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  1. Replies
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    Mod with Italy Playable?

    Can anyone suggest to me a mod or mods that allow you to play as Italy?
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    Poll: [Released] Re: Succession - A Total War: Empire Revival Mod

    I've been looking for an updated overhaul. I just reinstalled Empire and there's too many mods in various states of completion to sift through. Thank you!

    Any chance Austria could be changes to...
  3. Thread: Ultima Ratio

    by Vanders
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    [Released] Re: Ultima Ratio

    Where do you download this? The mod has been removed from Moddb. :(
  4. [Released] Re: Unit Pack Compatibility Project - Empire (UPC-EMP) - updated 14.3.18

    Oh my gosh thank you, Miguel! That was the issue. I have wanted to make this change for so long!

    Also thanks to Swiss for putting up with my questions!
  5. [Released] Re: Unit Pack Compatibility Project - Empire (UPC-EMP) - updated 14.3.18

    Swiss, I'm commenting from your AUM mod page where I was asking questions regarding editing UPC to change the name of Austria to Holy Roman Empire.

    Your last comment to me: All vanilla "Tag"...
  6. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.6 - updated 21.10.17

    I changed both values to "factions_screen_name_holy_roman_empire" and "Holy Roman Empire" then saved the file and deleted the original UPC file but I can't get it to show up in game. I also changed...
  7. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.6 - updated 21.10.17

    Thank you so much! I just have two more questions.

    1. Will doing this also delete the new HRE eagle flag that the Austrian flag bearers wield?
    2. Can I edit something in this file to change...
  8. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.6 - updated 21.10.17

    Thanks! Those tutorials look very helpful, I'll give that a go.

    Maybe you could add an additional tutorial: I'm using your graphics mod and I'd like to revert only Austria's state flag back to...
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    Sticky: Re: VDM 2.2 for IMPERIAL DESTROYER project

    My logic in even asking the question in the first place is that the changes to VDM might be for things added in Imperial Destroyer but if those things don't exist then VDM ID will just ignore them...
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    Sticky: Re: VDM 2.2 for IMPERIAL DESTROYER project

    Can someone please tell me whether this version will work fine for vanilla too? I can't download the file using the link from the vanilla version page because it reports a trojan and my PC...
  11. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.6 - updated 21.10.17

    Swiss, is there any chance you could release a submod that just includes the vanilla unlocked units?
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    [Released] Re: VDM 2.2 (VadAntS Desease Mod)

    Are there any visual indicators in the finance menu, for example, to see how much inflation you have? Or other such effects like manpower or points?

    Also, does this mod restore the disease and...
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    Sticky: Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Do the Delhi Horseman still cause problems? If I encounter them in a campaign will my game still crash?
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    Re: Is this mod still alive??

    Good news! I must keep track of these things.
  15. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Any chance you could restore the regions and cut factions found here: http://empiretotalwar.wikia.com/wiki/Category:Removed_Content
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    Sticky: Re: Restored Content Mod?

    Thanks for the information. I'm currently using Darthmod so I now know at least that some cut units (from AUM) and the Mughals are restored. It seems that, according to the articles, the cut factions...
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    Sticky: Restored Content Mod?

    Is there a mod that restores any unused content to the game?

    Cut factions for example: http://empiretotalwar.wikia.com/wiki/Category:Removed_Content
  18. Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.1]

    Is this still compatible with the latest version of DeI?
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    Re: New appreciation for this game...

    As Darios said I'm one of those people find a lot of appeal in Attila's Grand Campaign through attempting to save the Roman Empire although managing the endless battles can easily become wearisome....
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    Re: Warhammer will be next but what then?

    With a whole two factions to play with no less! No, I think that is a rather terrible idea for a game, but as a dlc it may work.

    History is politically incorrect. TW shouldn't and won't skirt...
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    Re: New Attila Content in 2017

    I'm still hoping for a dlc revolving around the stories of King Arthur.
  22. [Released] Re: Boshin: Total Domains - An 'All Clans Playable' for FOTS!

    Unfortunately this mod doesn't include Tokushima. Now my dreams of avenging the Ashikaga Shogunate by defeating Edo and the Tokugawa can't come to fruition, sigh.
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    Re: Ashikaga Clan in Fall of the Samurai

    After a bit of research I believe that the Tokushima clan, that happens to have the same flag as Ashikaga, actually best answers this question.

    I couldn't find a clan actually called the...
  24. [Released] Re: Additional Units Mod - Shogun (AUM-SHO) 2.6 - updated 13.2.15

    Thank's for the information. I must remember to vote next year.
  25. [Released] Re: Additional Units Mod - Shogun (AUM-SHO) 2.6 - updated 13.2.15

    I suppose a belated congratulation is in order so, congratulations! Although, why is it 2013 awards instead of 2015, is TWC a little behind?

    Highly unlikely, but were you ever considering a AUM...
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    Ashikaga Clan in Fall of the Samurai

    Is there a major or minor clan in Fall of the Samurai that represents the Ashikaga clan? Of course there is no actual faction called that in FotS, but maybe there is a clan that is either an offshoot...
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    Re: Implement reload animations CA, please!

    A decision I want them to change.



    It doesn't need it. No Total War needed it, but TWW should have them regardless. These weapons need reloading in lore, similar weapons need reloading in real...
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    Implement reload animations CA, please!

    This has come up plenty of times before, but the only way to get it done (I hope) is to make it a common theme. Reload animations desperately need to be implemented. It's so jarring watching...
  29. [Released] Re: [FoTS] NOIF's Modern Japan Army Uniform Mod: Realistic Levy Infantry UPDATED 4.8.2012!

    Thank's crosscheck!
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    Re: Female models removed: RELEASED!

    Thank's for the more updated version!
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    How to turn a dds file into a pack file.

    I recently downloaded a texture for Swiss Guards and Maison du Rois in dds format from here: http://www.twcenter.net/forums/downloads.php?do=file&id=2379 and here:...
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    Re: Just can't get this mod to work anymore

    Yes, there's really nothing else it could be at this stage.

    Oh well. A combination of various extant Empire mods I have found seems to have gone some of the way in recreating the DarthMod feeling.
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    [Released] Re: Drum and Fife Mod by Hollowfaith aka Caligula

    There is a post on the previous page with a working link.
  34. Thread: Prussian Flag

    by Vanders
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    Re: Prussian Flag

    Thank you for your help!
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    Re: Is CA finished with Attila DLC?

    Well hopefully some of that extra money will be put towards an unforgettable Medieval III experience. I haven't got high hopes though...
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    Re: Changing the name of a faction

    Well I'm at my wits end. I read that to do this you need use Pack File Manager (PFM) to open local_en.pack > go to localisation.loc > export > open it up in a spreadsheet programme > edit any example...
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    Changing the name of a faction

    I want to change the name of 'Austria' to 'Holy Roman Empire' and 'Istanbul' to 'Constantinople'. Personal opinions about that aside, is going about this a simple process at all?

    In my naïvity I...
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    Sticky: Re: Cut content mod?

    Thank's for all your information and help Alwyn, I'll be doing some experimentation with unit packs to see what's what.
  39. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.4 - updated 13.2.15

    I just used the Great Cannon in a battle, the firepower! These are some brilliant and much needed additions to the game.

    I have one small texture bug on my Regiment of Horse. The texture is...
  40. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.4 - updated 13.2.15

    I just looked up the Tsar Cannon and wow that is and epic weapon!

    What I specifically meant though was the cancelled Great Cannon unit that was to be available for the Ottomons. I thought it could...
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