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  1. Thread: Animation speed

    by ReneTS
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    404

    Animation speed

    Is there a way to slow the animation speed on the campaign map? I tried changing "campaign_map_game_speed = 99" in preferences, but it reverts to 99 again it seems.
  2. Re: NEW VERSION AVAILABLE - SSHIP 0.98, June 2023

    Do anyone have the file on another site, as I cant download without paying on mega.nz?
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    Modding starting alliances

    Is there a way I can mod who start allied to who at the start of the campaign?
  4. Thread: Demand gift bug

    by ReneTS
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    Demand gift bug

    Playing as Numidia triying to demand gift from carthage, the chance for success increases the more I demand. It only happens with Carthage as far as I can see. Is this a known bug?
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    Recommended difficulty setting

    Is there a recommended difficulty setting both for campaign and battle?
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    Make AI generals level up faster

    Is there a way to make AI generals level up faster? Currently my faction leader is level 16, while all others are between 3-6. It would be nice if all the epic leaders were about the same level.
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    Editing food surplus tiers

    Can anyone please help with, how I can create more tiers for food surplus than the current 5 in the game? I know how to edit the effects of each tier, but I canīt find where I create new ones, and...
  8. Sticky: Re: TECHNICAL ISSUE {{v2.2.1b}} In game issues READ OP FIRST

    I am having multiple artilley units of the same type as recruitable, when playing as Austria and Russia. There are like 6 mortars, and none of them has any name or picture. Are anyone else seeing...
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    Campaign_difficulty_effects

    I just had a look at this and wondered if the effects added to the ai on very hard, shouldent be under 2 and not -2? Dont -2 only apply to the human player?
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    Re: Factionwide Bonuses

    I have been trying the same thing with no luck unfortunately. If anyone figures out how it is done, please let me know.
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    Reduce AI willingness to buy food

    Is it possible to make the AI less interested in food deals, where they are the buyer? I was able to find a table that covered war declarations, coalitions and so on, but not trade deals.
  12. How to mod population effect on replenishment

    I would like to reduce the bonus to replenishment from population, but is this possible in the database? I have only been able to find the base replenishment rate in campaign_variables so far.
  13. Increasing "Raise Dead" cost or replenishment

    I could use some assistance with modding the "raise dead" cost fof the vampire counts faction. Also is it possible to mod the speed of replenishment of the "raise dead" pool?
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    Norman and Norse invasions

    Could anyone please tell me, what triggers these invasions? Is it based on date, fame level or victory conditions? Also does anyone know how to mod it in any way?
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    Increasing recruitment cost

    Does anyone know how to increase the recruitment cost of units? I have tried adding "vik_recruitment_cost_all" and "vik_recruitment_cost_all_mercenary" with effect scope "faction_to_character_own"....
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    Making a mod for only one faction

    Is it possible to make a mod in file pack manager, that only applies to a certain faction? Like giving charthage in Rise of the Republic extra tax income. I know how to make it so it applies to all...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Playing as Media Atropatene political power always stays at zero, and cant be raised by the gather support option.
  18. Thread: Rebellions

    by ReneTS
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    1,365

    Re: Rebellions

    Thanks for clarifying :thumbsup2 I am also seeing that political support always stay at zero, and cant be raised with the gather support option. Is this intended?
  19. Thread: Rebellions

    by ReneTS
    Replies
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    1,365

    Re: Rebellions

    I just tried a campaign as Media Atrapatene, but there are still no rebel armies spawning when a rebellion occurs. Is it something that can be fixed?
  20. Thread: Rebellions

    by ReneTS
    Replies
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    1,365

    Re: Rebellions

    I just tried laying as Armenia, and here rebel armies spawn as intended. So it seems there is a bug with Parthia, as I have had about 15 rebellions in two different games, and no one has spawned an...
  21. Thread: Rebellions

    by ReneTS
    Replies
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    1,365

    Rebellions

    When a rebellion triggers in my campaign, I dont see any rebel army appear, or any other negative effects in the province. Is this a bug?
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    Re: Cant find the mod in the data folder

    Found it so thread can be deleted.
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    Cant find the mod in the data folder

    I am not seeing the two files for this mod @e_001_ancient_empires_master_Pack1 and @e_002_ancient_empires_models_Pack1 in my data folder. They are not in my workshop folder either, so does anyone...
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    Sticky: Re: Crucible of Kings

    Is there a way to make the norman invasion trigger, depending on fame level instead of date?
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    [Released] Re: Slower Military Technology

    If you have any luck changing the chance of rebellion, please let me know. I have tried experimenting with it changing the "loyalty_2_chance_of_defection" line to 100, but I still donīt see any...
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    How to increase odds for ciwil war

    I am trying to make civil wars occur more often by increasing this line in campaign_variables: loyalty_1_chance_of_defection. I have tried to set it to 100, but there is still no defection from my...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    I can see you replaced the upper class with a middle class, but if I have a minister who gives a bonus to the higher class happiness, will this then be applied to the middle class instead? Or is it...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Ok thanks I will try and give it a shot :)

    Do you know why very hard difficulty actually is easier in many areas compared to normal and hard? Looking at the campaign_difficulty_handicap_effect...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Any advice on how to get the economy started as Poland. On hard difficulty they start with about -2000 each turn. (Very hard actually has a higher income for some reason).
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    [Released] Re: Vanilla Units Enhanced for all European Nations !

    At what year should I begin using the middle unit file?
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Is there any recommended battle and campaign difficulty level, when using the economy version of your mod?
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    Sticky: Re: Bran Mac Born DMN Mod Edits

    If I set the unit multiplier to 1.6 in the preference and script file, does it matter what unit size is set at in the graphic menu? It always resets to small whenever I restart the game, so in custom...
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    Difficulty settings

    Has this mod been balanced to any particular difficulty level? I am thinking about both battle and campaign difficulty.
  34. Re: Edit difficulty effect on political parties

    No I was thinking of the -20 loyalty from political parties, you get from playing on legendary difficulty. Is it possible to add this to the normal difficulty level? Thanks for the help :)
  35. Edit difficulty effect on political parties

    Is it possible to increase/decrease the effect difficulty has on the support from different political parties?
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    Re: Is my battle difficulty bugged or do i just suck?

    If I change the normal difficulty to legendary by changing the values in campaign_difficulty with the packfile manager, I presume it will not be affected by this bug right?
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    Adding integrity losss to besieged army

    Is there a way to make a besieged army in Atilla, loss integrity when under siege?
  38. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2k - Updated March 20

    Does the new patch 1.2.2k also work with the dlc campaigns like Imperator Augustus? Or are they only for the grand campaign?
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