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    Re: Rad compares units - a thread for balancing.

    Hippotoxotai Baktrioi and Somatophylakes Strategou (Kimmerios Bosporos)

    These guys have ammunition values of 25 and 21 respectively.

    These ammo value are low in comparison to most other horse...
  2. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    To address your queries:

    Your complaints about the length of time it takes to fight the rebel rovers can be attributed to the large size of the Indian provinces which unfortunately means your...
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    Re: Faction difficulty rating overhaul

    That's fine, other perspectives other than my own or what is already posted are always welcome :).
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    Re: 2.35 won't update to A R2

    The patchs must be installed onto the eb2 folder within the mods folder in order for it to apply properly.
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    Sticky: Re: Faction difficulty ratings (your help is needed)

    Taksashila (2.35A R3)

    Difficulty:

    Difficulty played: Hard/Moderate

    Early (Turns 0-100): Hard
    Mid (Turns 101-200): Easy-Moderate
    Late (Turns 200+): Hard
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    Re: Faction difficulty rating overhaul

    General breakdowns are fine for now, I'll add the historical flavor at a later date using the input I recieve here, as a matter of fact, I'm gathering material for Taksashila right now (ie. Getting...
  7. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Here is the preferred early game blueprint for Taksashila:



    Secure Sagala and Opiana and kill the rebel armies that protect them, good use of your starting elephants and chariots will be...
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    Re: Faction difficulty rating overhaul

    Project update:

    Assessments for 10 factions including this one have currently been completed and I am reaching a point where I will soon have to proceed at a dead man's pace because there are...
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    Re: Mystery icon next to city

    Thermon and Korinthos are cities that can hold festivals to maintain high public order at the cost of some money, the wreath symbol indicates that the festivities are currently active.
  10. Sticky: Re: Converting camps to cities and nomadic factions to settled ones

    Unfortunately, the AI will never be able to convert camps to settlements on its own, I'm afraid there is nothing more that can be done.
  11. Sticky: Re: Converting camps to cities and nomadic factions to settled ones

    Unfortunately the AS is not on the list of factions that can convert camps to settlements.

    This honor is only reserved for the following:

    Pahlava, Sweboz, Saka Rauka, Sauromatae, Mamla ha...
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    Re: Captured Hoplites Question

    You can refer to the updated offical guide to get the rundown on how to achieve the reforms for Eperios that allow you to get centralized/federalized government. I'm not certain on if that the...
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    Re: Captured Hoplites Question

    The recruitment of reorganised mercenary hoplitai and phalangitai are locked to high tier governments, in your case, you need centralization or federalization to get the reformed governments...
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    Re: Faction difficulty rating overhaul

    Here is an example of my proposal at work:

    Hayasdan

    Starting strategic situation:

    Hayasdan starts in a safe position with two very defensible settlements in the form of the decently...
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    Re: Faction difficulty rating overhaul

    Yes, there have been updates to the current reports, but what I intend to do is to consolidate all of them and combine them with input from the devs regarding the new changes that are coming to...
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    Re: Faction difficulty rating overhaul

    Faction difficulty rating overhaul

    The faction difficulty ratings in EBII look quite outdated for the most part and I want to address that as I have stated previously.


    How will this overhaul...
  17. Thread: Raiding

    by realm56
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    Re: Raiding

    You're forgetting someone.... the Kimmerios Bosporos is a settled, more "civilized" faction at campaign start then the others on the list who make additional money from raiding, but I guess their...
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    Re: Seleucids tips and tricks?

    I only use the antioch army to clean Akko out, the seleuceia army is too sorely needed east imo. The Parthians and the rebels will eat your eastern satrapies alive if I do as you suggest....
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    Re: Seleucids tips and tricks?

    If you took Akko early, the Ptolemies will send scripted relief armies to try and take it back (3 armies, they're tough...). I suggest at they very least to keep the elephants around until these...
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    Sticky: Re: Faction difficulty ratings (your help is needed)

    Not really, the only thing Makedonia got in 2.35A was an additional barrier to getting good high tier governments. Its really not a good idea to rush for Ipsos and Antigoneia until you secure your...
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    Sticky: Re: Faction difficulty ratings (your help is needed)

    Makedonia (2.35A)

    Difficulty:

    Difficulty played: Hard/Moderate

    Early (Turns 0-60): Very Hard
    Mid (Turns 61-200): Moderate-Hard
    Late (Turns 200+): Easy
  22. Re: Where to find infos about army reforms and unit stats?

