i am still working also on Bai and Cai , i am making a Cai for each individual faction which will take time.
Type: Posts; User: mr mojo risin; Keyword(s):
i am still working also on Bai and Cai , i am making a Cai for each individual faction which will take time.
i am constantly working on the cai and bai...it took a great effort to get the mod out , be patient its all in hand ;)
noted...i will check into that.
http://i.imgur.com/mG4k3QP.jpg
http://i.imgur.com/qAYoXvu.jpg
http://i.imgur.com/g6nuVQ2.jpg
yep i will sort that out for you tommorow
noted :thumbsup2
noted and fixed in next version.what you can do for a quick fix for now is to run game with the original export_descr_advice txt , then exit and add the BAI export_descr_advice ..this will re set it...
all things are possible if you put your mind to it ;)
any whisperings or news on patch 16 yet...and what will it bring? discuss.
http://ge.tt/19nKtR12/v/0 ..heres the hardcore scripts
{campaign script goes in EBII\data\world\maps\campaign\imperial_campaign}
{G5Script2 goes in EBII\data\scripts\show_me}
delete map rwm....
http://ge.tt/19nKtR12/v/0 ..heres the hardcore scripts
{campaign script goes in EBII\data\world\maps\campaign\imperial_campaign}
{G5Script2 goes in EBII\data\scripts\show_me}
delete map rwm....
yep..noted.
http://ge.tt/25uXTJu1/v/0 it is here {ans still very much being worked on} , i have the hardcore files as well i will put them up soon.
this could well be true...CAI3a should be played on medium setting.
spot on.
Keep championing the cause Huberto +rep
Beautiful units guys fantastic work.. ,
unedited pictures of a roughly 4000 saxons v 4000 dyfient., max graphics , gem shaders and injectors....deep forested hillside...
what a battle...it was like...
http://i.imgur.com/9vC3BZl.png
http://i.imgur.com/qTs25HT.png
http://i.imgur.com/VHWxnvG.png
http://i.imgur.com/Ds2jQ2s.png
http://i.imgur.com/ulEQoac.png
yes thats fine , i am keeping all factions alive for long time with great stacks building , with 3a is that the challenge is actually too great for player late rounds.
.i am just experimenting.:)
but then this will lead to quicker campaign with some factions dying out very quickly yes?
explain why please?
can you explain why there wont be the same amount of stacks in your CAI piter please?
imo AI stacking is a good problem to have ...it just needs balanced..there is much to do.
im in favour of some extra units...but just enough to balance things better, for me northern italy and spain is weak.
wow..interesting.
yeah it will get balanced.
lol gimmickry :tongue: its usually complaints about not enough stacks and too much fragmented forces in tw.
dont worry if the AI is making stacks that is a great thing atm in time and something i...
Did i see proper good looking unit cards in this {atw}?...or was it just a dream?
ah....how much better are those cards at 3:01 ish ........https://www.youtube.com/watch?v=dIk3GJEupi4
you can toggle it in your cfg.file ... label_characters=1label_settlements=1
man ... you have lost your head, ... your making a right scene of yourself now...chill out.:cool:
hey no probs ..dont ever hesitate to bring bugs to our attention or any of your thoughts on how the mod can be better ... :thumbsup2
lighting , weather and effects are being worked on ...please be patient.
nice ..cheers
in the dlv/data/overlay textures folder
its generaly not a good idea to get on the wrong side of AS... until you are ready to wipe them out.