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  1. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    i
  2. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Playing as England I noticed all characters lose their nicknames/titles after the 1st turn, for example an adopted/coming of age character called Edward "of Exeter" becomes just Edward next turn, any...
  3. Re: [WIP] Unofficial Unit Cohesion & Charge Improvement Mod

    So why was this left half done, and more importantly why are core game mechanics fixes being released as 'submods'? this being only one of them.
  4. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    Well here's another thing, theres no penalty whatsoever for characters leading armies without Imperium , which makes the whole elections mechanics useless or purely for roleplay, unless you count...
  5. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    Well, thanks for your quick attention, I don't know why I bothered posting here, and btw Quintus, that freeze on factions turn I reported on with a whole thread, but as always it was ignored, I guess...
  6. Re: [Submod] EUD_Mod - Extended Unit Descriptions for EB 2.2+ (more unit statistics)

    Ok, the script outputs a empty file, so I guess this is lost until the author comes back or some one else feels like scripting..
  7. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    So I'm serious when I say this does keep happening, yet again, the general unit was heavily engaged only to end up with "Doubtful courage". Is there something I am missing here? It's ironic if I have...
  8. Re: CTD when I try to load a savegame, log isn't saved

    The first crash was due to a submod which I removed, the changing resolution while loading battles just fixed itself..
  9. Game doesn't crash but freezes on AI turn

    Ignore.
  10. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    I don't know why or how this happened but a couple of my leading generals got a coward trait, one of which happened right after a battle where he was was heavily engaged and lost most of his...
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    Re: What makes EB2 great?

    Hi myarta, i hope you didn't take this the wrong way, I was referring to field battles only, sieges are nice and challenging, mainly that its a little too easy to rout that mass of infantry charging...
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    Re: What makes EB2 great?

    To be totally honest, AI is a weakness in EBII, mainly the BAI, but the thing is AI has always been the weakest part of any TW game and was always like this till they improved it in the very latest...
  13. Re: You know you're playing too much EBII when...

    when you spend half an hour deciding which government to build and still cant make up your mind, and then find out you have to pick a temple too :hmm:
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    Sticky: Re: [Official] Reform requirements - as at 2.2b

    That is going to be a hard, there's barely 5 stacks in existence and most of them are in cities..
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    Sticky: Re: [Official] Reform requirements - as at 2.2b

    Just to be sure, as the Romani I need to have battles with 10+ units vs Carthage, do they need to be field battles or do sieges count?
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    Re: 400 turns under Roman domination

    Thanks, it doesn't matter which building does it as long as there is a way for conversion. Although I didnt see that building in the tree, is it a special building that I get notifications for?
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    Re: 400 turns under Roman domination

    Soo.. any one know the answer to this?
  18. Re: What faction or region is the most finished?

    Currently I can recruit Roman Principes and Hastati from almost all over italy at game start, are these placeholders or is it meant to be this way?
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    Re: How does experience work??

    Apparently, for all those years, the more you know :) anyway its still better to have minimal losses and regularly retrain, if for no other reason than to supply fodder with your experienced soldiers.
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    Re: How does experience work??

    Are you sure about this? unit cards of even heavily depleted units will be retrained with the same shevrons, if shevrons show the average experience of a unit why doesn't it change with a unit of...
  21. Re: CTD when I try to load a savegame, log isn't saved

    Nevermind again... some strange things are happening including the the game changing resolution while loading battles and then gets stretched to my native screen resolution, the units are so...
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    Re: [SUBMOD] Myarta Visible Traits for 2.1b

    I will give it a try, if i get it to work i'l tell here..

    I edited the files and it seems to work but they all have this big empty space in their descriptions, any one know why this happens?
  23. CTD when I try to load a savegame, log isn't saved

    Ignore
  24. Re: [Submods Compilation] Europa Barbarorum Release v6.1 for EB 2.2b Released! - 2014 2nd Most Popular Mod and Sub-mod winner! (2nd only to DaC)

    b0gia, does your mod still have positive character traits, or is it not needed any more?
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    A few random questions

    I know Im a little late to be asking random gameplay questions but Im still playing and knowing the game mechanics and using them to my advantage is half the fun so here it goes:
    1- Are bonus...
  26. Re: Should I redo my "late legionaries" submod with lorica segmentata legions? The official petition thread.

    It depends if this is only for 1 unit or more comprehensive roster of imperial era legions? if so Im all for it, although It would be so far into the game that I think Il never reach it :hmm:.
  27. Sticky: Re: Official Historical Army Compositions for 2.2

    I see, so one general only per army? if so Im abusing that pretty hard.
  28. Sticky: Re: Official Historical Army Compositions for 2.2

    For the Camillian armies there is a cavalry unit called "BG aka extrodinarii" but I cant find anything like that ingame?
  29. Re: What's the most satisfying thing for you in EBII?

    For me its the little things that make up the atmosphere, reading about things and getting to know the world back then is half the fun.
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Thanks alot, I will definitely try them out :thumbsup2
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    Re: What are you most excited for in 2.2?

    More active/aggressive AI.

    and maybe ships.
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    Re: Playable greece? of course!!!

    hammeredalways provides again. :yes:
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    Re: Playable greece?

    Is Greece one of those 'emerging factions'? Id like to try it and Norway in a campaign.
  34. Re: Regiments of American Revolutionary War 1775 -1783

    Sorry, but what does this bit mean?

    Also I still dont get unit descriptions for the new units, there was no \empire total war\data\DME\Subs\ folder, I made one but doesnt seem to work.
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    Sticky: Re: Bran Mac Born's DME Mod settings

    hi Bran, Just wondering does the mod affect ships accuracy? as in improve it a bit? I dont want vanilla level accuracy but just to raise it than what it is now, wasting 3/4 of each volley and...
  36. Sticky: Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Thanks, I installed and seemed to be working fine but crashes happen on AI's turn. I added the extra regions in Dagestan ..etc not sure if this causes it.

    Edit: never mind, I was starting in-game...
  37. Sticky: Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    hi, quick question, is the mod save-compatible for vanilla DME saves?
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    Sticky: force diplomacy mod?

    Is there any mod that allows to force the AI in diplomacy? I'm trying to force Poland to be my protectorate as Prussia.
  39. Naval battles - how do you make up your fleets?

    So first off, Im am pretty clueless when it comes to naval battles, it is laughable how bad I am with ships, and Im not nearly that bad on land battles. In my Prussia campaign Im trying to build a...
  40. Re: Annoying bug where game crashes when grouping units

    No but I will try, thanks.
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