    Details on the army reforms can be found in 2 places:


    The [Official] Reform requirements - as at 2.3 trend in the EB Gameplay Guides and AARs sub forum although some of it is outdated (But...
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    Re: Hayastan questions

    Actually, you need 7 settlements total and you need Caucasian kingdoms in 6 out of the following 7 settlements as follows:

    .Armavir
    .Shamushat
    .Gaznak
    .Ani Kamah
    .Kutaisi
    .Kabalaka
    .Miskheta
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    Re: Seleucids tips and tricks?

    Aim for Epistateia epi Hellenas in Ephesos (Can build hyperchia here but Epistateia epi Hellenas is preferred for superior infrastructure options (Especially top level Hellenistic military colonies))...
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    Re: Seleucids tips and tricks?

    Stasis can only be negated in the top tier post-reform KH governments (Sympoliteia Hellenon and Polis tou ton Hellenon Koinou).
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    Re: Seleucids tips and tricks?

    Ah yes, Stasis with that -20% Law penalty, you have a point there, but that is somewhat counteracted by the relatively high % Hellenistic Polities culture present in your western satrapies. But PO...
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    Sticky: Re: [Official] Reform requirements - as at 2.3

    Segesta is named Albabagenna when it is held by the Eleutheroi, its name is changed to Segesta after Rome captures it. Quite a few places also change names depending on the factions who owns it. (Ex....
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    Re: Seleucids tips and tricks?

    I would advise against moving the capital from Seleukia to Antiochea as the PO in the eastern satrapies will become more difficult to maintain, you will still make good money once the mining and...
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    Re: Seleucids tips and tricks?

    - When I complied my guide on the AS (On the faction difficulty trend), Hayastan was quite passive and can potentially be funneled north into the steppe if the right alliances are made.
    - Other...
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    Re: Can't Seem to Grow Luceria or Arretium

    Other ways to grow a settlement quickly:

    . Low taxes
    . Good governor with traits and ancillaries that encourage growth (Such as Humane Ruler). Do not be afraid to transfer ancillaries between...
  31. Re: [2.35A R2] Unit card bug for rebel generals

    Try restarting the game and reload the campaign its probably a memory leak.
  32. Replies
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    Sticky: Re: Faction difficulty ratings (your help is needed)

    Military conquest is the precursor government required to advance to both Hellenic and Supervised Hellenistic Administration. On a whole, factional governments that stem from Military conquest will...
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    Sticky: Re: Faction difficulty ratings (your help is needed)

    For Rhodes and Knossos and every other Hellenistic Settlement (In Hellas and West Anatolia anyway...), Hellenic Administration (Pre-Imperial Antigonidai) and Supervised Hellenistic Administration is...
  34. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    After the game crashes go to your medieval 2 install and go to mods, then EBII, then logs, there should be a document called eb.system.logs, compress this document and post it on the forum...
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    Sticky: Re: Faction difficulty ratings (your help is needed)

    For most of the factions that I play, 100 turns is not long enough a time to get to the good stuff (ie. military and panoply reforms, certain faction reforms), at this stage, maybe your initial...
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    Re: Hayastan questions

    In the west, you could nominate Sardis. In the east, candidates could include Babylon, Ecbatana, Persepolis and Susa.
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    Re: Hayastan questions

    1. The Seat of power government has no culture requirement although the Ancestral Capital (Unlocked through 2nd reform) requires 60% Eastern Imperial (EI) culture. This should not be a problem...
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    Re: Hiding from the world

    What you have is the Sword of Khaine of EB2. If you pass it on to another character, they would also be gripped by madness. Better to let him die with the spear.
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    Re: Hiding from the world

    Did your deranged character happen to have the Spear of Achilles as an ancillary?
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    Re: Hiding from the world

    Can you post a screenshot of the trait ingame ? It would help reveal how it came about. Did you happen to play as Pergamon?
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