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  1. Sticky: Re: RESTITVTOR ORBIS Addendum Thread

    Revision D has been added. See Post #1 for details.
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    Sticky: Re: CTD's & Bugs Report

    There is no RO soundmod at this stage. That is something I will work on and hopefully have ready for the V1.0 release.
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    Sticky: Re: General Discussion & Comments

    Overall there are less mercenaries in RO than SAI. I decided to reduce the number and give more variety for regional units. There are only 500 places available for units and it fills rather quickly....
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    Sticky: Re: RO Screenshots

    The military reforms are scripted to take place after 158 turns in the case of the 260AD campaign. These will only occur in recrutiment cities and if the pre-diocletian and barracks buildings are...
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    Sticky: Re: Game Balance

    Palmyran Clibinarii are no more powerful that Sassanid Clibinarii, and remember they are the most heavily armed cavalry going. Treat them with respect. best to use slingers and arcubalistarii to take...
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    Sticky: Re: CTD's & Bugs Report

    It is not a bug as such. It is due to the bow string animation.
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    Sticky: Re: CTD's & Bugs Report

    It can be a vanilla issue. Did you attempt to reload the battle after the first CTD and if so did it also crash?
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    Sticky: Re: RO Screenshots

    I'm a little curious why your army contains so many cataphracts, which would be not historical. Where is your infantry??
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    Sticky: Re: CTD's & Bugs Report

    Just wondering if the 4g exe patch makes a diiference with unlimited men on the battlefield and after battle CTDs?
  10. Building Browser Issue - RO Mod

    Something I have noticed is that some building trees don't show up completely. In this case the barracks recruitment. The full list should read:

    muster_field (Campvs)

    militia_barracks (Castra...
  11. Sticky: Re: IB: SAI-ALEX Roman Unit Roster Revisions - Palatina

    Afraid not. They will be included in the revamped version 2.0 which will be out next year most likely.
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    Re: Recruitment Issues in RO

    Thanks for that. That was what I was thinking. I have managed to redo my recruitment for the romans and eliminated nearly all of the 3+ recruitment and it seems to work fine now. Thanks again.
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    Sticky: Re: RO Screenshots

    Yes, there is an aspect of the script where certain factions gain certain cities. The outcome seems to cuase a switch to auto governing of your cities. This should only happen a few times during the...
  14. Re: Possibility of project for a MOD from the time of Justinian or Heraclius?

    Thanks Vishas for your kind words. Glad you are now spoilt for choice.

    Well, our colleague Sertorio
    has been working om a Justinian mod but things have been slow of late. Perhaps contact him...
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    Sticky: Re: RO Screenshots

    Oh, nice and shiny. Those textures look familiar? Are they taken from Imperial Crisis mod?
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    Sticky: Re: General Discussion & Comments

    Well spotted. I have lowered the Aksum elephant defence points and included the changes in the latest addendum.
  17. Sticky: Re: RESTITVTOR ORBIS Addendum Thread

    Revision C has been added. This included revisions to Roman and Palmyran recruitment after recruitment discrepancies were highlighted. Hopefully this will be the last revision for some time.
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    Recruitment Issues in RO

    I am finding some strange recruitment issues occurring with my RO mod. For example, when I load a campaign there seems to be at least one city where I can't recruit legionaires in a particular city...
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    Sticky: Re: CTD's & Bugs Report

    Firstly, bribe isn't always an option with diplomacy, so don't be too bothered when the option isn't there. As for CTD's when bribing, I had none. I was able to bribe some officials and some armies,...
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    Sticky: Re: CTD's & Bugs Report

    Try deleting your map.rwm file and reload the game, then your saved game and see if that helps things.
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    Sticky: Re: CTD's & Bugs Report

    That's one I have never heard of before. Does it happen with just Alexandria? Does it happen every time? What about other cities?
  22. Sticky: Re: RESTITVTOR ORBIS Addendum Thread

    Revision B has been updated
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    Sticky: Re: General Discussion & Comments

    I'm afraid there was no room to add any of Asterion's models into RO.
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    Sticky: Re: CTD's & Bugs Report

    Great, thanks for that. As for the recruitment of legionaries in Carnuntum, which campaign(s) have you found this in?

    EDIT: I have checked the edb for the recruitment of legionaries in Carnuntum...
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    Sticky: Re: General Discussion & Comments

    Make sure you keep us up to date on your adventures via some screenshots etc.
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    Sticky: Re: General Discussion & Comments

    Another option is to keep your Aurelian campaign as a separate mod so as not to have any future updates contaminate your campaign.
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    Sticky: Re: General Discussion & Comments

    Not necessarily I'm afraid. One option to try is when there has been an update, to delete the map.rwm file before loading a campaign, then load your saved campaign. That may reduce or eliminate any...
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    Sticky: Re: CTD's & Bugs Report

    Thanks

    Yes please.

    You need to construct a Rudimenta Castra Stativa Legio Romanvmbuilding before you can recruit legionary troops. At the moment looks like you have a Castra Stativa Romanvm...
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    Sticky: Re: CTD's & Bugs Report

    That's great news. I've added it to the latest addendum so others can also upgrade. Well done on your part.
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    Sticky: Re: CTD's & Bugs Report

    Okay, someone else also commented on this, but when I loaded the model all was fine. I have looked at the model and revised it and it loads fine. The model is used for the steppe horse archer as well...
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    Sticky: Re: General Discussion & Comments

    Not quite sure what you are trying to say here. Could you please PM me with a more detailed outline and your ideas. Cheers
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    Sticky: Re: CTD's & Bugs Report

    Well spotted. How did I miss that. Will make the necessary corrections and put up an addendum for the campaign options. Thanks again.
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    Sticky: Re: CTD's & Bugs Report

    I think I found the problem. For some reason in the 293AD descr_model_battle.txt file the sprites line is missing RO/ in front of data, as such:

    model_sprite slave, 60.0,...
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    Sticky: Re: CTD's & Bugs Report

    The tga sprite files you should be able to open by clicking on them. They should show a series of different poses for the unit. If they are there, the other issue may be a corrupted sprite.spr file,...
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    Sticky: Re: CTD's & Bugs Report

    Yes, RTW/BI exe does not seem to handle large battles too well. As for the sprites, I've checked the files, used the Zeus tool to check for missing sprites and checked that unit in game and found...
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    Sticky: Re: General Discussion & Comments

    Ah, surprise surprise. No Maximianus' death was not scripted, but there are assassins around. Remember this was a time of instability so there are a few assassins around. It is advisable to make sure...
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    Sticky: Re: General Discussion & Comments

    It's so important to delete the map.rwm. If you don't is screws up recruitment as well traits and ancillaries. You should keep deleting the map.rwm until you know your recruitments look right and do...
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    Sticky: Re: General Discussion & Comments

    More like fine tuning.

    Have you reached 285AD already in your campaign?? The Sassanid Heavy infantry from memory are only available in media provinces. The Praetorian Guard should be available in...
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    Sticky: Re: CTD's & Bugs Report

    I've sent you a PM. Please make sure you have a clean install of RTW & BI
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    Sticky: Re: CTD's & Bugs Report

    That is strange. It makes me think something went wrong either with your install or more likely your download.
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