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  1. Replies
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    Re: Help with installation (Steam)

    My game is not from steam I cannot help much. You don't need to disguise it to a vanilla campaign that's sure. The steam version was edited to accept mods in some way.
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    Re: Help with installation (Steam)

    Look at these.
    https://www.reddit.com/r/totalwar/comments/41f0jd/mac_mods_for_steam_version_of_medieval_ii_total/
    https://www.youtube.com/watch?v=NaerYFivTTk...
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    Sticky: Re: Árpád-kori 4 kampány (Hungarian topic)

    Többen jeleztétek, hogy a Manda linkjei nem elérhetők. Írtam nekik, az ünnepek alatt valszeg szabadságon vannak, ha lesz előrelépés, az januárban várható.

    Szerk: A Mandát nem sikerült elérnem,...
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    Re: Dontfearme22 Preview Thread

    The tunic is nice but a king must have armor, isn't it?
    This would be better for a diplomat.
    What are those things on his chest? Cloth pattern?
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    Re: Dontfearme22 Preview Thread

    You cannot be so lazy to paint scales such a blatant way. Send me the texture and I'll do it. :D
    Anyway the iron colored part is suspicious for me. How is it possible to paint bronze color to iron?...
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    Re: Proposed titles for the Hungarians

    I thought you are a member.
    Anyhow I didn't play Attila TW and I have no idea what the devs did with English or French lords. So I cannot suggest anything related to the structure of the mod. I...
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    Re: Proposed titles for the Hungarians

    Do you mean the mod have no naming policy? You use name forms randomly?


    So Koszegi gens is a title? It was a surname. For example Henrik from genus Kőszegi.
    'Count Palatine' is not a suitable...
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    Re: Proposed titles for the Hungarians

    I don't know this Cassovia city. Was it really in Hungary? It is not a Hungarian name. Silesians never lived in Hungary. I suppose this must be Eastern part of Hungary from Aba territory, Slovaks and...
  9. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    CoA of Transylvania is incorrect, it misses the Székely symbols: sun and moon. You should skip the red band which was inserted only in 1666 and you have plenty of place to put them on the shield.
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    Re: Proposed titles for the Hungarians

    Your list contains a lot of spelling and many historical mistakes. The forum engine has eaten my detailed message I hope you have somebody who can correct them.
    Good luck with modding!
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    Sticky: Re: Árpád-kori 4 kampány (Hungarian topic)

    Kösz. Írtam nekik, remélem tovább viszik a honlapjukat. Kb egy hét múlva nézz vissza.

    Frissítés: újra működnek a mandás linkek.
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    Re: Advanced Americas

    Oops I forget google but nevermind it was easy to change again.
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    Re: Advanced Americas

    Perhaps I would have done it 6 years ago but I moved on since then. Someone asked for the DL link so it's just a reupload.
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    Re: Advanced Americas

    The forum crash destroyed my first post editing so here you are a new download link.

    http://www.mediafire.com/download/6b8m1b24m3258nw/Advanced_Americas.zip
  15. Re: SANTA INVASION - Lead Santa to the world domination!

    No update. I'm modding Mount & Blade currently.
  16. Re: SANTA INVASION - Lead Santa to the world domination!

    It's time to bump this topic again.
    It might seem a simple joke but the mod is really playable! :christmastree:

    http://i67.tinypic.com/dc4e37.jpg
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    Sticky: Árpád-kori 4 kampány (Hungarian topic)

    http://oi61.tinypic.com/zl7wiw.jpg

    FOR ONLOOKERS AND GLOBAL MODERATORS: These small mods were released only in Hungarian language. It doesn't contain fancy units so it worths to download only for...
  18. Re: SANTA INVASION - Lead Santa to the world domination!

    This could be another good intro to the mood:

    -vfqSkrfhlw
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    Re: anyone know which mod this is?

    Guys, these units aren't suitable for the 17th century.
    Anyway ask dome (by e-mail) if you want permission.

    But it's very easy to make Hungarian and Balkan units from OIM2 units. I did it for my...
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    [Resource] Re: Rome II rigid_model_v2 editor/ exporter ms3d

    Thx but nevermind they don't sell uu3d to my country. :jawdrop:
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    [Resource] Re: Rome II rigid_model_v2 editor/ exporter ms3d

    Is the SE version of UU3D enough to convert models?
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    Sticky: Re: Technical help

    I never heard such a problem.
    You may write in Hungarian in PM but I cannot promise much. What if you don't change the starting banner set?
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    Sticky: Re: Technical help

    The mod sometimes get CTDs when the AI moves. When you come back from the select campaign menu and want to play a custom battle, the game freezes. And there are similar problems when you see many...
  24. Re: Remove flying infantry at cavalry charges

    Realisic or not I don't care much. We make films and flying people are the most disturbing thing for us.
  25. Re: Remove flying infantry at cavalry charges

    I used to reduce the charge stat. It works similarly then reducing the mass of the horses.
    But I would prefer ignoring somehow the launching effect because reducing stats means the charges became...
  26. Re: Remove flying infantry at cavalry charges

    Cavalry units don't have launching attribute in edu.
  27. Remove flying infantry at cavalry charges

    Hi,
    do you know a method how to remove flying?
    I tried to delete the knockdown_launch lines from the descr skeleton, remade the animation packs but the units are still flying.
  28. Thread: Mohacs Video

    by Csatádi
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    Re: Mohacs Video

    Thanks for the finding! :)
    This must be Turkish tv anyway.
  29. Thread: Any updates?

    by Csatádi
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    Re: Any updates?

    You can find the latest version in the download section:
    http://www.twcenter.net/forums/showthread.php?382634-MAGYAR-MOD-2-16-Download-and-description&p=7920583&viewfull=1#post7920583
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    Sticky: Re: MAGYAR MOD 2.16 RELEASED

    Make your own. :)

    There are pictues in the topic 'Album of infantry'.
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    Sticky: Re: MAGYAR MOD 2.16 RELEASED

    Try another browser.
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    Re: [WFAS] Csatádi's Visual and Historical Mod

    New patch is released.
    Details are in the first post.

    http://i59.tinypic.com/osbmfr.jpg
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    Sticky: Re: MAGYAR MOD 2.16 RELEASED

    It stopped some years ago. I used to fix only small bugs. If dome ever finishes the units I will put them in the mod.
  34. Re: SANTA INVASION - Lead Santa to the world domination!

    Thanks guys. :laughter:
    It's a 7 year old project and it doesn't worth to put more effort in it.
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    Sticky: Re: MAGYAR MOD 2.16 Download and description

    Total war mods can be played only separately.
  36. Thread: City Upgrades

    by Csatádi
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    Re: City Upgrades

    Yes, your assumption is right. It was an easy way to limit the appearance of improved units. You will get an event when new levels are available.
  37. Re: SANTA INVASION - Lead Santa to the world domination!

    Bah, I forgot to bump it. Thanks and enjoy the mod! :christmastree:
  38. Sticky: Re: Tsardoms Total War - FACTION PREVIEW: Tsardom of Serbia

    Hi,

    are these shield patterns historical or your choice? Do you know original shield patterns? I heard some tomb stones for example.
    http://media.moddb.com/images/mods/1/20/19555/gusars.png
    ...
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    Re: Unit size bug/limit

    Is it possible to make a 1 man unit? (I didn't buy the game yet so I cannot try it myself.)
  40. Poll: Re: "Hurr durr CA has hired better historians than you"

    Historical accuracy is nice but names is a very difficult part for this period. Such a detail is not cost-effective for a company and sometimes there are not enough information. :)
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