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  1. Re: Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta 1.02h (4 New General Skills/ Huge Battles & Units Beta Redownload Updated 4/29)

    In the steam version, crash when choosing a company and the pack that you download does not work here. Will there be an update?
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    Re: [PUBLIC BETA] 1.2.5c Released! (Updated May 16)

    Hello everybody. Thanks to the developers for your work. In the old Steam version, the only thing I didn’t like on the company’s map was the too sluggish action of the Allied armies (did you indicate...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I'm talking about the fact that AI, both allies and opponents in case of war, are often very loyal and do not take any actions in many moves. Or is it somehow related to the characteristics of these...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello to all. Thanks for your work guys, really Rome 3! The only thing that causes me complaints is that the AI on the company map is too slow. Especially sluggish and unhurried action to capture and...
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    7,555
    Views
    1,201,012

    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello to all. Thanks for your work guys, really Rome 3! The only thing that causes me complaints is that it is too slow on the company's map. Especially sluggish and unhurried action to capture and...
  6. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Dec 18)

    Pirates are strange, appear and stand in one place robbed. And the rebels in the provinces began to appear with big personal experience, it looks strange. When a crowd of local people with personal...
  7. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Nov 17)

    I understand about sieges. But when in the middle of the game and after the very large and large cities are taken by the player without any difficulty and often in the mode of the machine. It looks...
  8. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Nov 11)

    Why reduce child mortality? On the contrary, it must be raised. Firstly, historically, the infant mortality rate was very high up to the 20th century (you can give bonuses to women about the birth of...
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