de/d/cgrswfpG

    German site, so a bit of translation:

    When opening the link, you'll get a message
    "Dein Download wird jetzt vorbereitet. Bitte warte 12...
  30. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    The difficulty descriptions of the 20 factions featured in EB I are not updated yet, correct.
    And about Hayasdan in particular - it got a rather easy start sometime during the 2.08 evolution when...
  31. Re: Making unit cards with MilkShape3D and GIMP 2

    I was worried that you may have abandoned this promising project.
    Very glad to see you still working on it.
    And very much looking forward to the day when I'm able to incorporate this submod into my...
  32. Poll: Re: [30th Faction slot] What would you like to see?

    After reading Lusitanios post (#37) there's just one sensible opinion to have (if you ask me): scripting purposes please.
    The presented possibilities are mouthwatering.
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    Re: [Basic Guide, EB 2.3] Baktria

    I plan to properly update both this guide and the one for Hayasdan ... as soon as I find time to play EB 2.35.
    At the moment there's this bad habit named “real life“ which consumes way too much of...
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    Re: EB-Twitter updates Discussion

    This.
    I wish certain people here would not just read but actually understand how very valid this point is.

    I wonder if these certain people realize how tiresome it is to answer politely to the...
  35. Re: Making unit cards with MilkShape3D and GIMP 2

    Absolutely gorgeous and very fitting for the fierce Getai.
    Soooo looking forward to use these ingame.

    Repeating myself: please keep up the great work. You're about to improve my favourite...
  36. Re: Making unit cards with MilkShape3D and GIMP 2

    Hehe, I totally forgot that I already asked for their cards.
    Didn't mean to force you in any way. The Hai are just among my top 3 factions and I was very, very curious, that's all.

    That said ......
  37. Re: Making unit cards with MilkShape3D and GIMP 2

    I wonder what your version of the Getai and especially the Hayastan unit cards will look like.
    From what you previewed so far I get the impression that your cards are a clear improvement over the -...
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    Re: Europa Barbarorum II FAQ

    The detailed conditions of the event can be found by searching for "Xanthippos".
    In the campaign_script.txt it's starting at line 8915 - which you can see when you use Notepad++. Which you...
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    Re: EB-Twitter updates Discussion

    In EB they are different, yes.
    (I was talking about Vanilla R:TW. ;))
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    Re: EB-Twitter updates Discussion

    I absolutely agree. The level of detail - and the sheer amount of added details - is beyond amazing.
    It's distracting to the point that I didn't pay any attention to the actual siege battle you...
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